mmcf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, -29, D:1) a +0 club (16, -28, D:1) a +0 club (18, -14, D:1) a +0 short sword (21, -32, D:1) 2 stones (24, -23, D:1) 13 stones (26, -28, D:1) a +0 club (27, -13, D:1) a +0 whip (28, -29, D:1) 3 stones a +0 dagger (41, -21, D:1) 15 stones (45, -10, D:1) a +1 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -20, D:2) a +0 spear (13, -37, D:2) a +0 leather armour (13, 0, D:2) 24 stones (21, -34, D:2) a +0 ring mail (28, 1, D:2) a +0 short sword (30, 2, D:2) a +0 spear (43, -10, D:2) a +0 ring mail (46, -20, D:2) 8 sling bullets (48, -7, D:2) a +0 leather armour (54, -27, D:2) 16 stones (56, -25, D:2) 15 stones (60, -33, D:2) a +0 dagger (61, -30, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -32, D:3) a +0 dagger (6, -21, D:3) a +0 ring mail a +0 flail (13, -9, D:3) 15 stones (14, -8, D:3) a +0 club (22, -44, D:3) 5 stones a +0 club a cursed -3 club a +0 robe (22, -43, D:3) a +0 club (22, -42, D:3) 12 stones a +0 helmet a +0 club a +0 dagger a +0 club a +0 hunting sling a +0 trident (22, -41, D:3) a +0 dagger (22, -40, D:3) a +0 club (23, -27, D:3) a +0 robe a +0 scythe (23, -18, D:3) a +0 leather armour a +0 flail a +0 whip (23, -17, D:3) a +0 leather armour a +0 falchion (24, -26, D:3) a +0 club (24, -17, D:3) a cursed +0 chain mail (25, -27, D:3) a +0 scale mail a +0 whip (25, -18, D:3) a +0 robe a +0 dagger (34, -18, D:3) 13 sling bullets (38, -9, D:3) 2 sling bullets (38, -4, D:3) a sling bullet (38, -2, D:3) 18 sling bullets a +0 hunting sling a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 stones (13, -26, D:4) a +0 robe a +0 dagger a +0 hand axe a +0 robe a +0 dagger (15, -21, D:4) a +0 leather armour (18, -22, D:4) a +0 robe a +0 dagger (23, -17, D:4) a +0 short sword (26, 20, D:4) a +0 giant spiked club (36, 0, D:4) 20 stones (36, 2, D:4) a +0 leather armour (38, -10, D:4) a +0 pair of boots (45, 7, D:4) a +3 leather armour of cold resistance a +0 falchion (61, -32, D:4) a +0 falchion (64, -11, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Hikas's General Store a scroll of identify (24 gold) a throwing net (36 gold) a +0 cloak (54 gold) a wand of random effects (22/48) (144 gold) a +0 pair of boots (54 gold) 16 sling bullets (96 gold) a scroll of random uselessness (12 gold) 13 bolts (31 gold) a +0 chain mail (54 gold) 13 poisoned needles (62 gold) a +0 dagger (24 gold) 16 stones (19 gold) (0, 0, D:5) a +0 hunting sling (3, 1, D:5) 29 stones (9, -24, D:5) a cursed +0 hand axe (10, -41, D:5) a +0 hand axe (13, -32, D:5) a cursed +0 chain mail (15, -36, D:5) a +0 giant spiked club (34, -27, D:5) a +0 rapier (42, -16, D:5) 19 stones (45, -33, D:5) 18 arrows (50, -46, D:5) 8 stones (55, -6, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Peisacsa's Antique Weapon Emporium the +10 quarterstaff of Equilibrium {pain, +Inv +Fly Int-2 Dex+5} (2389 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+5). It lets you turn invisible. It lets you fly. a +0 club (29 gold) a +0 short sword (87 gold) a +0 morningstar (116 gold) a +0 glaive (188 gold) the +2 hand crossbow "Hellblazer" {elec, Dex+2} (867 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+2). a cursed -3 falchion (2 gold) the +2 greatsling of Quantum Leap {venom, rElec rPois MP+9 Int-3} (1157 gold) It poisons the ammo it fires. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). a +0 short sword (87 gold) a +0 blowgun (72 gold) a +0 vampiric whip (275 gold) a +0 club (29 gold) a +0 short sword (87 gold) [Shop] Gubev's Jewellery Boutique the amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1} (676 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. an uncursed ring of positive energy (220 gold) an uncursed ring of ice (275 gold) the ring "Tinulo Guly" {Dex+4 Stlth+} (361 gold) [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. an uncursed ring of positive energy (220 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of sustain attributes (192 gold) an uncursed amulet of rage (440 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of protection from magic (275 gold) [Shop] Zuaty's Assorted Antiques a potion of cancellation (240 gold) 2 potions of curing (180 gold) a +2 shield (495 gold) a +0 pair of gloves (135 gold) [Shop] Tuefyl's Weapon Shop 10 sling bullets (60 gold) a +0 club (12 gold) a +0 war axe (42 gold) a +0 mace of crushing (78 gold) a +0 dagger (24 gold) 14 arrows (33 gold) a +0 dagger (24 gold) a +2 greatsling of velocity (414 gold) a +0 falchion (36 gold) a +0 dagger (24 gold) a +2 rapier of distortion (264 gold) (19, -8, D:6) a +0 trident (22, -36, D:6) a +0 giant spiked club (25, -21, D:6) a +0 dagger (25, -14, D:6) a +0 whip (25, -13, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -21, D:6) a +0 dagger (30, -30, D:6) an uncursed amulet of inaccuracy (32, -26, D:6) 15 stones (32, -20, D:6) a +0 dagger (33, -20, D:6) a +0 club (35, -25, D:6) a +0 club a +0 club a +0 short sword a +0 blowgun 11 poisoned needles (36, -25, D:6) a +0 club (37, -25, D:6) 20 sling bullets (37, -14, D:6) a +0 robe (38, -26, D:6) a +0 club (39, 2, D:6) a +0 club (41, -33, D:6) 15 bolts (41, 1, D:6) a +0 rapier (43, -27, D:6) a +0 quarterstaff (46, -31, D:6) a +0 giant club (54, -33, D:6) a stone (54, -32, D:6) a stone (56, -35, D:6) a +0 dagger a +0 robe 3 stones (58, -4, D:6) a +0 falchion (59, -36, D:6) a +0 whip 4 stones Level 7 of the Dungeon [Shop] Jerrur's Antique Weapon Emporium the +6 lajatang "Mucawn" {antimagic, +Inv rF- rC+} (2314 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. a +1 short sword of draining (322 gold) a +0 dagger (52 gold) a +0 falchion of slicing (169 gold) a +0 mace (78 gold) a +0 rapier (104 gold) a +0 war axe (91 gold) a +1 battleaxe of draining (486 gold) a +0 glaive (169 gold) a +2 flail of crushing (447 gold) a +2 giant spiked club (361 gold) the +6 morningstar "Emusedd" {flame, rElec rC+++ MR++ Int-2} (2350 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hunting sling (39 gold) a +0 flail (91 gold) (0, 0, D:7) a +0 ring mail 23 sling bullets a +0 quarterstaff a +0 hunting sling (5, -17, D:7) a cursed -2 quarterstaff (6, -9, D:7) 17 stones (16, 3, D:7) an uncursed staff of energy (18, 4, D:7) a +0 war axe (23, 13, D:7) a +0 giant spiked club (24, -2, D:7) a +0 ring mail (25, -7, D:7) a +0 dagger a +0 robe (25, -5, D:7) a +0 dagger a +0 robe (25, 2, D:7) a +0 giant club (26, -5, D:7) a +0 flail a +0 plate armour (31, 14, D:7) a +0 pair of gloves (39, 0, D:7) an arrow (40, -5, D:7) a +0 ring mail (42, 0, D:7) 20 arrows a +0 shortbow of velocity (44, 21, D:7) 26 stones (45, -1, D:7) a +0 plate armour (48, -11, D:7) 7 tomahawks (50, 5, D:7) a +0 giant spiked club (51, 0, D:7) a +0 great mace (51, 18, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of flaming (0, 36, D:8) a +0 halberd (3, -15, D:8) a +0 flail (7, 6, D:8) 23 stones (10, -9, D:8) a +0 dagger (22, -10, D:8) a cursed +3 flail a +0 robe (22, -9, D:8) a cursed +1 trident a +0 robe (22, -8, D:8) a cursed +0 robe a cursed +3 flail (22, -5, D:8) a +0 robe a +0 great sword (43, 35, D:8) 28 stones (47, -1, D:8) 16 stones (54, -14, D:8) a +0 robe (55, 23, D:8) a +0 trident a +2 scale mail of poison resistance (55, 24, D:8) a +0 mace a +0 plate armour Level 9 of the Dungeon [Shop] Enolodwu's Antique Armour Emporium a +0 leather armour (48 gold) a +0 helmet (108 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +3 chain mail of cold resistance (636 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +1 scale mail of positive energy (312 gold) [Shop] Rufaex's Book Shop a book of the Sky (910 gold) a book of Necromancy (420 gold) a book of Beasts (770 gold) a book of Beasts (770 gold) a Grand Grimoire (1545 gold) a book of the Earth (910 gold) the Grimoire of Gliding Poisoning (746 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Cure Poison Poison 2 c - Lightning Bolt Conjuration/Air 5 a book of Unlife (910 gold) a book of Transfigurations (770 gold) a book of Battle (560 gold) a book of Misfortune (280 gold) a manual of Polearms (1545 gold) a Young Poisoner's Handbook (560 gold) [Shop] Ysaby's Book Shop a book of Alchemy (975 gold) a Necronomicon (1435 gold) a book of Unlife (845 gold) a book of Dreams (975 gold) a book of Fire (845 gold) a book of Maledictions (325 gold) a book of Conjurations (390 gold) an Akashic Record (1435 gold) a book of Burglary (975 gold) a Necronomicon (1435 gold) a book of Beasts (715 gold) a book of the Earth (845 gold) a book of Geomancy (455 gold) (0, 0, D:9) 17 stones (3, -4, D:9) a +0 trident (5, 1, D:9) a +0 whip (17, 2, D:9) 26 bolts (20, -11, D:9) a +0 mace (20, 5, D:9) a +2 mace a +0 robe (22, 0, D:9) a cursed +3 dagger a cursed +0 robe (23, 2, D:9) a +0 dagger a +0 robe (24, 16, D:9) 8 stones (25, 1, D:9) a cursed +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail a cursed +0 plate armour (26, -1, D:9) a scroll of random uselessness (30, -5, D:9) a +0 arbalest (31, 19, D:9) 5 stones a +0 short sword (32, 18, D:9) a +0 club (34, -3, D:9) 26 stones (39, 20, D:9) a +0 trident Level 10 of the Dungeon [Shop] Lanuo's Assorted Antiques a wand of slowing (38/48) (1140 gold) a wand of flame (21/48) (437 gold) a potion of heal wounds (190 gold) a potion of degeneration (38 gold) an uncursed ring of stealth (665 gold) an Akashic Record (4195 gold) a disc of storms (760 gold) (0, 0, D:10) a stone (1, -1, D:10) a stone (4, -18, D:10) 18 stones (12, 10, D:10) 29 sling bullets (16, -31, D:10) a potion of degeneration (17, -12, D:10) a +0 robe a +0 dagger (19, -6, D:10) 21 arrows (32, -11, D:10) a +0 scale mail (38, -3, D:10) a +0 cloak (40, -8, D:10) a +0 blowgun (40, -7, D:10) a +0 whip (43, 2, D:10) a +0 giant club (47, -16, D:10) a +0 flail (49, -4, D:10) 29 stones Level 11 of the Dungeon (0, 0, D:11) a +0 mace (5, -17, D:11) a potion of degeneration (11, 9, D:11) 6 tomahawks (13, -30, D:11) a +2 scale mail of magic resistance (21, -2, D:11) an arrow (21, 13, D:11) a +0 giant club (22, -24, D:11) a cursed -1 great sword (22, -3, D:11) 2 arrows (23, -4, D:11) 12 arrows a +0 shortbow (24, -4, D:11) a troll hide {Snorg} a +0 giant club a +0 dire flail (25, -4, D:11) 3 arrows (25, 2, D:11) 13 sling bullets (29, -6, D:11) an arrow (35, 5, D:11) a +0 trident (37, -2, D:11) a +1 scimitar of slicing (45, -12, D:11) a +0 ring mail a +0 club (48, -24, D:11) 14 arrows a cursed -1 shortbow (53, 14, D:11) a +0 robe a +3 war axe (53, 15, D:11) a +0 robe a +2 mace (54, 11, D:11) 8 sling bullets (54, 15, D:11) a +0 robe a cursed +0 spear (55, 15, D:11) a +0 robe a +0 great sword Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour a +0 hand axe (0, 1, D:12) a +0 leather armour a +0 whip (0, 2, D:12) a +0 leather armour a +0 hand axe (1, 0, D:12) a +0 plate armour 4 tomahawks a +0 long sword (1, 15, D:12) a cursed -2 hand axe a +0 chain mail (1, 16, D:12) a +0 dagger (2, 2, D:12) a cursed +0 plate armour a +0 mace (3, -2, D:12) a +4 dagger (3, 2, D:12) a +2 flail of crushing (4, -2, D:12) a +0 dagger a +0 robe a +0 giant club a +0 flail a +0 chain mail (4, 2, D:12) a stone a +2 dagger of venom (5, 2, D:12) a +0 chain mail a +0 glaive 4 stones a +0 club (6, 2, D:12) a cursed +0 leather armour a +4 falchion 4 stones (8, 2, D:12) a +9 plate armour of ponderousness a +0 plate armour a +0 long sword a +0 scimitar (10, 4, D:12) a +0 spear (12, 0, D:12) a +0 robe a +2 dagger of electrocution (18, -15, D:12) a +0 dagger a +0 robe (18, -14, D:12) a +0 hand axe a +0 plate armour (19, -15, D:12) a +0 club a +0 leather armour (20, -15, D:12) a +0 short sword a +0 leather armour (22, 34, D:12) a +0 long sword (23, 34, D:12) a cursed +2 mace of freezing a +0 robe (24, 35, D:12) a +1 falchion of freezing a cursed -1 robe a +0 scimitar a +0 robe (25, 6, D:12) an arrow (27, 7, D:12) 22 arrows a +0 shortbow (33, -11, D:12) 7 stones (35, 15, D:12) a stone a +0 club (36, -22, D:12) a +0 trident (36, -15, D:12) a +0 leather armour a +0 hand axe a cursed -2 dagger (36, -14, D:12) a +0 chain mail a +0 halberd (36, 13, D:12) a stone a +0 club (36, 14, D:12) a stone (36, 22, D:12) a +0 scale mail (37, 11, D:12) a +0 short sword (38, -12, D:12) a +0 plate armour a +0 long sword (38, 9, D:12) a stone (38, 10, D:12) a cursed -2 ring mail a +0 flail a +0 whip (38, 11, D:12) a +0 flail (40, 8, D:12) a stone (42, 12, D:12) a +2 pair of gloves (55, 9, D:12) a +0 dagger a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (1, -3, D:13) a stone (1, -1, D:13) a +0 dagger (1, 0, D:13) a +0 club (11, 18, D:13) a scroll of identify (12, 19, D:13) a wand of paralysis (10/24) (16, 23, D:13) 13 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 hand axe (0, 2, Orc:1) a cursed +0 chain mail a +0 dire flail (1, 0, Orc:1) a +0 trident a +0 leather armour a +0 flail a +0 mace (1, 2, Orc:1) a +0 chain mail a +0 scimitar (2, -1, Orc:1) a +0 flail (13, 11, Orc:1) 27 gold pieces (21, 6, Orc:1) a +0 war axe (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail a +0 mace (5, 7, Lair:1) 22 arrows (13, -11, Lair:1) a scroll of noise (18, 28, Lair:1) 18 bolts (18, 36, Lair:1) 29 stones (20, 24, Lair:1) 13 stones (20, 37, Lair:1) 23 arrows (40, 25, Lair:1) 21 stones (41, 37, Lair:1) a +1 pair of boots (58, 36, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 tomahawks (0, 21, Lair:2) a potion of lignification (4, 17, Lair:2) a scroll of noise (4, 21, Lair:2) a +0 glaive (31, 12, Lair:2) 15 arrows (36, 36, Lair:2) an uncursed ring of flight an uncursed amulet of magic regeneration an uncursed ring of positive energy an uncursed ring of protection from magic a +3 ring of slaying a +2 ring of slaying (36, 38, Lair:2) a +0 buckler a +1 animal skin (37, 36, Lair:2) a wand of random effects (26/48) a wand of slowing (24/48) a wand of slowing (30/48) a wand of paralysis (14/24) a wand of acid (10/15) a wand of lightning (10/15) a wand of acid (5/15) a wand of iceblast (1/15) a wand of iceblast (1/15) a wand of lightning (8/15) a wand of random effects (37/48) a wand of polymorph (14/24) (38, 36, Lair:2) a scroll of enchant armour a scroll of holy word 3 scrolls of enchant weapon 9 scrolls of recharging 3 scrolls of amnesia (38, 38, Lair:2) 2 potions of cure mutation a potion of agility a potion of mutation a potion of ambrosia 2 potions of brilliance 2 potions of cancellation 3 potions of lignification a potion of degeneration (39, 37, Lair:2) a book of Alchemy a book of Changes a book of Ice a book of Misfortune a book of Clouds a book of the Sky (40, 36, Lair:2) 3 fruits a slice of pizza 4 beef jerkies (43, -2, Lair:2) 16 stones (50, 46, Lair:2) a +0 pair of boots (63, 32, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (32, -11, Lair:3) a cursed +0 robe a +0 halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (4, 3, Lair:4) a +0 battleaxe (10, -23, Lair:4) a +0 scale mail (15, 23, Lair:4) 8 tomahawks (20, 6, Lair:4) 23 sling bullets (26, 2, Lair:4) a cursed +0 dagger (31, -22, Lair:4) a +0 war axe 33 stones (31, 14, Lair:4) a +0 robe (32, -10, Lair:4) a +0 rapier (34, 13, Lair:4) a +0 ring mail (35, 23, Lair:4) a +0 rapier (47, 6, Lair:4) a potion of lignification Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (14, 1, Lair:5) 12 stones (23, 2, Lair:5) a potion of degeneration (24, 26, Lair:5) a +0 scale mail (33, 5, Lair:5) a +0 glaive (38, 17, Lair:5) a scroll of immolation (54, 35, Lair:5) 16 stones (55, 42, Lair:5) a +0 scale mail (61, 45, Lair:5) a +0 ring mail (64, -4, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) the +3 longbow of the Dungeon {freeze, rN+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. It makes you more stealthy. (3, -7, Lair:6) a +0 cloak a +0 spear (5, -4, Lair:6) a cursed -3 flail (15, -49, Lair:6) a +0 ring mail (16, -22, Lair:6) a +0 mace (18, -50, Lair:6) 21 arrows (28, -39, Lair:6) a +0 short sword (31, -44, Lair:6) a +0 scale mail (51, -27, Lair:6) 27 stones (58, -41, Lair:6) a +1 great sword of freezing a +0 chain mail (66, -51, Lair:6) a +0 robe (67, -51, Lair:6) 28 sling bullets (68, -5, Lair:6) 13 stones