Dungeon Crawl Stone Soup version 0.21-a0-51-gea492e9 (webtiles) character file. 0 minicreteconcrete the Skirmisher (level 1, -3/20 HPs) Began as a Deep Dwarf Abyssal Knight on June 13, 2017. Was a Follower of Lugonu. Slain by an ancient zyme (8 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (70 turns). minicreteconcrete the Skirmisher (DDAK) Turns: 70, Time: 00:00:09 Health: -3/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating, diseased A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found 27 sling bullets. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you! * * * LOW HITPOINT WARNING * * * You feel much better. The ancient zyme hits you. x2 You barely miss the ancient zyme. The ancient zyme closely misses you. The ancient zyme misses you. The ancient zyme barely misses you. x2 You feel ill. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme barely misses you. The ancient zyme hits you! You feel ill. You fail to use your ability. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! You die... ##. #..# .#... ##....## #.##... ## ## ....#..#######.. . .##....#...##.. ..#...#x....#. ##...#.@......# #...#######.... ##.# #.. . #.## .## ##.# #. #.## .#.# . ##.######. # # .#..#. # . #. # ...... ### ... You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | minicreteconcrete the Deep Dwarf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 65 | Abyss:1 | Noticed an ancient zyme 70 | Abyss:1 | Slain by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 2 Abil: Heal Wounds || 1 Dodge: Dodged || 5