minicreteconcrete Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -15, D:1) a +0 short sword (8, -3, D:1) a +0 club 13 bolts (8, -2, D:1) a +0 club (17, -28, D:1) a stone (33, -3, D:1) a +0 club (34, -5, D:1) a +0 club (35, -19, D:1) a +0 hunting sling (35, -5, D:1) 11 stones (39, -28, D:1) a +0 whip (42, -15, D:1) a +0 club (47, 9, D:1) a +0 hunting sling (48, -15, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (2, -6, D:2) 9 bolts (6, 1, D:2) 20 bolts (19, 9, D:2) a sling bullet (20, 2, D:2) a +0 hunting sling (20, 6, D:2) 2 sling bullets (22, 2, D:2) a +0 club a +0 hunting sling 14 sling bullets (23, 6, D:2) a +0 hand axe (27, -5, D:2) 25 bolts (27, 6, D:2) a +0 hand axe (31, 13, D:2) a +0 animal skin a +0 helmet (32, 13, D:2) a +0 dagger (32, 14, D:2) a +0 club (33, 13, D:2) 3 stones (33, 14, D:2) a +0 club a +0 dagger (34, 12, D:2) a stone (34, 13, D:2) a +0 club (34, 14, D:2) a +0 dagger a +0 club a +0 hunting sling 12 stones (36, 6, D:2) a +0 club (46, 1, D:2) 22 sling bullets (49, -3, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 mace (0, 2, D:3) a +0 mace (1, -2, D:3) a +0 mace (1, 0, D:3) a +3 quarterstaff of chaos a +0 mace (1, 1, D:3) a cursed -3 mace (2, -6, D:3) a +0 mace (2, -4, D:3) a +0 mace (2, -3, D:3) a +0 mace (2, 0, D:3) a +0 mace (2, 1, D:3) a +0 mace (2, 2, D:3) a +0 mace (3, -7, D:3) a +0 mace (3, -5, D:3) a +0 mace (6, 12, D:3) a stone (7, -32, D:3) a cursed +0 leather armour (8, 12, D:3) a stone (10, 13, D:3) a +0 hunting sling a +0 club 19 stones (11, 14, D:3) a +0 mace a +0 leather armour (12, 15, D:3) a +0 dagger (13, 16, D:3) a +0 leather armour (14, -2, D:3) a +0 dagger (14, 15, D:3) a +0 robe (15, 9, D:3) a +0 hand axe (25, 15, D:3) 24 bolts (28, -24, D:3) a +0 dagger a +0 robe (28, 17, D:3) a cursed -1 club (39, -13, D:3) a +2 whip of venom (44, -11, D:3) a +0 spear (50, 15, D:3) 15 stones (51, -14, D:3) a +0 war axe (51, 13, D:3) a +0 leather armour (58, 11, D:3) a +0 ring mail (60, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 21 sling bullets (5, -22, D:4) a +0 helmet (14, 0, D:4) 17 stones (25, -20, D:4) a +0 dagger a +0 leather armour (28, -6, D:4) 21 stones (30, -13, D:4) a +2 dagger of electrocution a +0 leather armour a +0 flail (31, -14, D:4) a +0 spear (31, -12, D:4) a +0 dagger (31, 2, D:4) a +0 whip (35, 12, D:4) a +0 scale mail (39, 11, D:4) a +0 trident (40, -20, D:4) a +0 spear (40, -19, D:4) a +0 robe (40, -17, D:4) 9 stones (47, -8, D:4) 13 stones (49, 10, D:4) a +0 leather armour a +0 hand axe (51, 10, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 club Level 5 of the Dungeon [Shop] Ibbucady's Armour Shoppe a +2 large shield (165 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) a +1 pair of gloves (115 gold) a +0 buckler (45 gold) the +6 storm dragon scales "Hiotyiv" {-Cast rElec Str+3 SInv} (1140 gold) It affects your strength (+3). It insulates you from electricity. It lets you see invisible. It prevents spellcasting. a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 cloak (45 gold) [Shop] Piomoqaw's Antique Weapon Boutique a +3 spear of piercing (494 gold) a +0 flail (80 gold) a +0 trident (80 gold) a +0 whip (57 gold) a +0 trident (80 gold) a +0 war axe (80 gold) a +0 mace (69 gold) the +11 plutonium sword {*Contam Stlth-} (2300 gold) It causes magical contamination when unequipped. It makes you less stealthy. (0, 0, D:5) a cursed -3 quarterstaff (1, 14, D:5) a +0 long sword (8, 40, D:5) 19 stones (9, -3, D:5) 28 arrows (9, 17, D:5) 17 arrows (10, 27, D:5) 15 gold pieces (10, 28, D:5) 10 gold pieces (11, 28, D:5) a meat ration (12, 27, D:5) 7 gold pieces (13, 27, D:5) 19 gold pieces (14, 2, D:5) 25 arrows (15, -2, D:5) a +0 morningstar (17, 32, D:5) 24 stones (25, 36, D:5) 13 arrows (27, 43, D:5) a +0 ring mail (28, 41, D:5) a +0 falchion (29, 10, D:5) a +0 short sword (34, 6, D:5) a +0 leather armour (36, 32, D:5) 17 poisoned needles (43, 14, D:5) a +0 robe (52, 13, D:5) a +0 scale mail a +0 hand axe a cursed +0 chain mail (52, 15, D:5) a +0 trident a +0 leather armour (53, 14, D:5) a +0 whip a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (22, 13, D:6) 9 poisoned needles (22, 39, D:6) a +0 dagger (23, 0, D:6) a +0 giant club a +0 short sword a +1 falchion of holy wrath a +0 scale mail a +0 dagger a +0 robe (25, 0, D:6) a +0 flail a +0 ring mail (26, 19, D:6) 21 stones (30, 5, D:6) an arrow (30, 7, D:6) an arrow (30, 45, D:6) 26 stones (31, 7, D:6) an arrow (32, 7, D:6) an arrow (33, 7, D:6) an arrow (35, 8, D:6) 19 arrows a +0 shortbow (43, 40, D:6) a +0 short sword a cursed -1 leather armour (44, 40, D:6) a +0 dagger a +0 robe (46, 39, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (5, -6, D:7) the +7 great sword "Vaawobum" {slice, *Rage Str+5 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+4). It may make you go berserk in combat. (7, 4, D:7) a +0 giant club (9, 11, D:7) a +0 hunting sling (12, -44, D:7) 25 stones (16, -6, D:7) a +0 shortbow 16 arrows (18, -6, D:7) 2 arrows (19, -5, D:7) an arrow (24, 4, D:7) a +0 dire flail a +0 chain mail (24, 5, D:7) a +0 mace (25, 5, D:7) a +0 dagger a +0 ring mail (39, -32, D:7) a +0 dagger (39, -31, D:7) a +0 dagger a +0 robe a +0 chain mail a +0 war axe a book of Maledictions (43, 18, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a cursed -3 giant club (10, 17, D:8) a +0 giant club a +0 giant spiked club (15, 28, D:8) 9 gold pieces (15, 29, D:8) 8 gold pieces (15, 30, D:8) 17 gold pieces (16, -3, D:8) a cursed -1 whip (16, 28, D:8) 16 gold pieces (16, 29, D:8) 7 gold pieces (16, 30, D:8) 6 gold pieces (17, 29, D:8) 4 gold pieces (19, -5, D:8) a +0 chain mail (21, 2, D:8) a +0 halberd (22, 0, D:8) a +0 dagger (26, 20, D:8) 33 stones (31, 23, D:8) a stone (31, 24, D:8) a +0 dagger (31, 25, D:8) a +0 whip (36, 26, D:8) a +0 war axe a +2 leather armour of fire resistance a +0 hand axe a +0 hand axe a +0 leather armour a +0 mace a +0 hand axe a +0 leather armour (37, 24, D:8) a +0 dagger a +1 morningstar of draining a +0 plate armour a cursed -1 club a +0 ring mail (37, 25, D:8) a +0 hand axe a +0 antimagic flail a +0 mace a +0 ring mail (37, 26, D:8) a +0 whip a +0 dagger a +0 glaive a +0 chain mail (38, 19, D:8) a +0 trident a +0 scale mail (38, 24, D:8) a +0 dagger a +0 leather armour of magic resistance a +0 flail a +0 leather armour a +0 giant club a +2 dire flail of protection a +0 plate armour (38, 26, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 whip a +0 leather armour a +0 trident a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (3, 13, D:9) a +0 falchion (5, -1, D:9) a +0 giant club (6, -1, D:9) a +1 ring of evasion a +0 shortbow 13 arrows (6, 0, D:9) an arrow (6, 1, D:9) an arrow (6, 6, D:9) a +0 giant spiked club a +0 giant spiked club (7, -29, D:9) 23 arrows (9, -25, D:9) a +0 giant spiked club a +0 giant spiked club (12, 12, D:9) a +0 scale mail (13, 1, D:9) a +0 giant club a +0 giant spiked club (13, 8, D:9) 19 stones (13, 9, D:9) a +0 chain mail (13, 11, D:9) a +0 short sword a +0 scale mail (14, 7, D:9) 10 stones (15, 8, D:9) a +0 ring mail (17, -18, D:9) a +0 leather armour (31, -17, D:9) a +0 scale mail (32, -10, D:9) a cursed +0 rapier (50, -10, D:9) a +0 war axe (59, -11, D:9) 17 stones (60, -33, D:9) a +0 ring mail (68, -32, D:9) a +1 rapier of venom Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (0, 5, D:10) 25 sling bullets (4, 6, D:10) a +0 plate armour (5, -9, D:10) 10 sling bullets (10, -22, D:10) a +1 long sword of electrocution (13, -10, D:10) a +0 shortbow 25 arrows (15, -11, D:10) an arrow (15, -7, D:10) a cursed +0 pair of boots (15, 3, D:10) a sling bullet (17, 0, D:10) a +0 dagger a +0 robe (18, 0, D:10) a +0 quarterstaff a +2 hunting sling of flaming 19 sling bullets a +0 leather armour (19, -1, D:10) a +1 trident of protection (19, 0, D:10) a +0 hand axe (28, -8, D:10) a wand of random effects (35/48) (38, -12, D:10) 14 bolts (44, 12, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Tavea's Antique Weapon Shoppe a +4 flail of protection (917 gold) the cursed +3 hunting sling of Resumed Hostilities {freeze, *Contam Str+4 Stlth+} (955 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 shortbow (105 gold) a +0 dire flail (140 gold) a +0 halberd (140 gold) the +7 hand axe "Usufouna" {vamp, Dex+2} (1932 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). a +0 glaive (227 gold) a +0 flail (122 gold) a +0 hand crossbow (122 gold) (0, 0, D:11) an uncursed ring of flight (2, 19, D:11) a potion of degeneration (3, 17, D:11) the +1 robe "Giluar" {*Drain +Fly rElec rF+} It protects you from fire. It insulates you from electricity. It lets you fly. It causes draining when unequipped. (4, 14, D:11) 5 large rocks (5, 9, D:11) a wand of random effects (15/48) a +0 pair of gloves of strength a book of Maledictions a +0 war axe a +0 pair of gloves a +0 scale mail a +0 spear a +0 pair of boots a +2 hat (5, 16, D:11) a large rock (10, 46, D:11) a +0 giant club (11, 33, D:11) a +0 ring mail (13, 10, D:11) a cursed -3 dagger a +0 robe a +0 club (14, 12, D:11) a +0 hand axe (15, 12, D:11) a +0 battleaxe a cursed -1 plate armour (15, 33, D:11) a +0 flail (15, 34, D:11) a +0 leather armour (16, 31, D:11) a +0 club (16, 32, D:11) a +0 leather armour a +0 mace (16, 33, D:11) a +2 ring mail of fire resistance (16, 34, D:11) a +0 short sword (16, 35, D:11) a +0 dagger of freezing (16, 46, D:11) a cursed +0 cloak (17, 31, D:11) a +0 flail (17, 32, D:11) a +0 leather armour a +0 mace (17, 33, D:11) a +0 scale mail a +0 flail (17, 34, D:11) a +0 leather armour a +0 hand axe (17, 35, D:11) a +0 dagger (17, 36, D:11) a +0 chain mail (18, 34, D:11) a +3 chain mail a +0 plate armour of fire resistance a +0 hand axe a +0 dire flail (19, 34, D:11) a +0 ring mail a +0 dagger a +0 falchion a +0 dagger (19, 35, D:11) a +4 flail a +0 war axe a +0 chain mail (20, 34, D:11) a +0 chain mail a +0 club (20, 35, D:11) a +0 leather armour a +0 war axe (21, 35, D:11) a +0 chain mail a +0 club (23, 32, D:11) a +0 ring mail (26, 48, D:11) 17 stones (28, 29, D:11) a large rock (28, 30, D:11) a large rock (28, 32, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (7, -38, D:12) a +0 trident (10, -64, D:12) 18 stones (13, -44, D:12) a +1 leather armour of fire resistance (16, -13, D:12) a +0 giant club (21, -42, D:12) 2 large rocks (21, -40, D:12) a large rock (21, -38, D:12) 2 large rocks (36, -49, D:12) a book of Frost Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club (10, -7, D:13) a +0 robe (24, -27, D:13) a +0 leather armour (43, -2, D:13) 17 arrows a +0 longbow (51, 28, D:13) a +0 robe (55, 18, D:13) a +0 scale mail (59, -10, D:13) a cursed +0 shield Level 14 of the Dungeon [Shop] Dif Vur's Armour Shoppe a +1 scale mail of fire resistance (240 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +1 plate armour of fire resistance (525 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 plate armour (345 gold) a +3 scale mail of cold resistance (390 gold) (8, -7, D:14) a +0 long sword (10, -34, D:14) a +0 robe a +0 dagger (14, -22, D:14) a +0 troll leather armour (14, -12, D:14) a +0 club a +0 whip a +0 short sword a +0 dagger (15, -15, D:14) 2 stones (15, -14, D:14) a stone (16, -13, D:14) a +0 short sword (16, -12, D:14) a +0 dagger (17, -33, D:14) 9 arrows a +0 shortbow (19, -46, D:14) a +2 trident of venom (19, -34, D:14) 2 arrows (24, -43, D:14) 3 large rocks a cursed -1 robe (24, -40, D:14) a +0 giant spiked club (28, -46, D:14) a +0 cloak (29, -46, D:14) a wand of confusion (30/48) a wand of confusion (12/48) a wand of confusion (30/48) a wand of polymorph (8/24) a wand of polymorph (16/24) (29, -36, D:14) the +4 scale mail of the Bulwark {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. (38, -10, D:14) 23 arrows (39, -46, D:14) a +0 club (45, -30, D:14) an arrow (45, -29, D:14) a +0 great sword a +0 chain mail (46, -31, D:14) a +0 shortbow 23 arrows a +1 great mace of holy wrath a +0 leather armour (46, -29, D:14) a cursed -3 great sword a +0 chain mail a +0 war axe a +0 chain mail a +0 shield (47, -32, D:14) a +0 battleaxe a +0 plate armour (48, -33, D:14) a +0 shortbow 21 arrows (48, -31, D:14) a cursed -1 short sword (48, -30, D:14) a +0 leather armour (48, -29, D:14) a +0 dagger a +0 robe (51, 1, D:14) a +0 ring mail (59, -51, D:14) a +1 dagger of holy wrath a +0 robe Level 15 of the Dungeon (0, 0, D:15) 13 bolts (3, 14, D:15) a +0 mace (5, 13, D:15) a +0 rapier (6, 32, D:15) a +0 long sword (10, 28, D:15) a +1 scimitar of flaming (15, 6, D:15) a +0 shortbow 24 arrows (16, 8, D:15) 2 arrows (16, 32, D:15) a +0 hand axe (17, 9, D:15) an arrow (18, 10, D:15) an arrow (19, 13, D:15) 2 arrows (19, 31, D:15) a +0 leather armour (20, 32, D:15) a +0 scale mail (25, 42, D:15) 16 stones (27, 32, D:15) a +0 dagger a +0 robe (31, 26, D:15) a +0 dagger a +0 leather armour (32, 25, D:15) a +0 whip (32, 26, D:15) a +2 dire flail a +0 plate armour (32, 27, D:15) a +0 club a +0 chain mail a +0 club a +0 short sword (33, 23, D:15) a +0 dire flail (33, 25, D:15) a +0 mace a +0 plate armour (35, 6, D:15) a +0 giant club a cursed +0 giant spiked club a +0 giant spiked club (35, 8, D:15) a +0 giant club a +0 giant club (35, 22, D:15) a +0 long sword (35, 24, D:15) a +0 robe (36, 6, D:15) a +0 giant club a +0 giant club (37, 7, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (37, 8, D:15) a +0 flail a +0 robe (37, 26, D:15) a +0 long sword (37, 28, D:15) 10 stones (40, -1, D:15) 19 stones (40, 3, D:15) 23 stones (40, 7, D:15) 8 stones (44, -1, D:15) 13 stones (44, 3, D:15) 21 stones (44, 7, D:15) 12 stones (47, 3, D:15) 21 arrows (48, -1, D:15) 14 stones (48, 3, D:15) 7 stones (48, 7, D:15) 13 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zuoterua's Food Emporium a meat ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) a meat ration (65 gold) 4 fruits (78 gold) a royal jelly (26 gold) (3, -9, Orc:1) a +0 giant club (11, 20, Orc:1) an uncursed staff of cold a +2 robe of cold resistance (13, 18, Orc:1) a +3 scimitar of flaming a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) 2 tomahawks (1, -4, Orc:2) a +0 hand axe (unseen) (1, -3, Orc:2) a +0 falchion (unseen) (1, -2, Orc:2) an orc corpse (2, -4, Orc:2) a +0 hand axe (2, -3, Orc:2) a +0 ring mail a +0 club an orc corpse (2, -2, Orc:2) a +0 scimitar (unseen) (2, 23, Orc:2) a warg skeleton (3, -4, Orc:2) a +0 club (unseen) (3, -3, Orc:2) a +0 battleaxe (unseen) (4, 33, Orc:2) a cursed -2 dire flail a +0 dire flail an ettin skeleton (6, 31, Orc:2) a +0 dagger a +0 robe an orc skeleton (7, 14, Orc:2) a +0 leather armour of fire resistance (7, 15, Orc:2) a +0 plate armour a +0 short sword (8, 14, Orc:2) a +0 plate armour a +0 great mace of venom (8, 15, Orc:2) a +0 leather armour a +4 falchion of draining (9, 14, Orc:2) a cursed +0 leather armour a +0 club (9, 15, Orc:2) a +0 chain mail a +0 war axe a +0 whip (12, 21, Orc:2) a +0 giant spiked club (13, 37, Orc:2) 21 gold pieces