minicreteconcrete the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 36, D) a lamp of fire (49, 37, D) an uncursed staff of energy (50, 36, D) the +0 chain mail of Impermeability {Dex+5 SInv} It affects your dexterity (+5). It lets you see invisible. (50, 37, D) an uncursed ring of positive energy (50, 43, D) a steel javelin a +0 trident (50, 44, D) a chunk of flesh (51, 36, D) a book of the Sky (51, 37, D) a sack of spiders (51, 41, D) a +3 spear of piercing (unseen) (51, 42, D) a +0 spear (unseen) (51, 43, D) a +1 spear of venom (unseen) (52, 36, D) a +2 chain mail of positive energy (52, 37, D) an uncursed staff of summoning (52, 42, D) a water nymph corpse (52, 43, D) a +0 rapier (still there?) a steel javelin (still there?) (52, 44, D) 3 javelins of penetration (53, 36, D) a +2 mace of crushing (53, 37, D) a sack of spiders (53, 39, D) a chunk of flesh (53, 43, D) a +0 rapier (unseen) (53, 44, D) 4 steel javelins (still there?) 3 steel javelins (still there?) 2 steel javelins (still there?) (54, 36, D) the cursed +2 scythe of Expedience {freeze, rC+ Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (59, 36, D) a +2 hunting sling of freezing (59, 37, D) a crystal ball of energy (60, 36, D) the cursed +0 chain mail of Vlad {rCorr Int-5 Dex+3 Slay+4} It affects your intelligence (-5). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from acid and corrosion. It has a curse placed upon it. (60, 37, D) an uncursed staff of conjuration (61, 0, D) a lightning rod (4/4) (61, 8, D) the +6 scale mail of the Desolation of Salt {MP+9} It affects your magic capacity (+9). (61, 16, D) a book of Clouds (61, 26, D) a box of beasts (61, 36, D) a +1 leather armour of poison resistance (61, 37, D) a +1 scale mail of cold resistance (62, 0, D) a book of Annihilations (62, 1, D) an uncursed staff of fire (62, 8, D) a +0 hand axe of venom (62, 9, D) a +1 trident of piercing (62, 11, D) a jackal corpse (62, 17, D) a cursed amulet of inaccuracy (62, 20, D) a +0 short sword (unseen) (62, 21, D) a +0 flail (62, 26, D) the ring of Bailon {+Fly MR+ Str+4 Int-5 Dex+3} [ring of protection from magic] It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. (62, 27, D) a +2 hand axe of chopping (62, 36, D) an uncursed ring of fire (62, 37, D) a box of beasts (63, 0, D) the +7 Singing Sword (63, 16, D) an uncursed staff of power (63, 17, D) a crystal ball of energy (63, 19, D) a +0 trident a green draconian corpse (63, 20, D) a +0 mace (63, 32, D) an uncursed staff of conjuration (63, 33, D) a +4 war axe of chopping (63, 36, D) an uncursed staff of poison (63, 37, D) a fan of gales (64, 16, D) an uncursed ring of see invisible (64, 17, D) the +7 ring mail "Bugeistu" {*Drain rN+ Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It protects you from negative energy. It causes draining when unequipped. (64, 20, D) a +0 club (64, 21, D) a +0 war axe (64, 30, D) an uncursed staff of fire (64, 31, D) a +5 long sword of holy wrath a cursed +0 large shield (64, 32, D) a +1 war axe of electrocution (65, 21, D) a +0 club (unseen) (66, 0, D) a +0 arbalest (unseen) (67, 5, D) a bolt (68, 0, D) a +2 quarterstaff of crushing (still there?) a +1 scale mail of cold resistance (still there?) (68, 1, D) 2 bolts (68, 3, D) a bolt (68, 5, D) 3 bolts (69, 0, D) a +3 mace of protection (unseen) (69, 1, D) 2 bolts (69, 13, D) a jackal corpse (69, 36, D) a +1 chain mail of magic resistance (70, 8, D) a +5 battleaxe of electrocution (70, 12, D) an iguana corpse (70, 22, D) a hell hound corpse (70, 36, D) the Almanac of Ghastly Lightness Spells Type Level a - Pain Necromancy 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Dispel Undead Necromancy 5 (70, 37, D) an uncursed staff of cold (71, 8, D) a +1 ring mail of cold resistance (71, 10, D) a river rat corpse (71, 16, D) a +0 great mace of venom (71, 17, D) a cursed amulet of magic regeneration (71, 26, D) a book of Enchantments (71, 27, D) a +3 hunting sling of flaming (71, 36, D) an uncursed staff of cold (71, 37, D) a +8 hunting sling of velocity (72, 8, D) the cursed +2 short sword "Suhecw" {vamp, Str+8 Int-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+8). It affects your intelligence (-3). It has a curse placed upon it. (72, 9, D) a +2 robe of positive energy (72, 16, D) the +4 chain mail of Qazlal's Hatred {*Contam +Fly SInv} It lets you see invisible. It lets you fly. It causes magical contamination when unequipped. (72, 17, D) an uncursed staff of cold (72, 26, D) the cursed +3 great mace of the Hall of Blades {antimagic, rElec Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (72, 27, D) a +0 scale mail of magic resistance (72, 36, D) a book of Clouds (72, 37, D) Sif Muna's Papyrus of Moulding and Beguiling Spells Type Level a - Slow Hexes 2 b - Spider Form Transmutation/Poison 3 c - Cause Fear Hexes 4 d - Silence Hexes/Air 5 (73, 1, D) the ring "Zeimiwki" {+Fly rF- MR+ Str+5} [ring of flight] It affects your strength (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. (73, 16, D) a +0 morningstar of holy wrath (73, 17, D) a +4 spear of flaming (73, 26, D) a book of Dreams (73, 27, D) an uncursed staff of earth (75, 1, D) a +3 morningstar of protection