mistymad Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -1, D:1) 8 stones (5, 13, D:1) a +0 leather armour (8, 20, D:1) a +0 club (13, 3, D:1) a +0 short sword (22, -4, D:1) a +0 dagger (23, -6, D:1) a +0 mace (26, -1, D:1) 18 arrows (30, -16, D:1) a +0 club (32, -18, D:1) a +0 short sword (32, 19, D:1) 26 bolts (47, 12, D:1) a +0 dagger (59, -21, D:1) an uncursed ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, -5, D:2) a +0 whip (5, -21, D:2) a +0 falchion (9, -1, D:2) 8 arrows (10, -11, D:2) 13 stones (14, -8, D:2) a +0 ring mail (18, -5, D:2) a +0 scale mail (19, -7, D:2) a scroll of noise (20, -24, D:2) a +0 club (22, 4, D:2) a +0 dagger (23, -25, D:2) a +0 whip (23, 7, D:2) 10 poisoned needles (24, -26, D:2) a +2 hand axe (27, -25, D:2) a cursed -2 spear (27, -4, D:2) a +0 club (27, 2, D:2) a +0 leather armour (31, -9, D:2) a +0 short sword (33, -5, D:2) 7 poisoned needles (35, -3, D:2) a +0 club (44, -6, D:2) 20 stones (55, -12, D:2) a +0 robe (63, -8, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (18, -7, D:3) a +0 dagger (38, -7, D:3) 9 stones (39, 8, D:3) 17 stones (41, 21, D:3) 15 poisoned needles (42, 27, D:3) 4 stones (44, 28, D:3) a stone (47, 43, D:3) a +0 mace (52, 19, D:3) a +0 scythe a +0 robe (62, 3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 10, D:4) a +0 war axe (11, 27, D:4) a +0 club (37, -3, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 robe (37, 32, D:4) a +0 leather armour (42, 47, D:4) a +0 antimagic halberd (46, 16, D:4) 23 stones (47, 4, D:4) 18 bolts (48, 27, D:4) 14 arrows (50, 11, D:4) a +0 halberd a +0 club a +0 flail a +0 club a +0 leather armour a +0 club (54, 7, D:4) 15 sling bullets (58, 34, D:4) a +0 flail a cursed -3 whip Level 5 of the Dungeon (0, 0, D:5) the +9 mace of Patterns {speed, rElec Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. (6, 23, D:5) an arrow (6, 25, D:5) a +0 shortbow (6, 26, D:5) a +0 buckler (9, 6, D:5) a scroll of random uselessness (9, 7, D:5) a +0 robe (10, 18, D:5) an arrow (10, 22, D:5) 2 arrows 28 stones (10, 26, D:5) 2 arrows (11, 1, D:5) an arrow (11, 2, D:5) 3 arrows (11, 5, D:5) a +0 shortbow 13 arrows (11, 6, D:5) 2 arrows (11, 13, D:5) an arrow (11, 16, D:5) an arrow (12, 18, D:5) 24 arrows (14, -12, D:5) a +1 hat of magic resistance (20, 9, D:5) 11 stones (24, -14, D:5) a +0 war axe (24, 20, D:5) a +0 arbalest (25, -12, D:5) a +0 robe a +0 flail a +0 robe (25, 13, D:5) a +0 dagger (25, 16, D:5) an arrow (26, 15, D:5) 12 arrows a +0 chain mail (28, 18, D:5) a +0 club a +0 leather armour (28, 19, D:5) a tomahawk of returning (28, 20, D:5) a +0 flail 3 tomahawks of returning (28, 21, D:5) a +0 club a +0 falchion (28, 22, D:5) a +0 hand axe a +0 scale mail (29, 19, D:5) a +0 trident (31, 19, D:5) a +0 club (32, 19, D:5) a +0 club (32, 21, D:5) a +0 war axe a +0 robe (33, 20, D:5) a +3 hand axe a +0 robe (34, -11, D:5) a scroll of random uselessness (34, 17, D:5) a +0 giant club (48, 29, D:5) 17 stones Level 6 of the Dungeon (3, -15, D:6) a +0 short sword (4, 8, D:6) the +9 hunting sling "Meicaek" {venom, rC- Str+5} It poisons the ammo it fires. It affects your strength (+5). It makes you vulnerable to cold. (5, -14, D:6) a +0 robe (15, -27, D:6) a +0 flail a +0 chain mail (22, -16, D:6) an uncursed amulet of harm (28, -2, D:6) a +0 robe (36, 3, D:6) a +0 dagger (37, -14, D:6) a +0 dagger (39, -19, D:6) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +0 club (40, -19, D:6) a +0 morningstar (41, 13, D:6) a scroll of teleportation (43, 0, D:6) a cursed +3 mace a +0 robe a cursed +0 scimitar a +0 robe (47, -2, D:6) a cursed +2 hand axe a +0 robe (56, -5, D:6) a +2 quarterstaff of chaos (57, -3, D:6) a +0 mace Level 7 of the Dungeon [Shop] Jyckoy's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (105 gold) 2 scrolls of remove curse (84 gold) a scroll of fog (28 gold) [Shop] Pezel's Antique Weapon Shop the cursed +1 hand crossbow "Fualah" {penet, rElec Str-3 Int+3} (487 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-3). It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. a +0 flail (87 gold) a +0 scimitar (100 gold) a +0 quarterstaff (100 gold) a +0 long sword (87 gold) a +0 dagger of protection (110 gold) the cursed +1 quarterstaff of the End {crush, rC+ MR++ Dex+2} (865 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 mace (75 gold) (14, 0, D:7) a +0 hand crossbow 9 bolts (15, -3, D:7) 2 stones (15, -2, D:7) 4 bolts (15, -1, D:7) a +0 short sword a stone (16, -2, D:7) a stone (17, -2, D:7) 3 stones (17, 20, D:7) a +0 flail (18, -2, D:7) 2 stones (18, 20, D:7) a +0 hand axe (18, 27, D:7) 6 arrows (19, -3, D:7) a stone (19, -2, D:7) a stone (19, 27, D:7) 19 arrows a +0 shortbow (19, 28, D:7) a cursed -1 flail (21, 21, D:7) a +0 robe a +0 dagger (22, 13, D:7) a +0 hand axe a +0 trident a cursed -1 hand axe a +3 leather armour (23, 11, D:7) a +0 hand axe (26, 36, D:7) an uncursed amulet of magic regeneration a cursed amulet of faith (32, 19, D:7) a +0 whip (34, 16, D:7) a cursed -1 long sword (34, 20, D:7) a +0 chain mail (35, 24, D:7) a +0 leather armour a +0 club (36, 25, D:7) a +0 club a +0 leather armour (43, 35, D:7) a +0 whip (56, 23, D:7) a scroll of amnesia Level 8 of the Dungeon (0, 0, D:8) a +0 mace (16, 14, D:8) 26 sling bullets (21, 10, D:8) 18 stones (25, -12, D:8) 21 sling bullets (38, -15, D:8) a book of Flames (38, 24, D:8) 21 stones (39, -21, D:8) a +0 giant spiked club (39, 2, D:8) a +0 scale mail (44, 22, D:8) 23 arrows (46, -19, D:8) a +0 hand axe (50, -6, D:8) a +0 dire flail a +0 giant club (53, -8, D:8) a +0 dagger of chaos (54, -1, D:8) a +0 hunting sling Level 9 of the Dungeon (4, -15, D:9) 24 arrows (8, 11, D:9) an uncursed ring of stealth (12, -15, D:9) a +0 shortbow 24 arrows (12, -14, D:9) a +0 giant club (12, -13, D:9) 2 stones (12, -12, D:9) a stone 2 arrows (12, -11, D:9) a stone (12, -10, D:9) an arrow a stone (13, -15, D:9) a +0 whip of venom 4 stones (21, 2, D:9) a +0 giant club (22, 3, D:9) 14 poisoned needles (23, 11, D:9) an uncursed amulet of faith (26, -12, D:9) a jackal corpse (skeletalised by now) (26, 5, D:9) 10 arrows (27, -5, D:9) a +0 morningstar a +0 whip a +0 leather armour (28, -5, D:9) a +0 mace (30, 0, D:9) 16 stones (31, -3, D:9) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 flail a +0 leather armour a +0 war axe a +0 short sword a +0 chain mail (43, -13, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of ice (1, -1, D:10) a +1 battleaxe of freezing (1, 1, D:10) a manual of Ice Magic (1, 23, D:10) a worker ant corpse (17, 8, D:10) 12 stones (17, 22, D:10) a +0 robe the Ecumenical Temple