mmcf Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -2, D:1) a +0 animal skin (8, 3, D:1) a +2 dagger of venom (22, -23, D:1) a +0 whip (22, -14, D:1) 23 stones (24, 11, D:1) a +0 short sword (26, -9, D:1) a +0 robe (30, -2, D:1) 22 stones (32, -16, D:1) 17 bolts (32, -10, D:1) a +0 club (36, 22, D:1) 15 stones (40, -30, D:1) a cursed -2 whip (44, 6, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (21, 12, D:2) a +0 club (25, -3, D:2) 20 stones (26, -28, D:2) 19 stones a +0 hunting sling (26, -25, D:2) a cursed +0 club (26, -21, D:2) a stone (35, -25, D:2) 21 stones a +0 hunting sling a +0 dagger (38, -4, D:2) 19 stones (45, -24, D:2) a +0 club (50, -18, D:2) a +0 short sword (51, 14, D:2) a +2 quarterstaff of chaos (52, 17, D:2) a +0 mace (56, -9, D:2) a +2 dagger of electrocution (57, 0, D:2) a +0 club Level 3 of the Dungeon (1, -19, D:3) 20 arrows (2, -16, D:3) a +0 short sword (3, -16, D:3) a +0 ring mail a +0 mace (7, -24, D:3) a +0 ring mail (unseen) (10, -23, D:3) a +0 leather armour (14, 20, D:3) a +0 club a +0 club a +0 club a +0 hunting sling 15 stones (19, -18, D:3) a +0 rapier (19, 19, D:3) a stone (20, 18, D:3) a stone (20, 20, D:3) a stone (21, 19, D:3) a stone (31, -1, D:3) a +0 mace (40, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (0, 1, D:4) a +0 ring mail a +0 mace a +0 leather armour (2, 0, D:4) a +0 club (4, 31, D:4) 15 stones (14, 24, D:4) a +0 giant spiked club (15, 26, D:4) a +0 flail (16, 34, D:4) a +0 falchion of protection (27, 24, D:4) a +0 giant club (36, 15, D:4) 2 large rocks (41, 39, D:4) a cursed -2 dagger (43, -8, D:4) 3 large rocks Level 5 of the Dungeon (0, 0, D:5) 16 stones (10, 24, D:5) a +0 flail a +0 whip (10, 25, D:5) a +0 halberd (14, 6, D:5) a +0 giant spiked club (16, -7, D:5) a cursed -2 trident (30, 6, D:5) 24 stones (37, 35, D:5) 20 stones (41, -13, D:5) a +0 helmet (41, -11, D:5) a +0 quarterstaff (41, 31, D:5) a +0 cloak Level 6 of the Dungeon (0, 11, D:6) a cursed +0 leather armour a +0 flail a +0 flail (0, 24, D:6) a +0 ring mail a +0 leather armour a +0 mace a +0 short sword a +0 club a +0 leather armour (0, 31, D:6) a +0 rapier (1, -2, D:6) a +0 plate armour a +0 flail (1, 11, D:6) a +0 ring mail a +0 short sword (10, -18, D:6) a +0 robe (20, 6, D:6) a +0 long sword (22, 26, D:6) a +1 scale mail (25, 11, D:6) a +0 leather armour a +0 dagger (25, 12, D:6) a +0 ring mail a +0 hand axe (26, 14, D:6) a +0 dagger a cursed +0 robe (29, -8, D:6) a +0 long sword (38, 15, D:6) a +0 ring mail a +3 mace (38, 36, D:6) a +0 naga barding (39, 15, D:6) a +0 chain mail a +0 club a +0 robe a +0 dagger (43, -12, D:6) a +0 whip (43, 6, D:6) 14 bolts (48, 33, D:6) a stone (49, 35, D:6) a large rock (49, 36, D:6) a stone (56, -17, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, -10, D:7) 2 arrows (4, -13, D:7) an arrow (4, -7, D:7) a +0 shortbow 15 arrows (6, -21, D:7) a +0 robe (7, -18, D:7) a +0 ring mail a +0 whip (8, -16, D:7) a +0 leather armour a +0 dagger (8, -9, D:7) a +0 great mace (30, -38, D:7) a +0 spear (39, -43, D:7) a +0 long sword (41, -8, D:7) 28 stones Level 8 of the Dungeon [Shop] Kegg's Weapon Emporium a +2 great sword of pain (366 gold) 14 stones (18 gold) the +3 dagger "Ebamuh" {flame, +Rage rC+ Str+3} (551 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from cold. It lets you go berserk. 25 stones (32 gold) the +4 halberd of Koghaxt {drain, rPois rF- Str+3 SInv} (544 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. a +0 falchion (39 gold) a +0 hand crossbow (45 gold) a +2 battleaxe of venom (257 gold) (0, 0, D:8) a +0 flail a +2 mace of protection (2, 25, D:8) 16 arrows (4, 14, D:8) a +0 chain mail (22, 15, D:8) an arrow (23, 14, D:8) 20 arrows a +0 shortbow a +0 giant club (27, 0, D:8) a +0 short sword (28, 43, D:8) a +0 mace (29, -2, D:8) a stone (30, 43, D:8) a +0 mace (31, 43, D:8) a +0 robe of positive energy a +0 dagger (32, 43, D:8) a +0 leather armour a +4 quarterstaff of draining (34, 13, D:8) the +5 quarterstaff of Iconoclasm {flame, rF+ MP-9 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (-9). (47, 4, D:8) a +0 long sword a +0 giant club a +0 whip a +0 giant spiked club (48, 4, D:8) a +0 leather armour a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 2, D:9) a +0 club (1, 2, D:9) a +0 mace (4, -30, D:9) 25 stones (13, -26, D:9) a +0 giant club a +0 giant club (15, -31, D:9) a +0 whip a +0 leather armour (15, -30, D:9) a +4 falchion of holy wrath a +0 dagger a cursed +0 robe (17, -34, D:9) a +2 dagger of venom a +0 robe (29, -9, D:9) 29 arrows (40, -18, D:9) a +0 scale mail (43, 1, D:9) a +0 robe (50, -10, D:9) a +0 flail (54, 3, D:9) a +0 buckler (61, -21, D:9) 2 potions of degeneration Level 10 of the Dungeon (0, 0, D:10) 18 stones (15, -22, D:10) 21 stones (19, -18, D:10) a +0 quarterstaff (20, -18, D:10) a +0 leather armour (22, -24, D:10) a +0 ring mail (22, -23, D:10) a +0 chain mail (22, -22, D:10) 2 arrows (23, -24, D:10) an arrow (23, -23, D:10) a +0 flail a +0 flail (23, -22, D:10) a +0 whip a cursed -3 flail (23, -21, D:10) a +0 shortbow 23 arrows (24, -23, D:10) a cursed -1 trident a +0 scale mail (24, -22, D:10) a +0 spear (25, -26, D:10) an arrow (25, -25, D:10) 2 arrows (35, -7, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (1, -1, D:11) 14 stones (4, -7, D:11) 10 gold pieces (9, 19, D:11) a +3 hunting sling of freezing (10, 11, D:11) a +0 flail (12, 11, D:11) a large rock (12, 17, D:11) 3 large rocks (13, 8, D:11) a large rock (13, 10, D:11) a large rock (15, -12, D:11) a meat ration (16, -15, D:11) 12 gold pieces (17, 27, D:11) 15 stones (18, -3, D:11) 15 gold pieces (19, 14, D:11) a potion of brilliance (20, -4, D:11) a +0 dagger (24, 1, D:11) a +0 flail a +0 club (25, -2, D:11) a +0 short sword (25, -1, D:11) a +0 club a +0 plate armour a +0 dire flail (25, 0, D:11) a +0 robe a +2 dagger of electrocution (25, 1, D:11) a +0 robe a +0 dagger 2 tomahawks of dispersal a +0 flail (28, -4, D:11) a potion of curing (32, -13, D:11) a scroll of enchant weapon Level 12 of the Dungeon (0, 0, D:12) 14 stones (2, -8, D:12) 11 gold pieces (6, -2, D:12) a +0 spear (6, -1, D:12) a +0 spear (7, -2, D:12) a +0 spear a +0 hand axe a +0 ring mail a +0 ring mail (7, 0, D:12) a cursed -3 spear (8, -1, D:12) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 club a +0 leather armour (8, 0, D:12) a +0 dagger a +0 robe (9, -2, D:12) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 flail (1, -1, Orc:1) a +0 giant club a +0 flail a +0 flail (1, 0, Orc:1) a +0 trident a +0 chain mail (2, -1, Orc:1) a +0 long sword a +0 plate armour a +2 mace of crushing a cursed -2 dagger a +0 robe (2, 0, Orc:1) a +0 dagger a +0 robe (3, -4, Orc:1) 34 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 7 gold pieces (1, 1, Orc:2) 49 gold pieces (1, 4, Orc:2) 17 gold pieces a bailey (0, 0, Bailey) a throwing net 3 tomahawks 2 javelins (4, -1, Bailey) a +0 hand axe (4, 0, Bailey) a +0 hand axe (5, -1, Bailey) a +0 war axe (6, -1, Bailey) a +0 spear (6, 0, Bailey) a +0 hand axe (6, 1, Bailey) a +0 trident a +0 chain mail a +0 war axe (7, -2, Bailey) a +0 halberd (7, -1, Bailey) a +0 trident a +0 scale mail (7, 0, Bailey) a +0 trident a +0 ring mail (7, 1, Bailey) a +0 spear a +0 ring mail (8, 0, Bailey) a cursed -3 spear a +0 ring mail (13, -1, Bailey) a +0 trident (13, 0, Bailey) a +0 halberd a cursed +0 plate armour 2 scrolls of enchant armour a +0 halberd an orc corpse (13, 1, Bailey) a +0 spear (14, -1, Bailey) a +0 trident a +3 ring mail a +0 halberd a +0 ring mail (14, 0, Bailey) a +0 hand axe a +0 hand axe (14, 1, Bailey) a +0 war axe (15, -1, Bailey) a +0 war axe a +0 halberd a +0 war axe (15, 0, Bailey) a +0 halberd a +0 plate armour (15, 1, Bailey) a +0 halberd (unseen) (16, 0, Bailey) a +0 war axe a +0 hand axe a +0 war axe a +0 war axe a +0 halberd a +0 chain mail (17, -1, Bailey) a +0 halberd (26, 1, Bailey) an uncursed ring of positive energy