miragecloak Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 18, D:1) 2 stones (1, 19, D:1) a stone (2, 21, D:1) a stone (4, 23, D:1) a +0 whip (6, 1, D:1) a +0 dagger (10, 24, D:1) a stone (11, 24, D:1) a +0 club a +0 whip (11, 25, D:1) a +0 club (33, 12, D:1) a +0 club (33, 14, D:1) a +0 club (33, 40, D:1) 21 bolts (36, 39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 18, D:2) a +0 robe (9, 5, D:2) a +0 dagger (20, 32, D:2) 2 large rocks (21, 28, D:2) a cursed +0 whip (28, -16, D:2) 3 stones a +0 scale mail (29, 0, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 quarterstaff (5, 26, D:3) a +0 club (5, 31, D:3) a +0 dagger (6, 27, D:3) a stone (6, 30, D:3) a stone (9, 7, D:3) a +0 dagger (9, 10, D:3) a +0 scythe of flaming a +0 robe (9, 17, D:3) a +0 flail a +0 hunting sling 8 stones (11, 39, D:3) a +0 dagger a +0 hunting sling 24 stones (12, 14, D:3) 21 stones (12, 18, D:3) a stone (14, -2, D:3) a +0 flail (16, -12, D:3) a +0 hand axe (16, 19, D:3) a stone (16, 20, D:3) a stone (16, 21, D:3) a stone (18, 9, D:3) a cursed -1 dagger a +0 robe (19, 11, D:3) a +0 hand axe (20, 11, D:3) a +0 flail (22, 17, D:3) a +0 dagger (25, -4, D:3) a +0 mace (29, 18, D:3) 12 stones (32, 15, D:3) a stone (33, 14, D:3) a +0 falchion (34, 12, D:3) 2 stones (35, -10, D:3) a +0 long sword (36, 11, D:3) a stone (40, 2, D:3) a +0 scale mail (41, 14, D:3) a +0 trident (45, 19, D:3) a +0 whip a +0 blowgun 4 poisoned needles (45, 23, D:3) a poisoned needle (45, 24, D:3) 3 poisoned needles Level 4 of the Dungeon [Shop] Deurphoda's Distillery a potion of resistance (110 gold) a potion of lignification (33 gold) a potion of cancellation (88 gold) a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of agility (44 gold) a potion of lignification (33 gold) a potion of haste (110 gold) a potion of brilliance (44 gold) a potion of invisibility (88 gold) (0, 0, D:4) a +0 hand axe (19, -18, D:4) a +0 robe (20, -14, D:4) a +0 short sword (23, -10, D:4) a +0 robe (24, -22, D:4) a cursed -2 club (26, -17, D:4) a +0 mace (36, -16, D:4) 15 bolts (36, 7, D:4) a +0 ring mail (39, -10, D:4) 4 javelins of returning (41, 2, D:4) 25 sling bullets (50, 1, D:4) 27 bolts (52, 15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (18, 1, D:5) a scroll of remove curse (24, -4, D:5) 11 stones (26, -1, D:5) a cursed +0 long sword (33, 13, D:5) a +0 scale mail (37, 27, D:5) 22 sling bullets (38, 21, D:5) an arrow (38, 22, D:5) an arrow Level 6 of the Dungeon [Shop] Heush's Antique Weapon Shoppe a +2 antimagic spear (567 gold) a +1 antimagic battleaxe (715 gold) a +0 club (27 gold) the +5 falchion "Louvow" {elec, *Drain rF++} (1387 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It causes draining when unequipped. a +5 hand crossbow of freezing (899 gold) a +0 dire flail of venom (183 gold) a +0 flail (94 gold) the +1 shortbow of the King {venom, MR+ Int+4} (799 gold) It poisons the ammo it fires. It affects your intelligence (+4). It affects your resistance to hostile enchantments. the +10 arbalest of Chaos {venom, Int+4 Dex+2} (2025 gold) It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+2). a +0 quarterstaff (108 gold) the +6 rapier "Wynu Cid" {flame, +Inv rPois Str+2} (1609 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from poison. It lets you turn invisible. a +0 rapier (108 gold) a +0 war axe (94 gold) (0, 0, D:6) a +0 chain mail (4, 3, D:6) a +0 club (5, 4, D:6) a +0 chain mail a +0 whip (10, -22, D:6) a +0 flail (17, -25, D:6) 19 sling bullets (27, -7, D:6) a +0 flail (45, -20, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (4, 1, D:7) a +0 scale mail (6, -26, D:7) 15 poisoned needles (39, -16, D:7) a +0 giant club (40, 19, D:7) 25 bolts Level 8 of the Dungeon (0, 0, D:8) 5 large rocks (6, -14, D:8) a +2 scimitar of draining (25, 23, D:8) 12 sling bullets (27, 14, D:8) a +0 short sword (31, 14, D:8) the +14 chain mail of Dyuhuif {rC- rN+ rCorr} It makes you vulnerable to cold. It protects you from negative energy. It protects you from acid and corrosion. (32, 17, D:8) a scroll of remove curse (36, 12, D:8) 14 stones (37, 13, D:8) a +0 robe (53, -3, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (20, -31, D:9) a +0 pair of gloves (20, -12, D:9) 11 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 bolts