Dungeon Sprint DCSS version 0.18-a0-1677-g2bdad6c (webtiles) character file. 7 minicreteconcrete the Charmwright (level 2, -4/34 HPs) Began as a Merfolk Skald on Apr 2, 2016. Killed by nerve-wracking pain ... invoked by a shadow imp (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (47 turns). minicreteconcrete the Charmwright (Merfolk Skald) Turns: 47, Time: 00:00:30 Health: -4/34 AC: 3 Str: 17 XL: 2 Next: 4% Magic: 1/5 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.6 Fighting + Level 3.9 Polearms + Level 0.6 Armour + Level 1.8 Dodging - Level 2.3 Spellcasting + Level 4.3 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You barely miss the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss the shadow imp. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. You closely miss the shadow imp. You are no longer magically infusing your attacks. The shadow imp gestures at you. Pain shoots through your body! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓5▓ ▓s▓ ▓S▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a scorpion, an adder and a shadow imp. Vanquished Creatures A giant cockroach (D) A hobgoblin (D) A jackal (D) A quokka (D) A giant newt (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | minicreteconcrete the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 15 | D | Reached skill level 4 in Charms 33 | D | Noticed a scorpion 43 | D | Reached XP level 2. HP: 20/23 MP: 0/5 47 | D | Killed from afar by a shadow imp Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Charms | 4 | 4.3 Fighting | | 2.6 Polearms | | 3.9 Armour | | 0.6 Dodging | | 1.8 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Spear || 35 Cast: Infusion || 1 Use: Potion || 1