minicreteconcrete the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 41, D) a +0 shortbow (unseen) (47, 43, D) a +0 scimitar of slicing a +0 ring mail (47, 44, D) 7 arrows (48, 39, D) a +0 short sword a +1 robe (48, 44, D) 2 arrows (49, 36, D) a crystal ball of energy (49, 37, D) a lightning rod (4/4) (49, 43, D) a +0 dagger (unseen) (50, 24, D) the +3 hand crossbow of the First Stories {venom, MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. (50, 37, D) a +2 plate armour of cold resistance (50, 42, D) a +0 long sword (50, 43, D) an arrow (50, 44, D) a +0 long sword (51, 25, D) a +7 hand crossbow of velocity (51, 36, D) a cursed amulet of inaccuracy (51, 37, D) a cursed +1 giant spiked club (51, 38, D) a +0 longbow (unseen) (52, 24, D) the +8 plate armour of Love and Death {+Blink +Inv rN++ Str-3} It affects your strength (-3). It greatly protects you from negative energy. It lets you turn invisible. It lets you blink. (52, 36, D) a +1 hat (52, 37, D) a +3 hand crossbow of flaming (52, 40, D) a +0 long sword (53, 36, D) a +0 rapier (53, 37, D) a fan of gales (53, 40, D) a +0 shortbow (unseen) (54, 24, D) a sack of spiders (54, 25, D) an uncursed staff of power (54, 36, D) a +2 dagger of pain (55, 24, D) a book of Conjurations (59, 28, D) 5 large rocks (59, 31, D) a large rock (59, 33, D) a tomahawk (59, 37, D) an uncursed staff of energy (60, 23, D) an arrow (60, 29, D) a +0 shortbow (unseen) (60, 31, D) a large rock (60, 36, D) an uncursed staff of fire (61, 16, D) a +0 dagger of venom (61, 17, D) a +0 shortbow the +6 broad axe "Meitoat" {chop, rF+ rC+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from fire. It protects you from cold. 10 arrows a +0 leather armour (61, 22, D) a cursed +0 long sword (61, 23, D) an arrow (61, 26, D) a crystal ball of energy (62, 0, D) an uncursed staff of death (62, 2, D) a +0 giant spiked club a +0 giant club (62, 4, D) a +0 giant club (62, 8, D) the +7 battleaxe "Ogreslayer" {chop, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (62, 17, D) a book of Transfigurations (62, 26, D) an uncursed staff of wizardry (62, 27, D) a +0 trident (still there?) a potion of agility (still there?) (62, 29, D) a +0 trident (unseen) (62, 31, D) a large rock a +0 trident (62, 37, D) a Fen Folio (63, 0, D) an uncursed staff of summoning (63, 3, D) 5 large rocks (63, 8, D) a +1 morningstar of protection (63, 16, D) a phantom mirror (63, 17, D) a +0 long sword (still there?) a +6 bardiche of freezing (still there?) (63, 27, D) a +3 ring of protection (63, 28, D) 4 large rocks (63, 36, D) a +1 vampiric broad axe (63, 37, D) a phantom mirror (64, 16, D) a manual of Shields (64, 17, D) a +0 dagger (64, 19, D) a +0 long sword (64, 26, D) a +6 ring of intelligence a +1 cloak of magic resistance (64, 27, D) a +3 ring mail of cold resistance (64, 32, D) a +0 trident (65, 19, D) a +0 mace of crushing (unseen) (67, 0, D) a +1 chain mail of poison resistance (69, 0, D) an uncursed staff of death (69, 36, D) a +5 flail of protection (69, 38, D) a +2 great sword of flaming (unseen) (70, 9, D) a +2 spear of piercing (70, 17, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +0 robe (70, 31, D) a +0 spear (70, 36, D) a +0 vampiric spear (70, 37, D) the +8 shortbow "Upaplaap" {speed, +Fly rElec rPois} Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It lets you fly. (70, 38, D) a +0 morningstar (unseen) (70, 39, D) a +0 spear (unseen) (71, 16, D) a +0 flail a +0 leather armour (71, 17, D) a +1 dagger of protection a cursed -2 robe a book of Conjurations (71, 20, D) a +0 scimitar a +0 plate armour (71, 21, D) a +0 short sword a +0 plate armour (71, 26, D) an uncursed staff of air (71, 27, D) a +1 battleaxe of electrocution (71, 31, D) a +0 spear of piercing (71, 36, D) a +3 morningstar of crushing (71, 37, D) an uncursed staff of fire (71, 38, D) a +2 long sword of slicing (unseen) (71, 39, D) a +0 arbalest (unseen) (71, 40, D) a cursed -3 dire flail a +0 plate armour a +2 dire flail a +0 plate armour (72, 9, D) a book of Beasts (72, 16, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (72, 17, D) a manual of Maces & Flails (72, 21, D) a +1 dagger of speed (72, 26, D) a +2 battleaxe of draining (72, 27, D) a +0 spear (72, 30, D) a +1 long sword of holy wrath (72, 36, D) a +5 hand crossbow of velocity (72, 37, D) a +3 leather armour of magic resistance (73, 1, D) an uncursed ring of positive energy (73, 28, D) a +0 dagger (unseen) (73, 29, D) a +0 spear (73, 36, D) an uncursed ring of protection from fire (73, 37, D) the ring of Devotion {+Fly rElec rC+ Int-3 Stlth+} [ring of protection from cold] It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It lets you fly. It makes you more stealthy. (74, 29, D) a +0 dagger (unseen) (75, 1, D) the cursed +1 great sword of Virtue {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it.