minicreteconcrete the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a phial of floods (19, 1, D) a +4 short sword of protection (19, 16, D) a book of Dreams (19, 17, D) a +0 short sword (20, 0, D) a +6 ring of dexterity (20, 1, D) a +2 troll leather armour (20, 16, D) a +0 dagger (20, 17, D) a +0 dagger (21, 0, D) a manual of Bows (21, 1, D) a +3 ring of strength (21, 3, D) a +5 falchion (unseen) (21, 16, D) the +1 robe of Okawaru's Displeasure {rElec} It insulates you from electricity. (21, 17, D) a +1 bardiche of chopping (22, 0, D) a +1 chain mail of fire resistance (22, 1, D) an uncursed ring of magical power (22, 3, D) a +0 scythe of venom (22, 5, D) a hell hog corpse (22, 16, D) a +0 rapier (22, 17, D) Sif Muna's Catalogue of Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Irradiate Conjuration/Transmutation 5 c - Blade Hands Transmutation 5 d - Hydra Form Transmutation 6 (23, 0, D) a +5 giant club (23, 1, D) a book of Power (23, 2, D) a +3 scythe of venom (23, 4, D) a +0 short sword (23, 16, D) a phial of floods (23, 17, D) a +0 short sword (23, 18, D) the +5 battleaxe of the Skies Above {chop, *Rage rF+++ MR++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (24, 0, D) a book of Geomancy (24, 1, D) an uncursed amulet of the gourmand (24, 3, D) a hell hound corpse (24, 16, D) the Reference Book on Frigorific Augmentations Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Ice Form Ice/Transmutation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Simulacrum Ice/Necromancy 6 (24, 18, D) a +3 short sword of protection (still there?) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (still there?) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (25, 0, D) a +2 robe of fire resistance (25, 1, D) a +7 halberd of venom (25, 4, D) a +1 quarterstaff of protection (25, 5, D) a +2 short sword (unseen) (25, 16, D) a +0 short sword (25, 18, D) 5 arrows the +5 battleaxe "Plog" {flame, Str+3 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+3). a +0 ring mail a +0 long sword (25, 19, D) a +3 dire flail of protection (26, 0, D) +2 gold dragon scales (26, 1, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (26, 16, D) a +2 naga barding of fire resistance (26, 17, D) a +0 dagger (27, 0, D) a Grand Grimoire (27, 3, D) a cursed -3 trident (27, 16, D) a +0 short sword (27, 17, D) a +0 ring mail (28, 0, D) a crystal ball of energy (28, 1, D) a book of Callings (28, 16, D) the Volume of Necromancy and Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Control Undead Necromancy 4 e - Cigotuvi's Embrace Necromancy 5 f - Simulacrum Ice/Necromancy 6 (28, 17, D) a +0 pair of gloves of dexterity (29, 0, D) a manual of Spellcasting (29, 1, D) the +1 robe of Panlaf {rElec rPois} It insulates you from electricity. It protects you from poison. (29, 16, D) the Reference Book on Supportive Orientation Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Portal Projectile Hexes/Translocation 3 d - Passage of Golubria Translocation 4 e - Aura of Abjuration Summoning 5 f - Shadow Creatures Summoning 6 (29, 17, D) a box of beasts (34, 28, D) an uncursed staff of energy (35, 0, D) a +0 robe (35, 14, D) the +11 scimitar of Change {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (35, 15, D) an uncursed ring of magical power (35, 28, D) a manual of Hexes (35, 29, D) the Incunabulum of the Warped Snowflakes Spells Type Level a - Apportation Translocation 1 b - Throw Frost Conjuration/Ice 2 c - Portal Projectile Hexes/Translocation 3 (36, 0, D) a +1 flail of venom (36, 14, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (36, 15, D) a book of Debilitation (36, 21, D) a +0 robe (unseen) (36, 22, D) a +0 broad axe (unseen) (36, 28, D) 3 royal jellies (36, 29, D) 4 scrolls of enchant weapon (37, 0, D) the +3 falchion "Ohicka" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (37, 1, D) an uncursed ring of wizardry (37, 14, D) the +9 morningstar of Fotaoq {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (37, 15, D) a book of Air (37, 19, D) a +0 quarterstaff (unseen) (37, 20, D) a dire elephant corpse (37, 21, D) a +1 broad axe of chopping (unseen) (37, 28, D) a scroll of brand weapon (37, 29, D) +0 fire dragon scales (38, 1, D) a lightning rod (4/4) (38, 14, D) a +0 quarterstaff (38, 15, D) a +2 robe (38, 20, D) a +0 spear (unseen) (38, 21, D) a +0 flail a +0 animal skin an uncursed ring of ice a wind drake corpse (38, 28, D) an uncursed staff of death (38, 29, D) a +5 hand crossbow of freezing (38, 34, D) a +0 short sword (39, 0, D) a +2 hand crossbow of flaming (39, 1, D) a +0 dagger (39, 4, D) a +0 falchion (unseen) (39, 14, D) the +3 quarterstaff of Zin's Pride {protect, Str+6 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It lets you see invisible. (39, 28, D) the cursed +1 quarterstaff of the Spectre {distort, *Slow rPois MR+ Int+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. (39, 29, D) a +1 vampiric rapier (40, 0, D) a +3 fustibalus of freezing (40, 1, D) the cursed ring of Fallacy {AC-2 Dex+2} [ring of protection] It affects your AC (-2). It affects your dexterity (+2). It has a curse placed upon it. (40, 5, D) a +0 mace of crushing (40, 7, D) a +0 dagger (unseen) (40, 14, D) the ring of Dikh {EV+4 Dex+4} [ring of evasion] It affects your evasion (+4). It affects your dexterity (+4). (40, 15, D) a +3 great mace of protection (40, 19, D) a +0 robe a spriggan corpse (40, 20, D) a +6 quick blade (unseen) (40, 28, D) a book of Alchemy (40, 29, D) a scroll of brand weapon (40, 32, D) +0 ice dragon scales (unseen) (41, 1, D) a lightning rod (4/4) (41, 7, D) a +5 mace of freezing (unseen) (41, 28, D) an uncursed ring of wizardry (41, 29, D) the Disquisition on Enchanting Feathers Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Inner Flame Hexes/Fire 3 d - Summon Lightning Spire Summoning/Air 4 (42, 0, D) an uncursed staff of power (42, 1, D) an uncursed staff of earth (42, 5, D) a +0 dagger of electrocution (unseen) (42, 6, D) an uncursed staff of wizardry a +0 robe a +2 dagger of freezing a +0 robe a human corpse (42, 14, D) an uncursed ring of ice (42, 15, D) a book of the Sky (42, 28, D) an uncursed ring of magical power (42, 29, D) a +3 war axe of chopping (43, 5, D) a +0 dagger (unseen) (43, 6, D) a +0 great sword (unseen) (43, 7, D) a +0 great sword (unseen) (43, 14, D) a +2 scale mail of positive energy (43, 15, D) an uncursed staff of wizardry (43, 28, D) an uncursed ring of protection from fire (43, 29, D) a +1 fustibalus of freezing (44, 28, D) a lightning rod (4/4) (47, 36, D) a chunk of flesh (49, 0, D) the Papyrus of Execration Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Inner Flame Hexes/Fire 3 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Summon Mana Viper Hexes/Summoning 5 (49, 1, D) a +1 robe of cold resistance (49, 24, D) an uncursed staff of summoning (49, 37, D) a fan of gales (50, 0, D) a phantom mirror (50, 1, D) an uncursed staff of power (50, 12, D) a +0 leather armour (50, 13, D) a sack of spiders (50, 24, D) a +2 fustibalus of freezing (50, 25, D) a lightning rod (4/4) (50, 36, D) a +5 ring of evasion (50, 37, D) a +0 bardiche (still there?) a manual of Axes (still there?) (51, 0, D) a +2 ring of intelligence (51, 1, D) a scroll of brand weapon (51, 12, D) an uncursed staff of energy (51, 13, D) an uncursed staff of poison (51, 18, D) a +0 trident (unseen) (51, 24, D) a phial of floods (51, 27, D) a +0 scimitar (unseen) (51, 30, D) a black mamba corpse (51, 32, D) a water moccasin corpse (51, 36, D) a +0 battleaxe a +0 chain mail a book of Alchemy (51, 37, D) a +0 great sword (unseen) (52, 1, D) a crystal ball of energy (52, 12, D) an uncursed staff of conjuration (52, 13, D) a +0 spear of flaming (52, 17, D) a +0 trident of protection (unseen) (52, 18, D) a javelin a wind drake corpse (52, 19, D) a javelin (52, 20, D) a javelin (52, 24, D) an uncursed staff of conjuration (52, 25, D) an uncursed staff of power (52, 26, D) a +2 quarterstaff of speed a naga corpse (52, 27, D) a +0 battleaxe a naga corpse (52, 29, D) a black mamba corpse (52, 36, D) a +0 war axe a +0 plate armour a chunk of flesh a +1 buckler of protection a human corpse (52, 37, D) a +0 great mace (still there?) a cursed +0 arbalest (still there?) (53, 0, D) a lightning rod (4/4) (53, 1, D) a book of Clouds (53, 2, D) a +1 scythe of pain (53, 4, D) a +0 scythe of protection (53, 12, D) a book of Fire (53, 13, D) the Catalogue of Twisted Bewitchment Spells Type Level a - Confusing Touch Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Disjunction Translocation 8 (53, 18, D) a +5 spear of venom (unseen) (53, 19, D) a javelin 5 poisoned javelins (53, 24, D) a +1 dire flail of holy wrath (53, 27, D) a water moccasin corpse (still there?) an adder corpse (still there?) (53, 30, D) a guardian serpent corpse (53, 31, D) a ball python corpse (53, 36, D) a +0 glaive (still there?) a +0 dire flail (still there?) (53, 37, D) a +3 scimitar of draining (still there?) a +2 ring of intelligence (still there?) (53, 38, D) 5 large rocks (54, 0, D) a +3 giant spiked club (54, 1, D) the +0 centaur barding of the Mind {Str+4} It affects your strength (+4). (54, 12, D) a +0 leather armour (54, 13, D) a sack of spiders (54, 16, D) a cursed -2 spear a scroll of brand weapon (54, 17, D) a javelin a +0 trident a +8 plate armour of ponderousness (54, 18, D) a +2 war axe of electrocution (unseen) (54, 21, D) a javelin (54, 24, D) a +0 halberd (54, 36, D) a crystal ball of energy (55, 0, D) an uncursed staff of fire (55, 1, D) a sack of spiders (55, 12, D) an uncursed staff of poison (55, 13, D) a +2 quarterstaff of draining (55, 17, D) a +6 spear of venom (unseen) (55, 24, D) an uncursed staff of air (58, 42, D) a +0 short sword (unseen) (59, 36, D) a book of Frost (59, 37, D) the +0 robe of the Eight Boll Weevils {rF+} It protects you from fire. (60, 36, D) a +0 short sword (60, 37, D) a +2 short sword of flaming (still there?) a +3 shortbow of velocity (still there?) (60, 38, D) a +0 long sword (60, 39, D) a +3 battleaxe of flaming (61, 0, D) a book of Necromancy (61, 8, D) a +1 arbalest of freezing (61, 16, D) a cursed staff of poison (61, 37, D) a +0 longbow (still there?) a fan of gales (still there?) (61, 38, D) 5 arrows a cursed +0 rapier a cursed +0 rapier a +0 leather armour (61, 44, D) an arrow (62, 0, D) a book of Battle (62, 8, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (62, 16, D) an uncursed staff of conjuration (62, 17, D) a cursed -3 ring of intelligence (62, 26, D) a +2 naga barding of stealth (62, 28, D) a +0 trident 3 tomahawks (62, 29, D) a +0 trident (unseen) (62, 36, D) a +0 rapier (62, 37, D) a +0 whip of electrocution a +2 pair of boots of flying (62, 38, D) a +0 longbow (unseen) (63, 0, D) a +6 trident of venom (63, 4, D) a +2 flail of draining (unseen) (63, 8, D) a +2 scale mail of fire resistance (63, 16, D) a phial of floods (63, 17, D) a book of Power (63, 26, D) a lamp of fire (63, 27, D) a book of Frost (63, 29, D) a +0 trident (63, 30, D) an arrow (63, 31, D) a tomahawk (63, 32, D) a tomahawk (63, 33, D) an arrow (63, 37, D) a +1 chain mail of cold resistance (64, 16, D) a cursed -2 ring of protection (64, 17, D) an uncursed staff of wizardry (64, 27, D) an uncursed ring of protection from cold (64, 28, D) a +0 shortbow (unseen) (64, 29, D) an uncursed staff of air (still there?) a hippogriff corpse (skeletalised by now) (still there?) (64, 30, D) an arrow (65, 26, D) a book of Clouds (65, 29, D) a hippogriff corpse (skeletalised by now) (68, 0, D) the +1 robe of Defence {rF++} It greatly protects you from fire. (68, 2, D) a +2 whip of freezing (69, 0, D) an uncursed ring of ice (69, 36, D) an uncursed staff of poison (70, 9, D) a lightning rod (4/4) (70, 12, D) a +0 rapier (unseen) (70, 36, D) an uncursed staff of power (70, 37, D) a +4 hand axe of freezing (70, 39, D) a +3 battleaxe (still there?) a +0 short sword (still there?) (70, 40, D) a +0 long sword of holy wrath (unseen) (71, 8, D) a +0 dagger (71, 10, D) a +7 short sword of draining a +0 leather armour (71, 12, D) a +3 mace of protection (71, 16, D) a +2 glaive of chopping (71, 17, D) an uncursed staff of cold (71, 20, D) a +0 dire flail (unseen) (71, 21, D) a +0 mace (unseen) (71, 27, D) an uncursed amulet of faith (71, 37, D) a +2 rapier of draining (71, 39, D) a +1 long sword of freezing (unseen) (71, 40, D) a bolt a cursed +0 dire flail a +0 scale mail (71, 41, D) 2 arrows (72, 8, D) a +2 short sword of holy wrath (72, 11, D) a +0 dagger (unseen) (72, 12, D) a +0 rapier (unseen) (72, 17, D) the +2 buckler of Wesiax {-Tele rCorr Dex+4} It affects your dexterity (+4). It prevents most forms of teleportation. It protects you from acid and corrosion. (72, 20, D) a +0 short sword a potion of agility a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 26, D) a +2 chain mail of positive energy (72, 27, D) a +3 short sword of flaming (72, 36, D) a lamp of fire (72, 39, D) a +1 great sword (still there?) a +0 arbalest (still there?) (73, 1, D) a +0 leather armour of magic resistance (73, 16, D) an uncursed staff of air (73, 20, D) a cursed +0 dagger (unseen) (73, 26, D) a +1 leather armour of fire resistance (73, 27, D) 3 royal jellies (73, 30, D) a +2 long sword (unseen) (73, 36, D) a Grand Grimoire (73, 37, D) a +1 trident of flaming (73, 39, D) a +3 glaive a +0 plate armour