minicreteconcrete the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a book of the Dragon (19, 1, D) a +3 hand crossbow of flaming (20, 0, D) a sack of spiders (20, 1, D) an uncursed amulet of faith (21, 0, D) an uncursed ring of ice (21, 1, D) a scarf of repulsion (22, 1, D) an uncursed ring of positive energy (23, 0, D) a +0 flail (23, 1, D) an uncursed ring of see invisible (24, 0, D) a book of the Warp (24, 1, D) an uncursed staff of power (24, 4, D) a +1 war axe (unseen) (24, 5, D) a cursed -1 dagger (unseen) (25, 0, D) a +0 long sword of electrocution (25, 1, D) an uncursed staff of power (25, 5, D) an uncursed staff of cold (unseen) (26, 0, D) a +2 rapier of speed (26, 1, D) a phantom mirror (27, 0, D) +0 fire dragon scales (27, 1, D) a cursed amulet of inaccuracy (28, 0, D) an uncursed staff of conjuration (28, 1, D) a +0 dagger (29, 0, D) an uncursed staff of death (29, 1, D) a book of Fire (35, 0, D) a +1 chain mail of fire resistance (35, 14, D) a book of Conjurations (35, 15, D) a +3 leather armour of poison resistance (35, 28, D) an uncursed staff of summoning (35, 29, D) a +0 spear (36, 0, D) a phial of floods (36, 1, D) the +0 rapier "Puhiom" {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (36, 14, D) the Guide on Flying Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Sticky Flame Conjuration/Fire 4 e - Summon Lightning Spire Summoning/Air 4 f - Deflect Missiles Charms/Air 6 (36, 15, D) a fan of gales (36, 28, D) a +2 quarterstaff of holy wrath (36, 29, D) a +4 halberd of chopping (37, 0, D) a +7 glaive of flaming (37, 1, D) a book of Alchemy (37, 14, D) a +2 trident of venom (37, 15, D) a sack of spiders (37, 28, D) a +2 hand axe of flaming (37, 29, D) a book of Debilitation (38, 0, D) a crystal ball of energy (38, 14, D) a book of Annihilations (38, 15, D) an uncursed staff of wizardry (38, 29, D) a sack of spiders (39, 0, D) an uncursed staff of fire (39, 1, D) a +2 robe of magic resistance (39, 14, D) a +1 hand axe of chopping (39, 28, D) a cursed staff of death (39, 29, D) the +1 scale mail of Going Fast {Str-2 Int+4 Dex+6} It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+6). (39, 32, D) the +4 flail of Pamuczai {crush, MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. a +0 robe a naga corpse (39, 33, D) a +0 mace (still there?) a ball python corpse (still there?) (39, 34, D) a water moccasin corpse (still there?) an anaconda corpse (still there?) (40, 0, D) an uncursed staff of earth (40, 1, D) a +1 quarterstaff of speed (40, 14, D) an uncursed staff of wizardry (40, 15, D) the +5 chain mail of Baunnoug {Int-4 Dex+5} It affects your intelligence (-4). It affects your dexterity (+5). (40, 28, D) a +3 hand crossbow of freezing (40, 29, D) a book of Enchantments (40, 32, D) a +0 mace (unseen) (40, 33, D) an adder corpse an anaconda corpse (41, 0, D) the cursed +0 chain mail "Etruz" {rN+++ rCorr Dex-5 Stlth+} It affects your dexterity (-5). It renders you almost immune to negative energy. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (41, 1, D) an uncursed staff of fire (41, 14, D) a +1 morningstar of protection (41, 15, D) the +7 flail of an ice cave {vamp, rF- Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It makes you vulnerable to fire. (41, 28, D) a Necronomicon (41, 29, D) a cursed amulet of inaccuracy (41, 32, D) a +0 spear (unseen) (41, 33, D) a ball python corpse (42, 0, D) an uncursed ring of wizardry (42, 1, D) the +8 mace of Severance {drain, rN+ MR+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (42, 14, D) an uncursed amulet of faith (42, 15, D) a cursed staff of power (42, 28, D) the +1 robe "Toam" {rN++ Regen+ MP-9 Int+3} It affects your intelligence (+3). It greatly protects you from negative energy. It affects your magic capacity (-9). It increases your rate of regeneration. (42, 29, D) a +2 shortbow of freezing (43, 14, D) The Intricacies of Magic Spells Type Level a - Tornado Air 9 (43, 15, D) a +2 halberd of flaming (43, 28, D) an uncursed staff of wizardry (43, 29, D) a +6 shortbow of freezing (49, 0, D) a +7 giant club (49, 1, D) a +2 great sword of flaming (still there?) a crystal ball of energy (still there?) (49, 12, D) an uncursed staff of poison (49, 24, D) a book of Air (49, 36, D) the Almanac of Floating Stones Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Airstrike Air 4 e - Leda's Liquefaction Hexes/Earth 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (49, 37, D) a sack of spiders (49, 38, D) a porcupine corpse (50, 0, D) a +2 short sword of speed (50, 1, D) a +1 great sword of flaming a scroll of brand weapon (50, 12, D) a +1 helmet of see invisible (50, 13, D) a phial of floods (50, 24, D) an uncursed staff of death (50, 26, D) a +0 trident (unseen) (50, 36, D) a +6 ring of dexterity (50, 37, D) an uncursed staff of conjuration (50, 38, D) a komodo dragon corpse (50, 40, D) a water moccasin corpse (51, 0, D) a +0 scimitar of flaming (still there?) a cursed -2 ring of dexterity (still there?) (51, 1, D) a +1 hunting sling of flaming (51, 12, D) a +2 robe (51, 13, D) a lightning rod (4/4) (51, 17, D) a +5 eudemon blade of holy wrath (unseen) (51, 24, D) a book of Maledictions (51, 31, D) the +7 long sword "Quemig" {slice, *Noise rPois Str-5 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from poison. It may make noises in combat. It makes you more stealthy. (51, 36, D) a manual of Stealth (51, 37, D) a +3 fustibalus of freezing (51, 39, D) a crocodile corpse (51, 40, D) a black mamba corpse (51, 42, D) a blink frog corpse (52, 0, D) an uncursed staff of air (52, 1, D) +0 fire dragon scales a scroll of recharging a fire dragon corpse (52, 12, D) the +5 war axe of the Reaper {drain, rF+ rN++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It greatly protects you from negative energy. (52, 13, D) an uncursed staff of air (52, 17, D) a +0 fustibalus a +2 falchion of flaming 12 stones a +0 robe a +0 buckler (52, 20, D) a stone (52, 24, D) a +1 trident of venom (52, 27, D) a +0 dire flail a +2 ring of protection (52, 28, D) a hell hound corpse (52, 36, D) a +1 leather armour of cold resistance (52, 37, D) an uncursed ring of protection from magic (53, 0, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (53, 1, D) an uncursed staff of wizardry (53, 2, D) a hell hog corpse (53, 12, D) the +4 scale mail of the Orb Guardian {Int+4} It affects your intelligence (+4). (53, 16, D) an apis corpse (53, 17, D) a pearl dragon corpse (53, 18, D) a +1 long sword of flaming (unseen) (53, 19, D) 2 arrows (53, 24, D) a crystal ball of energy (53, 25, D) a cursed amulet of inaccuracy (53, 26, D) a +0 trident (unseen) (53, 36, D) the +7 short sword of the Hummingbird {freeze, rF+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. (53, 37, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (54, 0, D) Huefev's Grimoire of Summoning Spells Type Level a - Call Imp Summoning 2 b - Summon Mana Viper Hexes/Summoning 5 c - Aura of Abjuration Summoning 5 d - Summon Hydra Summoning 7 (54, 1, D) 3 royal jellies (54, 12, D) a book of Ice (54, 13, D) an uncursed ring of resist corrosion (54, 17, D) a +4 flail of flaming (unseen) (54, 25, D) the Almanac of Stones and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Passwall Transmutation/Earth 2 c - Venom Bolt Conjuration/Poison 5 d - Statue Form Transmutation/Earth 6 (54, 36, D) the ring of Xuaphysymm {rF+ rC- Int+5 Dex+3 SInv} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (55, 0, D) the ring of Naestryrph {rCorr +Blink rF+ Int-3 Dex+2} [ring of resist corrosion] It affects your intelligence (-3). It affects your dexterity (+2). It protects you from fire. It lets you blink. (55, 1, D) the cursed +0 storm dragon scales "Zaba" {rElec Dex+8} It affects your dexterity (+8). It insulates you from electricity. It has a curse placed upon it. (55, 12, D) a book of Flames (55, 13, D) a +0 chain mail of poison resistance (55, 24, D) a +2 dagger of venom (59, 36, D) a book of the Dragon (59, 37, D) a lamp of fire (59, 39, D) a +2 antimagic battleaxe (unseen) (59, 40, D) a +0 whip of freezing (unseen) (60, 36, D) a phantom mirror (60, 37, D) a book of Party Tricks (60, 38, D) a +0 war axe (unseen) (60, 39, D) a +0 giant spiked club (unseen) (60, 40, D) a +0 lajatang (still there?) 2 large rocks (still there?) (60, 41, D) a large rock (60, 43, D) a large rock (61, 0, D) an uncursed staff of death (61, 8, D) the +8 longbow of Yredelemnul's Pride {velocity, Dex+2} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). (61, 16, D) the +5 scale mail of Jewa {-Cast rPois Str+8 Int+5} It affects your strength (+8). It affects your intelligence (+5). It protects you from poison. It prevents spellcasting. (61, 26, D) a box of beasts (61, 36, D) the cursed +1 scale mail of Hopscotch {Regen+ Int+3 SInv} It affects your intelligence (+3). It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (61, 37, D) a +4 plate armour of cold resistance (61, 39, D) 6 large rocks a +0 scythe a +0 robe a potion of heal wounds (61, 40, D) a +0 hat (unseen) (61, 44, D) a large rock (62, 0, D) the +0 leather armour of Acasen {rPois rF+++ rCorr Int-2} It affects your intelligence (-2). It renders you almost immune to fire. It protects you from poison. It protects you from acid and corrosion. (62, 1, D) the ring of Zaadee Qauc {rPois Dex+5 Stlth-} [ring of loudness] It affects your dexterity (+5). It protects you from poison. It makes you less stealthy. (62, 9, D) an uncursed staff of conjuration (62, 16, D) a sack of spiders (62, 17, D) a lightning rod (4/4) (62, 19, D) a wolf corpse (62, 26, D) a +0 trident of protection (62, 36, D) a +1 falchion of flaming (62, 37, D) a +0 scimitar of protection (62, 38, D) a cursed -1 rapier (unseen) (63, 0, D) a +0 chain mail of cold resistance (63, 16, D) a phantom mirror (63, 17, D) a +6 hand crossbow of flaming (63, 20, D) a +0 quarterstaff a +0 robe a black bear corpse a spriggan corpse (63, 22, D) a curare-tipped needle (63, 26, D) an uncursed staff of poison (63, 27, D) the Catalogue of Captivating Creation Spells Type Level a - Confusing Touch Hexes 1 b - Summon Butterflies Summoning 1 c - Summon Mana Viper Hexes/Summoning 5 d - Invisibility Hexes 6 e - Summon Hydra Summoning 7 (63, 28, D) a hippogriff corpse (63, 29, D) a river rat corpse (63, 30, D) a yak corpse a bullfrog corpse (63, 36, D) the cursed +0 helmet of the Gravedigger {rPois rN+ rCorr} It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (63, 37, D) a +1 trident of flaming (64, 17, D) an uncursed ring of wizardry (64, 19, D) a +0 blowgun (unseen) (64, 26, D) a lightning rod (4/4) (64, 27, D) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. (65, 26, D) a +1 war axe of chopping (65, 30, D) a basilisk corpse (67, 0, D) an uncursed ring of magical power (67, 2, D) a necrophage corpse (skeletalised by now) (68, 2, D) a necrophage corpse (skeletalised by now) (69, 0, D) a +2 halberd of protection (69, 36, D) a lamp of fire (70, 8, D) a +1 hand axe of flaming (70, 9, D) a book of Ice (70, 10, D) a +2 flail (unseen) (70, 36, D) the +2 helmet of the Endless Wishes {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (70, 37, D) a +1 glaive of venom (70, 39, D) an iguana corpse (70, 40, D) a water moccasin corpse (71, 10, D) a cursed +0 scimitar (unseen) (71, 16, D) the Reference Book on Congealing Aid Spells Type Level a - Infusion Charms 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Simulacrum Ice/Necromancy 6 (71, 17, D) a book of Maledictions (71, 26, D) the Handbook of Sinister Arts and Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Animate Skeleton Necromancy 1 c - Poisonous Vapours Poison/Air 2 d - Olgreb's Toxic Radiance Poison 4 e - Cigotuvi's Embrace Necromancy 5 (71, 27, D) a book of Flames (71, 36, D) an uncursed staff of energy (71, 37, D) a +2 falchion of protection (71, 39, D) a komodo dragon corpse (71, 40, D) an iguana corpse (72, 16, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (72, 17, D) a +0 crystal plate armour (72, 19, D) a hippogriff corpse (72, 20, D) a bullfrog corpse (72, 26, D) a lightning rod (4/4) (72, 27, D) an uncursed staff of power (72, 36, D) an uncursed staff of conjuration (72, 37, D) the amulet of Sezxaz {RegenMP rPois MR- Slay+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your resistance to hostile enchantments. (73, 1, D) the +5 spear of the Unseen Realm {freeze, *Slow rC+ rN+ Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from cold. It protects you from negative energy. It may slow you when you take damage. (73, 17, D) a +1 robe of magic resistance (73, 19, D) a basilisk corpse (73, 20, D) a yak corpse (73, 27, D) a +2 robe of the Archmagi (73, 36, D) a +0 quarterstaff of crushing (73, 37, D) a crystal ball of energy (75, 1, D) an uncursed staff of fire