miragecloak Level 1 of the Dungeon (0, 0, D:1) 31 bolts (16, -11, D:1) 7 needles of sleeping (20, -2, D:1) a +0 club (20, 13, D:1) a +4 spear (22, 7, D:1) a +0 plate armour (29, 12, D:1) a stone (31, 21, D:1) 17 stones (33, -4, D:1) 10 stones (33, 10, D:1) a stone (34, 10, D:1) a stone (36, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 29, D:2) 10 poisoned needles (11, 17, D:2) a stone (14, 17, D:2) a +0 club 2 stones (15, 14, D:2) a +0 short sword (15, 16, D:2) a stone (22, 42, D:2) a +0 dagger 2 stones (23, -3, D:2) a +0 leather armour (23, 45, D:2) a stone (23, 47, D:2) a stone (24, 4, D:2) 24 stones (25, 8, D:2) a +0 club (28, 45, D:2) 4 stones (34, 10, D:2) a +0 club (38, 28, D:2) 24 stones (40, 25, D:2) 14 stones (43, 28, D:2) 23 stones (44, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 21, D:3) a +0 mace of venom (10, 1, D:3) 2 javelins (15, -5, D:3) a +0 dagger 2 stones (16, -18, D:3) a +0 blowgun (17, -15, D:3) a +2 pair of boots (30, -7, D:3) 27 stones (43, 22, D:3) a +0 robe (49, 6, D:3) a +0 spear (50, 3, D:3) a +0 leather armour Level 4 of the Dungeon (7, -20, D:4) a cursed -2 short sword (17, 21, D:4) 18 stones (21, -18, D:4) a +1 whip of electrocution (24, -3, D:4) 20 stones (29, -1, D:4) a +0 flail (36, 26, D:4) a +0 leather armour (37, 5, D:4) a +0 whip (40, 7, D:4) a +0 giant club (49, 30, D:4) a +0 short sword (51, -13, D:4) a +0 robe (58, -5, D:4) 12 stones (62, -1, D:4) 24 stones Level 5 of the Dungeon [Shop] Isaoq's Antique Armour Shop a +0 leather armour (40 gold) the +0 ring mail of Pathos {rN+ Dex+3} (430 gold) It affects your dexterity (+3). It protects you from negative energy. a cursed +0 robe (2 gold) a +1 chain mail of poison resistance (270 gold) a +0 chain mail (90 gold) the +2 leather armour "Rawn" {-Tele rN+ rCorr Str+2} (548 gold) It affects your strength (+2). It protects you from negative energy. It prevents most forms of teleportation. It protects you from acid and corrosion. a +3 plate armour of fire resistance (900 gold) a +0 robe (14 gold) the +0 robe "Faysad" {rF+} (294 gold) It protects you from fire. a +0 ring mail (80 gold) a +1 chain mail of cold resistance (330 gold) (2, -16, D:5) a +0 dagger a +0 robe (6, -1, D:5) a throwing net (7, 8, D:5) a throwing net (9, 7, D:5) the +6 hunting sling of Truncation {flame, *Drain +Inv rPois Dex+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from poison. It lets you turn invisible. It causes draining when unequipped. (9, 9, D:5) a +0 spear (14, 18, D:5) a +0 club (20, 13, D:5) a +0 trident (22, 16, D:5) 30 sling bullets (26, -1, D:5) a cursed -2 spear (31, -14, D:5) a +0 hand axe a +0 leather armour (46, 14, D:5) 23 stones (46, 19, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +2 long sword of holy wrath (6, -3, D:6) a potion of flight (7, -9, D:6) 15 stones (23, -7, D:6) a +0 dagger a +0 robe (24, -2, D:6) a +0 plate armour (25, -1, D:6) a +0 hand axe a +0 leather armour (26, -1, D:6) a +0 club a +0 leather armour