miragecloak Level 1 of the Dungeon (0, 0, D:1) 7 poisoned needles (4, 2, D:1) a +0 dagger 5 stones (4, 4, D:1) a +0 spear (11, 25, D:1) a +0 club 10 stones (12, 21, D:1) a +0 club (12, 23, D:1) 2 stones (12, 24, D:1) 2 stones (13, 23, D:1) a stone (14, 6, D:1) a +0 dagger (14, 27, D:1) 2 stones (15, 7, D:1) 2 stones (15, 8, D:1) a +0 short sword (16, 8, D:1) a +0 dagger (17, 3, D:1) a stone (18, 3, D:1) a stone (18, 22, D:1) a +0 club (20, 37, D:1) a +0 ring mail (22, 4, D:1) a +0 dagger (22, 14, D:1) a +0 short sword 3 stones (23, 11, D:1) a stone (24, 45, D:1) 29 stones (28, 26, D:1) a +0 club (28, 27, D:1) a +0 dagger (30, 40, D:1) a +0 dagger (31, 5, D:1) a +0 leather armour (39, 4, D:1) 3 tomahawks (45, 23, D:1) a +0 leather armour (47, 26, D:1) 17 bolts (49, 7, D:1) a +0 short sword (49, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (0, 11, D:2) 16 poisoned needles (4, 5, D:2) a +0 dagger (5, 17, D:2) a +0 leather armour (6, 17, D:2) 24 stones (7, 22, D:2) a +0 leather armour (12, -9, D:2) a +0 whip (12, -5, D:2) a stone (21, 12, D:2) a +0 club (22, -11, D:2) a +0 club (23, 6, D:2) a +0 short sword (32, 6, D:2) a +0 hunting sling (41, 1, D:2) a +0 hunting sling (43, -11, D:2) a cursed -3 mace (50, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, 28, D:3) a +0 dagger (10, 43, D:3) a +0 whip (12, 44, D:3) 22 sling bullets (13, 21, D:3) a +0 mace a +0 flail a +0 ring mail a +0 club a +0 falchion 2 tomahawks a +0 ring mail (14, 21, D:3) a +0 dagger a +0 leather armour (15, 21, D:3) a tomahawk (17, 21, D:3) a tomahawk (19, 23, D:3) 23 sling bullets (23, -3, D:3) 18 stones (35, 44, D:3) a +0 whip a +0 ring mail (40, 9, D:3) 24 sling bullets (44, 37, D:3) a +0 club a +0 club (52, 34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 club a +0 long sword a +0 dagger a +0 short sword (1, -9, D:4) 27 stones (3, 10, D:4) a cursed -3 flail a cursed +0 leather armour (6, 8, D:4) a +0 dagger (8, 26, D:4) a +0 war axe (17, -19, D:4) a +0 hand axe (19, 21, D:4) a +0 whip (20, 19, D:4) a +1 short sword of speed (20, 21, D:4) a +0 halberd (31, 27, D:4) 18 poisoned needles (44, -15, D:4) 15 stones (54, 6, D:4) 16 poisoned needles (55, 2, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -12, D:5) a +0 giant spiked club (17, 23, D:5) a +0 club a +0 ring mail (30, -2, D:5) 4 tomahawks (31, 42, D:5) 10 sling bullets (34, 13, D:5) a stone (34, 14, D:5) a +0 hunting sling a +0 dagger 20 stones a cursed -1 dagger a +0 giant club a +1 dagger of speed (34, 15, D:5) a stone a +0 club (43, 24, D:5) 11 poisoned needles (44, 4, D:5) the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (44, 29, D:5) a +0 short sword Level 6 of the Dungeon (7, -21, D:6) a +2 vampiric hand axe (11, -21, D:6) a +0 hand axe a +0 leather armour (16, -24, D:6) a +0 giant club (17, 3, D:6) 26 stones (19, -26, D:6) a +1 flail of protection (22, -27, D:6) a +0 leather armour a +0 chain mail a +0 long sword (23, -31, D:6) a +0 mace (23, -29, D:6) a +0 mace (27, -7, D:6) a +3 long sword of electrocution a +0 chain mail (27, 9, D:6) a +0 hunting sling (28, -15, D:6) a +0 falchion (46, -9, D:6) 27 stones (54, -19, D:6) the +2 hunting sling of the Wheel {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. Level 7 of the Dungeon (16, -5, D:7) 15 bolts (17, -13, D:7) a +0 robe (25, -24, D:7) a +0 buckler (28, -10, D:7) a +0 ring mail (29, -9, D:7) a +0 scale mail (29, 9, D:7) a +0 falchion (31, -25, D:7) 4 large rocks (33, -33, D:7) a +0 large shield (34, -9, D:7) a +0 robe a +0 dagger (37, 6, D:7) a +0 leather armour (42, -37, D:7) 6 needles of frenzy (45, -18, D:7) a +0 rapier (49, -12, D:7) a cursed -2 battleaxe (52, -3, D:7) a +0 trident (54, -40, D:7) 8 curare-tipped needles Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +2 pair of gloves (4, 6, D:9) 24 stones (18, 4, D:9) an adder skeleton (19, 30, D:9) a +0 falchion (21, 11, D:9) 10 poisoned needles (22, 2, D:9) a +0 rapier (23, 11, D:9) a jackal corpse (27, 9, D:9) a jackal corpse (32, 21, D:9) 18 stones (38, 19, D:9) a +0 quarterstaff the Ecumenical Temple (14, 4, Temple) a +0 dagger (14, 5, Temple) a +0 halberd a +0 chain mail