microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -22, D:1) a +0 spear (43, 4, D:1) a scarf of harm Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 6, D:2) a +0 club (23, 21, D:2) a +0 short sword (33, 10, D:2) a +0 short sword (36, 27, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 7, D:3) a +0 dagger (8, -2, D:3) a book of the Warp (9, -4, D:3) a potion of curing (9, 4, D:3) 7 gold pieces (11, 1, D:3) a +0 dagger (17, 2, D:3) 4 stones (23, 7, D:3) a +0 flail (23, 8, D:3) a +0 dagger a +0 leather armour (29, 0, D:3) a +0 dagger (46, -12, D:3) a +0 robe (50, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 0, D:4) a +0 leather armour (6, -7, D:4) a +0 dagger (16, -21, D:4) a +0 club (17, -16, D:4) 6 boomerangs (22, -20, D:4) 3 boomerangs (26, -8, D:4) a +0 hand axe (34, 6, D:4) a +0 club a +0 sling a +0 chain mail a +0 hand axe a +0 leather armour a +0 flail (35, 5, D:4) a +0 robe a +0 dagger (36, 5, D:4) a +0 leather armour a +0 flail (37, -5, D:4) a +0 short sword (46, 1, D:4) a +0 dagger a +0 sling (49, 10, D:4) a +0 spear (49, 11, D:4) a +0 dagger a +0 robe a +0 whip Level 5 of the Dungeon [Shop] Wirid's Jewellery Boutique an amulet of the acrobat (360 gold) a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) a +6 ring of strength (432 gold) a ring of protection from fire (300 gold) an amulet of the acrobat (360 gold) an amulet of faith (480 gold) the amulet "Obonusuaw" {Reflect rN+ Str+4 SH+5} (595 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). rN+: It protects you from negative energy. SH+5: It affects your SH (+5). a dragon-blood talisman (960 gold) (0, 0, D:5) a +0 helmet (1, 20, D:5) a +0 chain mail a +0 long sword a +0 arbalest (1, 21, D:5) a +0 robe a +0 dagger (3, 19, D:5) a +0 short sword (5, 17, D:5) a +0 scale mail a +0 dagger (23, 51, D:5) a +0 giant spiked club (30, 8, D:5) a +0 dagger (33, 8, D:5) a +0 leather armour a +0 hand axe a +0 spear (34, 9, D:5) a +0 hand axe 3 boomerangs a +0 short sword (41, 2, D:5) a +0 helmet (45, 39, D:5) a +0 robe a +2 flail (46, 39, D:5) a +0 robe a +0 falchion a +0 robe a +4 short sword a +0 dagger (50, 39, D:5) a +0 giant club (51, 43, D:5) a +0 falchion (51, 44, D:5) a +0 mace a +0 robe a +0 robe (55, 29, D:5) a +0 robe (57, 1, D:5) a +0 chain mail a +0 scimitar (57, 3, D:5) a +0 dagger (58, 3, D:5) a +0 mace (59, 1, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -18, D:6) a +0 club (14, -8, D:6) a +0 trident (15, -30, D:6) a +0 flail (16, -27, D:6) a +0 whip (19, 13, D:6) a +0 robe (20, -5, D:6) a +0 spear (24, 0, D:6) a +0 ring mail a +1 mace of draining (24, 1, D:6) a +0 flail (25, 3, D:6) a +0 spear a +0 ring mail a +0 buckler (32, -18, D:6) a beast talisman Level 7 of the Dungeon [Shop] Guighe's Armour Shop a +0 scale mail (56 gold) a +0 pair of gloves of strength (161 gold) a +0 scale mail (56 gold) the +9 plate armour of Demons {Dex+4} (1167 gold) Dex+4: It affects your dexterity (+4). a +0 ring mail (56 gold) a +0 robe (9 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (638 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 chain mail (63 gold) (3, 1, D:7) a +0 leather armour (10, 4, D:7) a potion of degeneration (12, 0, D:7) a +0 halberd (29, -19, D:7) a +0 leather armour (34, -13, D:7) a +0 broad axe (44, -13, D:7) a +0 whip (44, 18, D:7) a +0 quarterstaff (51, 27, D:7) a +0 club (57, 4, D:7) a potion of might (59, 19, D:7) a +0 flail (59, 20, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (59, 21, D:7) a +0 spear a gnoll corpse (skeletalised by now) the Ecumenical Temple