misha Level 1 of the Dungeon (0, 0, D:1) 17 bolts (6, 12, D:1) a +0 whip (19, 12, D:1) a +0 dagger (20, 15, D:1) 20 bolts (31, 32, D:1) a +0 short sword (33, 11, D:1) a +0 dagger (36, 8, D:1) a +0 club (37, 32, D:1) a +0 dagger (39, 0, D:1) a +0 short sword (39, 17, D:1) a +0 leather armour (39, 24, D:1) a +0 dagger (44, 28, D:1) a +0 mace (45, 17, D:1) a +0 dagger (61, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 hunting sling (13, 25, D:2) a cursed -2 club (15, -18, D:2) a +0 hunting sling a +0 club (17, 20, D:2) a +0 scale mail (21, -23, D:2) a +1 animal skin (24, 25, D:2) a +0 club (25, -13, D:2) a +0 dagger (25, -10, D:2) a +0 club (50, -9, D:2) a +0 flail (52, -8, D:2) a +2 short sword of holy wrath (58, -29, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -4, D:3) a +0 club a +0 club (17, 4, D:3) a cursed -2 club a +0 dagger (18, 4, D:3) a +0 dagger (18, 5, D:3) a +0 club (19, 5, D:3) a +0 dagger (19, 9, D:3) a +0 short sword (20, -10, D:3) a +0 chain mail (20, 4, D:3) a +0 club (21, 4, D:3) a +0 club a +0 club (24, 4, D:3) a +0 club (38, 8, D:3) a cursed -3 dagger (39, 7, D:3) a +0 dagger (39, 19, D:3) 17 arrows (42, -14, D:3) a +0 leather armour a +0 dagger a +2 flail of holy wrath (42, 9, D:3) 21 bolts (42, 19, D:3) a +0 flail (43, -15, D:3) a +0 scale mail (44, -25, D:3) a +0 club (47, -24, D:3) a +0 club Level 4 of the Dungeon [Shop] Namek's General Store a scroll of amnesia (45 gold) 14 stones (18 gold) a scroll of random uselessness (13 gold) a ration (65 gold) a +3 ring of dexterity (204 gold) a ration (65 gold) a scroll of identify (26 gold) a +0 flail (45 gold) a potion of curing (39 gold) a lightning rod (4/4) (520 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1105 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a scroll of identify (26 gold) 15 stones (19 gold) [Shop] Soom's General Store a +3 chain mail of fire resistance (318 gold) 2 potions of ambrosia (192 gold) the +7 longbow "Piercer" {penet, EV-2} (554 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). 21 stones (25 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a potion of might (48 gold) a +0 scale mail (48 gold) a +0 dagger (24 gold) a throwing net (36 gold) [Shop] Mullap's Magic Scroll Shop a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) (5, -17, D:4) a +0 leather armour (6, -19, D:4) a +0 leather armour (6, -7, D:4) a +0 mace (16, -1, D:4) a +0 dagger (24, -6, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (24, -5, D:4) a +0 short sword a +0 leather armour (26, -6, D:4) a +2 dagger of venom a +0 leather armour (35, 4, D:4) 22 bolts (42, 8, D:4) a +0 hand axe (43, -10, D:4) a +0 club (44, -10, D:4) a +0 dagger (44, -9, D:4) a +0 club a +0 ring mail a +0 club (46, -11, D:4) a +0 whip a +0 dagger a +0 robe (47, -12, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an arrow (1, -2, D:5) a +0 shortbow 10 arrows (1, -1, D:5) an arrow (7, 3, D:5) 10 arrows (13, 12, D:5) a +0 ring mail (14, 12, D:5) a +0 dagger a +0 robe (14, 13, D:5) a +0 dagger a +0 robe a +0 trident (25, -10, D:5) a +0 trident a +0 robe (28, 0, D:5) 21 bolts (33, -12, D:5) a +0 whip (40, -2, D:5) a +0 chain mail Level 6 of the Dungeon (22, 33, D:6) 2 arrows (23, 33, D:6) an arrow a +0 scythe a +2 robe of magic resistance (24, 33, D:6) a +0 shortbow 7 arrows a +0 flail a +0 leather armour a +0 trident a +0 chain mail a +0 dagger a +0 robe (25, 33, D:6) 2 arrows (26, 0, D:6) a +0 halberd a +0 halberd (26, 29, D:6) an arrow (26, 33, D:6) an arrow (26, 34, D:6) a +0 flail (27, 0, D:6) a cursed -1 club (29, -1, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 0, D:6) a +0 hand axe (30, -2, D:6) a +0 trident (33, 6, D:6) a +0 ring mail (38, -2, D:6) a +0 giant club Level 8 of the Dungeon [Shop] Fuariago's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (12, 20, D:8) a cursed -2 whip a +0 chain mail a +0 shortbow 8 arrows a +0 flail a +0 leather armour a +0 whip (13, 19, D:8) a +0 dagger a +0 robe (30, 11, D:8) a +0 giant club (30, 12, D:8) a +0 giant spiked club a +0 giant club (42, 13, D:8) 22 bolts (43, 41, D:8) a +0 falchion (45, -8, D:8) 19 bolts (45, 34, D:8) a +0 scale mail a +0 club a cursed -2 trident (45, 35, D:8) a +0 robe a +0 dagger (46, 32, D:8) a +0 trident a +1 spear a +0 ring mail (46, 33, D:8) a +0 plate armour a +0 halberd Level 9 of the Dungeon (6, -20, D:9) a +0 robe (7, -7, D:9) a +0 leather armour (19, -8, D:9) a +0 war axe a +0 chain mail (19, 5, D:9) a +0 giant spiked club (21, -2, D:9) 32 bolts a +0 chain mail a +0 leather armour (28, -19, D:9) a +0 chain mail (30, -10, D:9) 2 arrows (31, -9, D:9) a +0 shortbow 27 arrows (33, -7, D:9) a +0 flail a +0 shortbow 25 arrows (39, -12, D:9) a +0 mace (49, -23, D:9) a +2 mace a +0 robe (49, -22, D:9) a +2 flail a +0 robe (50, -25, D:9) a +3 hand axe a +0 animal skin (50, -22, D:9) a +0 robe (50, -21, D:9) a cursed +0 halberd a +0 robe (51, 9, D:9) 23 bolts Level 10 of the Dungeon [Shop] Haytitt's Armour Shoppe a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +2 cloak of poison resistance (203 gold) a +0 leather armour (22 gold) the +5 scale mail "Xeikumn" {*Slow rF+++ rN+ MP+9} (973 gold) It renders you almost immune to fire. It protects you from negative energy. It affects your magic capacity (+9). It may slow you when you take damage. the +2 ring mail "Asieskaf" {rC+} (308 gold) It protects you from cold. +1 acid dragon scales (517 gold) the cursed +1 ring mail "Orats" {Int+2} (189 gold) It affects your intelligence (+2). It has a curse placed upon it. a +0 pair of gloves (49 gold) (0, 0, D:10) a +0 helmet (3, -24, D:10) a +0 chain mail (3, -7, D:10) a cursed +0 halberd (3, -4, D:10) a +0 whip (4, -3, D:10) a +0 whip (5, -7, D:10) a +2 trident of piercing (7, -7, D:10) a +0 chain mail a +0 battleaxe a +2 robe of magic resistance a +0 dagger (9, -7, D:10) a +0 falchion (10, -7, D:10) a +0 flail (12, 8, D:10) the +8 hand crossbow of Responsibility {penet, rElec rN+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. It protects you from negative energy. (14, -4, D:10) a +0 long sword (16, -11, D:10) a +0 giant club a +0 dire flail (17, 14, D:10) a +0 shortbow (21, 4, D:10) a +0 troll leather armour (38, 19, D:10) a +0 robe (41, -12, D:10) a +7 shortbow (43, 12, D:10) a +0 short sword (50, 9, D:10) a +0 ring mail (52, -24, D:10) a cursed +1 mace a +0 robe (52, -20, D:10) 7 arrows (55, 18, D:10) a +0 shortbow 20 arrows (57, 18, D:10) a +0 chain mail (58, -18, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 21 gold pieces (2, 5, D:11) an uncursed amulet of magic regeneration (6, -3, D:11) a cursed -3 blowgun (30, 7, D:11) a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 plate armour (43, -23, D:11) an uncursed staff of wizardry Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (14, 33, Lair:1) a +0 leather armour (21, 12, Lair:1) a +0 scale mail (36, 17, Lair:1) a +0 chain mail (37, 32, Lair:1) a +0 robe (39, -16, Lair:1) a +0 spear (48, 9, Lair:1) 19 arrows (49, -6, Lair:1) a lightning rod (4/4) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (2, -15, Lair:2) a wand of polymorph (6) (6, -29, Lair:2) 15 bolts (7, 0, Lair:2) 25 arrows (20, -37, Lair:2) 16 arrows (29, -4, Lair:2) a +0 plate armour (30, 17, Lair:2) the +7 rapier of Tenacity {elec, rC+ rN+ Dex-5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. It lets you see invisible. (39, -24, Lair:2) a +0 rapier (41, -26, Lair:2) an uncursed staff of power (47, -5, Lair:2) 2 potions of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 giant club (1, -28, Lair:3) a +0 helmet (9, -6, Lair:3) an uncursed ring of magical power (17, -1, Lair:3) 2 scrolls of noise (21, -12, Lair:3) a +2 trident of venom (25, 0, Lair:3) a potion of mutation (25, 3, Lair:3) a +0 scale mail (27, 12, Lair:3) a +0 scale mail (35, 10, Lair:3) a +0 leather armour (38, -1, Lair:3) a +0 ring mail (48, -16, Lair:3) 3 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 poisoned tomahawks (2, 19, Lair:4) a cursed +0 leather armour (15, 16, Lair:4) 6 tomahawks (18, 26, Lair:4) 4 tomahawks of returning (24, 8, Lair:4) a +2 morningstar of crushing (27, 2, Lair:4) a fan of gales (33, 4, Lair:4) a cursed staff of wizardry (41, 35, Lair:4) a +0 leather armour (43, 24, Lair:4) a +0 ring mail (47, 31, Lair:4) a +0 long sword (51, 26, Lair:4) 8 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hunting sling (19, 22, Lair:5) an uncursed amulet of the gourmand an uncursed amulet of harm (56, -16, Lair:5) a +3 spear of piercing Level 6 of the Lair of Beasts (2, 1, Lair:6) 6 tomahawks (3, 0, Lair:6) a +2 war axe of chopping 508 stones (4, 0, Lair:6) a +5 great sword an uncursed ring of magical power (11, 21, Lair:6) a +0 quarterstaff (16, 20, Lair:6) a +0 morningstar (23, 6, Lair:6) a potion of mutation (24, 6, Lair:6) an uncursed staff of fire (25, -6, Lair:6) a potion of lignification (41, 1, Lair:6) 44 poisoned needles (52, 32, Lair:6) a +0 pair of boots (59, 29, Lair:6) a +0 dagger