mistymad Level 1 of the Dungeon (0, 0, D:1) 7 sling bullets (6, 11, D:1) a +0 whip a +0 club (6, 16, D:1) a stone (8, -9, D:1) a +0 club (9, -9, D:1) a +0 club (23, 28, D:1) 20 stones (27, -8, D:1) a +0 club (27, 20, D:1) a stone (29, 20, D:1) a stone (33, -4, D:1) an uncursed amulet of dismissal (36, 23, D:1) a +0 hunting sling (37, 27, D:1) a +0 dagger (46, 17, D:1) a +0 whip a stone (48, 17, D:1) a stone (50, 16, D:1) a stone (53, 17, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 1, D:2) a +0 club (3, 14, D:2) 23 stones (4, 1, D:2) a +0 whip (7, 12, D:2) a +0 mace (7, 13, D:2) 14 stones (7, 14, D:2) a +0 leather armour (13, 13, D:2) a +0 club (14, 13, D:2) a stone (16, 6, D:2) a +0 robe (16, 13, D:2) a +0 whip (17, 12, D:2) a stone (19, 13, D:2) a stone (19, 29, D:2) a +0 club (20, -5, D:2) 11 stones (20, 13, D:2) a stone (21, 31, D:2) 2 stones (26, 31, D:2) a +0 short sword (32, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -24, D:3) 13 arrows (12, 18, D:3) a +0 leather armour (13, 18, D:3) a +0 club (13, 19, D:3) a +0 falchion a +0 plate armour (13, 20, D:3) a +0 club (13, 21, D:3) a +0 hand axe a +0 chain mail a +0 dagger of venom (17, 18, D:3) a +0 scale mail (18, 24, D:3) 11 arrows (19, 18, D:3) 13 stones (23, -8, D:3) a cursed -2 falchion (23, 4, D:3) 2 stones (25, 3, D:3) a +0 dagger (33, 14, D:3) a +0 club (39, -19, D:3) 5 needles of sleeping (40, -18, D:3) 21 arrows (40, 31, D:3) a +2 falchion of slicing (42, 22, D:3) a +0 leather armour (43, 17, D:3) a +0 club (45, -15, D:3) a cursed +0 club a +0 robe (55, -8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -11, D:4) a +0 leather armour (6, 23, D:4) a +0 trident (8, 42, D:4) a cursed -2 hunting sling (9, 5, D:4) 15 poisoned needles (28, 31, D:4) a +0 ring mail (45, -3, D:4) a +0 scale mail a +0 war axe a +0 dagger a +0 mace a +0 robe a +0 dagger (47, -15, D:4) the +11 short sword "Nito" {freeze, rElec Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It insulates you from electricity. (48, 44, D:4) a +0 chain mail (50, 28, D:4) a +0 mace (51, 28, D:4) 28 stones (53, 39, D:4) a +0 short sword a +4 short sword a +0 chain mail a +0 mace a +0 leather armour (56, 9, D:4) 13 stones Level 5 of the Dungeon [Shop] Efraseil's Armour Shoppe a +0 robe (8 gold) a +2 pair of boots of flying (258 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) the cursed +1 leather armour "Siasubomiu" {+Inv Int+4} (316 gold) It affects your intelligence (+4). It lets you turn invisible. It has a curse placed upon it. a +0 plate armour (276 gold) a +0 naga barding (276 gold) a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 cloak (54 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) (5, 11, D:5) an uncursed staff of conjuration (9, 5, D:5) a +0 hunting sling (22, -6, D:5) a +0 leather armour (26, 1, D:5) an uncursed ring of wizardry (27, -4, D:5) a +0 short sword (30, -17, D:5) a +0 dagger a +0 robe a +0 ring mail (30, -16, D:5) a +0 helmet a +0 helmet (38, -7, D:5) a +0 scythe a +0 robe a +0 trident (39, -10, D:5) a +0 buckler (42, -6, D:5) 20 sling bullets (44, 19, D:5) 10 poisoned needles (46, 16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 10, D:6) a +0 rapier (16, 37, D:6) 27 bolts (28, -5, D:6) 12 arrows (30, 36, D:6) a +0 whip (31, -7, D:6) 14 stones (31, 31, D:6) a +0 spear (31, 32, D:6) a cursed +0 ring mail (31, 33, D:6) a +0 club (31, 35, D:6) a +0 spear (32, 30, D:6) a +0 quarterstaff (32, 31, D:6) a +0 club a +0 club (35, 31, D:6) a +1 spear of piercing a +2 spear of freezing a +0 halberd of chopping a -1 spear (37, 26, D:6) a +0 spear (37, 27, D:6) 27 arrows (38, 31, D:6) a +0 halberd (39, 38, D:6) a +0 club (40, 29, D:6) a +0 club (42, 30, D:6) a +0 halberd a +0 whip (43, 23, D:6) a +0 spear (43, 26, D:6) a +0 club a +0 club a +0 leather armour (43, 31, D:6) a +0 halberd (44, 23, D:6) a cursed -1 whip (44, 24, D:6) a cursed -3 whip a +0 whip (44, 26, D:6) a +0 whip a +0 halberd a +0 flail (45, 24, D:6) a +0 whip (45, 26, D:6) a +0 short sword a +0 robe a +0 halberd (45, 44, D:6) a +0 hand crossbow (48, 12, D:6) a cursed -3 dagger 2 tomahawks (49, 12, D:6) a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 ring mail (49, 14, D:6) 2 tomahawks (50, 10, D:6) a +0 scale mail (50, 12, D:6) a cursed -3 mace (50, 23, D:6) a +0 spear (51, 8, D:6) a +0 chain mail a +0 short sword (51, 9, D:6) a +0 dagger a +0 robe (53, 35, D:6) a +0 club (54, 34, D:6) a +1 whip of flaming a +0 whip a +0 leather armour (57, 12, D:6) 23 stones (61, 6, D:6) a +0 mace a cursed +0 ring mail Level 7 of the Dungeon [Shop] Reovuos's Antique Weapon Emporium the +4 mace of Karma {freeze, rPois rF- Str-2 Stlth+} (958 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. a +0 rapier (136 gold) a +0 rapier (136 gold) a +3 arbalest of velocity (805 gold) the +8 falchion of Internal Strife {slice, rN+} (1893 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +4 mace of crushing (901 gold) a +3 battleaxe of chopping (907 gold) a +0 whip (85 gold) a +2 rapier of distortion (748 gold) a +0 arbalest (153 gold) (0, 0, D:7) an arrow (0, 1, D:7) 2 arrows (3, 1, D:7) an arrow (3, 25, D:7) a +2 dagger of freezing a +0 robe a +3 short sword of protection (4, 1, D:7) 4 arrows (4, 25, D:7) an uncursed ring of sustain attributes a +2 ring of strength (6, 1, D:7) a +0 shortbow 12 arrows (6, 43, D:7) a +0 giant club (10, 25, D:7) a +0 dagger (22, 52, D:7) 19 stones (40, 38, D:7) a +0 whip a +0 leather armour (41, 55, D:7) a cursed -3 rapier (57, 16, D:7) 19 sling bullets Level 8 of the Dungeon (5, -18, D:8) an uncursed ring of fire a cursed amulet of inaccuracy (12, -6, D:8) a +0 war axe a +0 robe a +0 long sword a +0 robe a +2 falchion a +0 robe (19, 0, D:8) a +0 giant spiked club (21, -13, D:8) a +0 chain mail a cursed -1 glaive (21, -11, D:8) a +0 mace (21, -10, D:8) a +0 robe a +0 ring mail a +0 ring mail a cursed -2 dagger a +0 short sword (22, -10, D:8) a +0 morningstar of protection a +0 flail (38, -28, D:8) a +0 war axe a +1 robe of cold resistance a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (38, -11, D:8) a +0 giant club (39, -12, D:8) a +0 hand crossbow (41, -39, D:8) an uncursed ring of flight (47, 0, D:8) 21 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 5, D:9) a +0 shortbow (2, 29, D:9) a +0 shortbow (9, 10, D:9) a +0 flail (9, 24, D:9) 15 stones (11, 13, D:9) a +0 club a +0 dagger a +0 plate armour a +0 trident (11, 20, D:9) a +0 ring mail (12, -3, D:9) a +0 robe a +2 falchion (14, -2, D:9) a +0 robe a +0 dagger (14, 27, D:9) a +0 whip (15, 24, D:9) a cursed +0 spear a +0 robe (16, 24, D:9) a cursed +0 hand axe a +0 robe (16, 25, D:9) a +0 trident a +0 leather armour (17, 41, D:9) a +0 quarterstaff (18, -2, D:9) 2 arrows (18, -1, D:9) an arrow (18, 1, D:9) 6 arrows a +0 shortbow (21, 30, D:9) a +3 battleaxe of freezing a +0 robe (25, 17, D:9) a +1 great sword a cursed +0 robe (33, 32, D:9) a +0 scale mail (36, 16, D:9) a scroll of immolation (36, 18, D:9) 7 tomahawks (43, 13, D:9) a +0 shortbow 18 arrows (43, 18, D:9) an arrow (44, 12, D:9) an arrow (44, 13, D:9) a +0 mace a +0 ring mail (45, 13, D:9) a +0 club a cursed -2 club a +0 dagger a +0 robe a +0 short sword (52, 18, D:9) a +0 hand axe (53, 4, D:9) a +0 robe Level 10 of the Dungeon [Shop] Jucis's Food Emporium a bread ration (65 gold) a bread ration (65 gold) 3 fruits (58 gold) a meat ration (65 gold) 4 fruits (78 gold) a bread ration (65 gold) a bread ration (65 gold) (0, 0, D:10) a +0 ring mail (5, -15, D:10) a +0 mace (6, -15, D:10) a +0 whip (7, -15, D:10) a +0 dagger a +0 robe a +2 dagger of speed a +0 robe (19, -32, D:10) 11 stones (20, -23, D:10) a +0 quarterstaff (20, 0, D:10) 7 stones (25, -26, D:10) 13 arrows (26, -25, D:10) a stone (26, -24, D:10) a stone (26, -7, D:10) an arrow (27, -22, D:10) a +0 dagger a +0 robe a +0 blowgun a +0 short sword 6 poisoned needles a +0 dagger (27, -7, D:10) a +0 shortbow 8 arrows (28, -22, D:10) a +2 flail of crushing a +0 dagger of draining a stone (28, -21, D:10) a +2 dagger of electrocution a +0 whip (28, -20, D:10) a stone (29, -22, D:10) a +0 hand axe a +0 dagger (29, -21, D:10) a +0 short sword of draining a +0 chain mail (30, -17, D:10) a poisoned needle a stone (30, -16, D:10) a stone (31, -4, D:10) a +2 scimitar of electrocution (33, -15, D:10) a +3 scimitar of flaming a +0 robe (34, -20, D:10) a +2 hand axe of freezing (37, -28, D:10) a +2 dagger of protection a +0 leather armour (40, -15, D:10) a +0 leather armour (45, -33, D:10) a +0 short sword (45, -17, D:10) a +0 shortbow (46, -30, D:10) a +1 shortbow of freezing 12 arrows (47, -33, D:10) 2 arrows (47, -32, D:10) an arrow (47, -31, D:10) 2 arrows (47, -24, D:10) an arrow (47, -9, D:10) a lamp of fire (50, -1, D:10) 25 stones (58, -48, D:10) a +0 dagger (60, -52, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -38, D:11) 17 stones (2, -37, D:11) 14 arrows (5, 15, D:11) a +0 mace (11, -20, D:11) a +0 shortbow 12 arrows (12, -30, D:11) a scroll of noise (13, 2, D:11) a cursed +0 giant club (13, 5, D:11) 16 bolts (14, 0, D:11) a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 dagger 4 stones (15, 0, D:11) a +0 short sword a +0 whip a +0 short sword (15, 14, D:11) 11 stones (16, 0, D:11) 2 stones (21, 0, D:11) a stone (28, -7, D:11) a +0 scale mail (41, -16, D:11) a stone (42, -18, D:11) 4 stones a +0 blowgun 5 poisoned needles (43, -24, D:11) a stone (43, -22, D:11) a poisoned needle (43, -21, D:11) a +0 dagger (43, -20, D:11) 2 stones a poisoned needle (43, -19, D:11) a cursed -2 short sword a +0 short sword 2 stones a +0 dagger (43, -18, D:11) a +0 short sword a stone (44, -18, D:11) a stone (44, -17, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) a cursed +0 dagger (1, 9, D:12) a +0 shield (2, -5, D:12) 19 gold pieces (3, 12, D:12) 18 gold pieces (8, 4, D:12) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (0, 4, Lair:1) an uncursed staff of conjuration (2, 0, Lair:1) 2 potions of degeneration 3 potions of lignification an uncursed ring of flight 3 scrolls of random uselessness (10, -6, Lair:1) a +0 greatsling (14, 34, Lair:1) a +0 falchion (36, 1, Lair:1) a lamp of fire (40, 22, Lair:1) a +0 flail (41, 27, Lair:1) 19 stones (42, 21, Lair:1) 7 tomahawks (45, 25, Lair:1) a +0 chain mail (55, 44, Lair:1) a potion of degeneration (57, -7, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 1, Lair:2) a +2 ring of evasion (1, 1, Lair:2) 9 stones (9, -1, Lair:2) 25 stones (13, -56, Lair:2) a +0 trident (20, -60, Lair:2) a +0 long sword (20, -21, Lair:2) a scroll of random uselessness (22, -19, Lair:2) a +0 dagger (33, -41, Lair:2) 31 bolts (36, -12, Lair:2) a +0 falchion (38, -57, Lair:2) 15 arrows (46, -7, Lair:2) 18 stones (46, -4, Lair:2) a +2 pair of boots (53, -14, Lair:2) 3 poisoned needles (57, -28, Lair:2) a +0 chain mail (59, -53, Lair:2) 6 needles of sleeping (59, -46, Lair:2) 5 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Conjurations (0, 1, Lair:3) a +0 leather armour of cold resistance (8, 6, Lair:3) a +0 club (12, 28, Lair:3) a +0 spear (16, 10, Lair:3) a scroll of immolation (20, 33, Lair:3) a +3 trident a wand of random effects (19/48) (21, 35, Lair:3) a cursed -1 battleaxe a +0 robe (26, 36, Lair:3) a +0 mace a scroll of immolation (26, 45, Lair:3) 19 arrows (28, 34, Lair:3) a +0 trident (29, 14, Lair:3) a Grand Grimoire an uncursed ring of protection from fire (35, 27, Lair:3) 24 stones (37, 47, Lair:3) 22 bolts (46, 15, Lair:3) a +0 spear (47, 32, Lair:3) 16 stones (48, 2, Lair:3) 10 arrows (48, 27, Lair:3) a +0 pair of boots (55, 26, Lair:3) a +1 scimitar of holy wrath a +0 robe (58, 48, Lair:3) a +0 hand axe a wand of enslavement (10/24) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (12, 11, Lair:4) 19 gold pieces an ice cave (0, 0, IceCv) 3 gold pieces (0, 1, IceCv) a +1 scale mail of fire resistance (29, -18, IceCv) the +3 hand crossbow of Foolhardiness {penet, rC+ Str+4 Int+2 Dex-3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-3). It protects you from cold. (30, -19, IceCv) 21 arrows (30, -17, IceCv) 18 sling bullets