minicreteconcrete the Dungeon (0, 0, D) 2 stones (4, 0, D) a +0 club a +0 club (5, 0, D) a +0 short sword a stone a kobold corpse (skeletalised by now) (10, 0, D) a +0 falchion (11, 0, D) a +0 giant club (21, -4, D) a water moccasin corpse (22, -4, D) a crocodile corpse (23, -4, D) a basilisk corpse (25, -4, D) a porcupine corpse (43, 0, D) a +2 scimitar of flaming the +4 quarterstaff of the Undead {elec, Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). the +2 morningstar "Simmotzu" {drain, *Drain rElec rN+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. a +3 war axe of freezing a +2 rapier of venom (45, 0, D) a +0 pair of boots (46, 0, D) a +1 scale mail (49, 0, D) a +0 giant club (57, 0, D) 3 large rocks (58, 0, D) 4 large rocks a cyclops corpse (59, 0, D) a +0 chain mail a killer bee corpse an orc corpse