Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 10420932721347224558 7 mobilemanners the Magician (level 1, 0/11 HPs) Began as an Octopode Hedge Wizard on Nov 3, 2026. Was a Plaything of Xom. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (165 turns). mobilemanners the Magician (Octopode Hedge Wizard) Turns: 165, Time: 00:00:35 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 90% Magic: 3/4 EV: 12 Int: 16 God: Xom [...*..] Gold: 17 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 1 of the Dungeon. You worshipped Xom. You were a favourite toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 19% 2 Call Imp Summ 12% N/A 19% 2 Grave Claw Necr 12% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal misses you. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The jackal closely misses you. The hobgoblin struggles to escape constriction. You hit the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The jackal closely misses you. The jackal barely misses you. You encounter a rat. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal struggles to escape constriction. The jackal bites you. The jackal misses you. The jackal bites you. The jackal breaks free of you! The kobold hits you with a +0 dagger. You barely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. The kobold barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, constricted by you, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal barely misses you. x2; The frilled lizard bites you. You die... "It's all fun and games until someone loses an eye." #### #.#.## ...######.#..## .#........##..# .#######..###.# .. #..# #.########## ...# #..###.##........ .... #..>....#........ ..... .................. #..#.####.###.>S@h...... #.##...Klh...... .?.....h....... ................ ................ ........?..r.... ...$........[... ............... You could see 3 jackals (h), a ball python (S), a kobold (K), a frilled lizard (l) and a rat (r). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mobilemanners the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 35 | D:1 | Found a faded altar of an unknown god. 56 | D:1 | Prayed at the altar of an unknown god. 56 | D:1 | Became a worshipper of Xom of Chaos 165 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, dreamdust_ecumenical_altar_grove, chequers_serial_rivers_small_3 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.9 Spellcasting | 3 | 3.0 Conjurations | 2 | 2.0 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 15 Constrict || 8 Tentacles || 4 Cast: Magic Dart || 1 Stab: Sleeping || 2 Armour: None || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 160 | 5 | 0 | 99 | 1 | 165.0 | Dungeon | 165 | 160 | 5 | 0 | 99 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Xom | 4 | 560 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+