Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. mikh4il the Conjurer (Draconian Conjurer) Turns: 2844, Time: 00:09:30 Health: 35/35 AC: 5 Str: 11 XL: 4 Next: 44% Magic: 8/8 EV: 12 Int: 16 God: Gold: 126 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . i - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You are in a sewer. You are not hungry. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have also visited: Sewer. You have collected 126 gold pieces. Inventory: Hand Weapons c - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) i - a +0 hunting sling (weapon) (You found it on level 2 of the Dungeon) Missiles j - 29 sling bullets (quivered) Scrolls e - 2 scrolls labeled NUIXEO PUGONY g - a scroll labeled OBOIHAREDU l - 2 scrolls labeled CUEXZE WONESH m - a scroll labeled HOALOM XAALUNE Potions d - a coppery potion h - a metallic brown potion k - a yellow potion Books a - a book of Conjurations Comestibles b - 6 rations Skills: + Level 1.3 Fighting + Level 2.3 Dodging - Level 1.7 Stealth * Level 2.8 Spellcasting * Level 4.9 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You shoot a sling bullet. The sling bullet misses the adder. The sling bullet closely misses the adder. The adder bites you. Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet barely misses the adder. x2 The adder barely misses you. x2 Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the adder but does no damage. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! You take 7 damage, and have 13/35 hp. Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel sick. The adder barely misses you. You take 1 damage, and have 12/35 hp. Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet barely misses the adder. The adder misses you. The adder barely misses you. Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! You feel sick. You now have 1/8 mp. j - 22 sling bullets (gained 2) There is an empty arch of ancient stone here. Things that are here: an adder corpse x2 You butcher the adder corpse. f - 3 chunks of flesh {@w0} (gained 2) There is an empty arch of ancient stone here. Things that are here: an adder skeleton; an adder corpse You feel sick. You take 1 damage, and have 11/35 hp. You butcher the adder corpse. f - 4 chunks of flesh {@w0} (gained 1) There is an empty arch of ancient stone, spattered with blood here. You see here an adder skeleton. There isn't anything to butcher here. j - 24 sling bullets (gained 2) You feel sick. You are no longer poisoned. You take 1 damage, and have 10/35 hp. j - 25 sling bullets (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. j - 31 sling bullets (gained 6) You enter the shallow water. Moving in this stuff is going to be slow. There is an empty arch of ancient stone, spattered with blood here. You see here an adder skeleton. There is a gate leading back out of this place here. You are feeling hungry. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 35; MP restored: 8 There is a gate leading back out of this place here. There is an empty arch of ancient stone, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. All of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. Aim: a frilled lizard (water, hasn't noticed you) The magic dart hits the frilled lizard. You kill the frilled lizard! The leopard gecko hisses angrily. You now have 7/8 mp. Aim: a leopard gecko The magic dart hits the leopard gecko. You now have 6/8 mp. Aim: a leopard gecko (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the leopard gecko. You hear a splash. Aim: a leopard gecko (heavily wounded) You shoot a sling bullet. The sling bullet hits the leopard gecko! You kill the leopard gecko! You hear a splash. MP restored: 8 Saving game... please wait. ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈.# ≈≈≈≈≈≈≈.# ≈≈≈≈≈≈≈≈.# ≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈@# ≈≈≈≈≈≈(≈≈≈..≈≈≈≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..# ................## ################# #### There are no monsters in sight! Vanquished Creatures 5 adders 4 worms A dart slug (D:1) 2 leopard geckos 3 giant cockroaches A hobgoblin (D:1) 4 jackals (D:3) A ball python (Sewer) 6 bats 4 frilled lizards 5 goblins 3 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mikh4il the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 544 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 548 | D:1 | Learned a level 2 spell: Searing Ray 763 | D:1 | Reached skill level 2 in Dodging 1252 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/6 1927 | D:2 | Reached skill level 1 in Fighting 2491 | D:3 | Found a glowing drain. 2502 | Sewer | Entered a sewer 2539 | Sewer | Reached XP level 4. HP: 35/35 MP: 4/7 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Fighting | 1 | 1.3 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Club | 7 | || 7 Tailslap | 1 | || 1 Fire: Hunting sling | 9 | 15 || 24 Cast: Magic Dart | 99 | 7 || 106 Searing Ray | 1 | 1 || 2 Eat: Chunk | 6 | 1 || 7 Armor: Skin | 18 | 5 || 23 Dodge: Dodged | 19 | 14 || 33 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.9 | 42.1 | 40.1 | 676.5 Dungeon | 88.0 | 87.4 | 5.5 | 38.5 | 44.6 | 788.0 Sewer | 12.0 | 12.6 | 0.0 | 67.0 | 8.5 | 342.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.2 Dungeon | 81.8 | 81.8 | N/A | N/A | 67.4 | 31.7 Sewer | 18.2 | 18.2 | N/A | N/A | 32.6 | 46.0 +-------+-------+-------+-------+-------+----------------------