Dungeon Crawl Stone Soup version 0.35-a0-645-g473839d171 (webtiles) character file. Game seed: 4422733092654757110 21 miroman the Shooter (level 2, 0/25 HPs) Began as a Gale Centaur Hunter on July 5, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (909 turns). miroman the Shooter (Gale Centaur Hunter) Turns: 909, Time: 00:00:26 Health: 0/25 AC: 2 Str: 12 XL: 2 Next: 62% Magic: 2/2 EV: 9 Int: 8 God: Gold: 88 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 cloak (worn) Magical Staves d - a staff of fire Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} m - a scroll of revelation {unknown} o - a scroll of silence {unknown} Potions d - 3 potions of brilliance {unknown} f - 2 potions of curing {unknown} j - a potion of resistance {unknown} k - a potion of ambrosia {unknown} l - a potion of mutation {unknown} n - a potion of moonshine {unknown} Skills: * Level 2.5 Fighting + Level 4.1 Ranged Weapons * Level 2.8 Dodging - Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 63% 2 Passwall Erth 0% N/A 86% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You are too injured to fight recklessly! Options error: Unknown tile: "mons_" (miroman.rc:134) You are too injured to fight recklessly! Options error: Unknown tile: "mons_" (miroman.rc:135) You are too injured to fight recklessly! Options error: Unknown tile: "mons_" (miroman.rc:136) You feel sick. Options error: Can't find base tile "mons_" of variant tile "mons__1" (miroman.rc:137) You feel sick. The adder attacks as it pursues you! The adder misses you. Options error: Can't find base tile "mons_" of variant tile "mons__2" (miroman.rc:138) You feel sick. You are no longer poisoned. The adder closely misses you. Options error: Can't find base tile "mons_" of variant tile "mons__3" (miroman.rc:139) The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Options error: Unknown tile: "mons_" (miroman.rc:140) You shoot an arrow. The arrow hits the adder. The adder is almost dead. The adder closely misses you. The adder misses you. Options error: Can't find base tile "mons_" of variant tile "mons__1" (miroman.rc:141) You shoot an arrow. The arrow closely misses the adder. The adder misses you. Options error: Can't find base tile "mons_" of variant tile "mons__2" (miroman.rc:142) You shoot an arrow. The arrow misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Options error: Can't find base tile "mons_" of variant tile "mons__3" (miroman.rc:143) You shoot an arrow. The arrow closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. x2 Options error: Unknown tile: "mons_" (miroman.rc:144) You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder barely misses you. Options error: Can't find base tile "mons_" of variant tile "mons__1" (miroman.rc:145) You shoot an arrow. The arrow misses the adder. You feel sick. You are no longer poisoned. The adder bites you. You die... ######### ......!.# ##### ... ## #.# #......### . #.# ####.###..#[) ##.####.........#$) #.S.....##.###..#$$ #.@.....##.#....### #......###.#.#..... #### ##########.#....... .... ................ ##.# ..............## #.# ##########.##.#. #.# #.##.#. #.# ## #.##.#. #.# ... #....#. You could see an adder. Vanquished Creatures An adder (D:2) 3 endoplasms A quokka (D:2) A ball python (D:2) 4 bats 4 goblins 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miroman the Gale Centaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 163 | D:1 | Found Calidim's Weapon Shoppe. 163 | D:1 | Encountered a dancing +0 triple sword 165 | D:1 | Encountered a dancing +0 giant spiked club 510 | D:2 | Reached XP level 2. HP: 20/25 MP: 2/2 909 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_shops, nicolae_shop_mannequins, chequers_serial_rivers_micro_e, dreamdust_wishing_well D:2: layout_basic, due_unseen_surprise Action || total ---------------------------++------- Fire: Shortbow || 43 Armour: Leather armour || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 918 | 897 | 21 | 0 | 785 | 2 | 459.0 | Dungeon | 918 | 897 | 21 | 0 | 785 | 2 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 493 daAuts D:1: 425 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+