mkm Level 1 of the Dungeon (0, 0, D:1) a ring of wizardry (1, -35, D:1) a +0 club (1, -32, D:1) a +0 dagger an orb of energy (3, -35, D:1) a +0 dagger (3, -33, D:1) a +0 quarterstaff (3, -29, D:1) a +0 spear (10, 0, D:1) a +0 animal skin (16, 8, D:1) a +0 club (22, -22, D:1) a +0 short sword (39, -9, D:1) a +0 whip a +0 dagger (41, -5, D:1) a +0 short sword (41, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -9, D:2) a +0 club (5, -5, D:2) a +0 club (7, -5, D:2) 17 stones (12, -10, D:2) a jackal corpse (13, -11, D:2) a jackal corpse (13, 1, D:2) a frilled lizard corpse (14, 1, D:2) a hobgoblin corpse (22, -2, D:2) a +0 robe (22, 2, D:2) a rat corpse (skeletalised by now) (26, -32, D:2) 22 bolts (35, -24, D:2) a +0 leather armour (38, -6, D:2) an adder corpse (skeletalised by now) (47, -2, D:2) 20 arrows