microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -37, D:1) a +0 robe (4, -6, D:1) a +0 club (11, -37, D:1) a +0 dagger (14, -34, D:1) a +0 leather armour (25, -6, D:1) a +0 club (39, -19, D:1) a +0 robe (48, -24, D:1) a +0 helmet (48, -16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 short sword a +0 dagger (3, 2, D:2) a +0 short sword (3, 19, D:2) a +0 dagger (6, 4, D:2) a +0 club (9, 9, D:2) a +0 dagger a blade talisman (9, 10, D:2) a +0 rapier (12, 13, D:2) a +0 whip (15, 28, D:2) a +0 helmet (19, 35, D:2) a +0 chain mail (21, 2, D:2) a +0 spear (30, -5, D:2) a +0 leather armour (30, 33, D:2) a +0 club (31, 32, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 dagger a +0 leather armour (0, 2, D:3) a +0 spear (3, -8, D:3) a +0 chain mail (3, 2, D:3) a +0 whip (4, -8, D:3) a +0 leather armour a +0 whip (6, 28, D:3) a +0 whip (7, -7, D:3) a +0 trident (7, 9, D:3) a +0 whip (10, 2, D:3) a +2 flail of venom (10, 3, D:3) a +0 whip (17, -10, D:3) a +0 whip (17, -9, D:3) a +0 club a +0 club a +0 spear a +0 dagger (17, -8, D:3) a +0 chain mail a +0 club (21, 28, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 club (23, 4, D:3) a +0 scale mail (41, 4, D:3) a +0 dagger (48, 12, D:3) a +0 sling (49, 19, D:3) a +0 dagger (51, 4, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (23, 11, D:4) a +0 club (34, -15, D:4) a +0 rapier (37, 8, D:4) a +0 hand axe (37, 29, D:4) a +0 leather armour a +2 flail of holy wrath (46, 20, D:4) a +0 giant club (47, -19, D:4) a +0 leather armour a +0 short sword (47, -17, D:4) a +0 short sword (47, -5, D:4) a +0 giant club (47, 9, D:4) a +0 pair of gloves (47, 13, D:4) a +0 scale mail (52, -11, D:4) a +0 ring mail (54, -19, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Soptarr's Book Shop Sif Muna's Omnibus of Misfortune (408 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Metabolic Englaciation Hexes/Ice 5 c - Summon Mana Viper Hexes/Summoning 5 a book of Necromancy (288 gold) Great Wizards, Vol. VII (360 gold) a book of Minor Magic (216 gold) a book of Geomancy (216 gold) a manual of Poison Magic (960 gold) a book of Dreams (192 gold) (0, 0, D:5) a +1 spectral quarterstaff (1, 0, D:5) a +0 falchion (5, -43, D:5) a potion of haste (17, -19, D:5) a +0 club (20, 4, D:5) a +3 plate armour (24, -18, D:5) a +0 giant club (25, -36, D:5) a +0 ring mail (33, -29, D:5) a +0 robe (37, -1, D:5) a potion of haste a +0 leather armour a +0 whip (38, -22, D:5) a +0 falchion (39, -23, D:5) a +0 dagger (39, 5, D:5) a potion of haste (41, -22, D:5) a +0 dagger (47, -36, D:5) a +0 robe a +0 battleaxe (56, 6, D:5) a +0 dagger (64, -22, D:5) a +0 dagger (64, -21, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 1, D:6) a +0 mace (0, 2, D:6) a +0 club (8, 7, D:6) a +0 dagger (8, 9, D:6) a +0 leather armour (14, 3, D:6) a +0 robe a +0 dagger (15, 3, D:6) a +0 trident (16, 2, D:6) a +0 trident (16, 3, D:6) a +0 club a +0 leather armour a +0 club (17, 3, D:6) a +0 chain mail a +0 dagger (33, 7, D:6) a +0 short sword (42, -4, D:6) an orb of energy (44, 23, D:6) a +0 dagger (45, 20, D:6) a +0 short sword (47, 17, D:6) a +0 whip a +2 whip of electrocution (47, 18, D:6) a +0 whip (47, 20, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) the +0 whip "Xilletukh" {protect, rN+ Will+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (9, -51, D:7) a +0 chain mail (12, -32, D:7) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (13, -31, D:7) a +0 dagger a +0 robe (13, -30, D:7) a +0 flail a +0 leather armour (17, -32, D:7) a +0 club (20, -46, D:7) a +0 club (20, -37, D:7) a +0 robe (20, -20, D:7) a +0 long sword a +0 robe (27, -20, D:7) a +0 giant spiked club (28, -49, D:7) a +0 scimitar (30, -14, D:7) a +0 robe a +1 halberd (33, -15, D:7) a +0 robe a +4 war axe of freezing (46, -45, D:7) a +0 robe a +4 battleaxe of freezing a +0 robe (47, -18, D:7) a +0 robe (48, -29, D:7) a +0 robe a +0 spear (53, -52, D:7) a +0 hand axe (54, -48, D:7) a +0 leather armour a +0 club (54, -47, D:7) a +0 falchion (55, -35, D:7) a +0 robe a +0 halberd (56, -32, D:7) a +0 robe a +1 short sword a +0 robe a +0 mace (60, -37, D:7) a potion of haste (60, -30, D:7) a +0 robe a +0 dagger (61, -32, D:7) a +0 flail (61, -31, D:7) a +0 robe a +0 dagger (63, -42, D:7) a +0 orcbow (64, -40, D:7) a +0 giant spiked club (65, -33, D:7) a +0 robe a +0 dagger (65, -32, D:7) a +0 leather armour a +0 falchion a +2 chain mail of fire resistance a +0 hand axe Level 8 of the Dungeon (1, -34, D:8) a +0 short sword (2, -35, D:8) a +0 short sword (2, -34, D:8) a +0 short sword a +0 whip (3, -36, D:8) a +0 orcbow (3, -35, D:8) a +0 short sword a +0 dagger (3, -34, D:8) a +0 short sword (3, -17, D:8) a +0 robe a +0 heavy hand axe (7, -14, D:8) a +0 robe a +0 short sword (8, -13, D:8) a +0 robe a +3 flail (15, -3, D:8) a +0 leather armour (26, -9, D:8) a +0 ring mail (31, -22, D:8) a +0 sling (34, -10, D:8) a +0 battleaxe (39, -18, D:8) a +0 ring mail (47, -29, D:8) a +0 ring mail (49, -11, D:8) a +0 ring mail (53, -30, D:8) a +0 pair of gloves (63, -13, D:8) a +0 club Level 9 of the Dungeon (2, -28, D:9) a +2 short sword of electrocution (2, -26, D:9) a +0 dagger (3, -28, D:9) a +0 short sword (7, -5, D:9) a +0 chain mail (12, -36, D:9) a +0 short sword (22, -24, D:9) a serpent talisman (26, -33, D:9) a +0 robe (still there?) a +4 battleaxe of freezing (still there?) (27, -34, D:9) a potion of degeneration (43, -18, D:9) a +0 robe a +0 whip of electrocution (56, -4, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (1, 7, D:10) a +2 executioner's axe of flaming a +0 sling a +0 falchion (11, 9, D:10) a +0 robe a +5 short sword of freezing (13, -13, D:10) a +0 leather armour (13, 16, D:10) a +0 leather armour (17, 8, D:10) a +0 giant club a +0 giant club (17, 9, D:10) a +0 falchion (19, 13, D:10) a +0 robe a +0 flail (22, 13, D:10) a +0 robe a +1 falchion a +0 robe a +3 morningstar (26, 12, D:10) a +0 robe a +3 hand axe (26, 13, D:10) a +0 robe a +4 short sword of freezing (26, 19, D:10) a +0 robe a +3 mace a +0 robe a +4 short sword (32, 9, D:10) a +0 ring mail (37, -7, D:10) a +0 war axe (37, 12, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (37, 13, D:10) a +0 dagger a +0 ring mail (44, 16, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (2, -15, D:11) 2 potions of degeneration (11, -4, D:11) a +1 robe of positive energy a +1 scimitar of flaming (12, -5, D:11) a +0 orcbow (14, -18, D:11) a +0 plate armour a +2 trident of venom (16, -16, D:11) a +2 dagger of speed a +2 robe (18, 5, D:11) a +0 orcbow (21, -24, D:11) a +0 robe (23, 7, D:11) a +0 giant spiked club a +0 giant club (29, 2, D:11) a +0 flail (30, 1, D:11) a +0 hand axe (35, 25, D:11) 3 datura-tipped darts (48, -13, D:11) a +0 hand axe (49, -13, D:11) a +0 hand axe a +0 ring mail (50, -12, D:11) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, -39, Lair:1) a potion of degeneration (15, -37, Lair:1) a +0 leather armour (19, -16, Lair:1) a +0 leather armour (24, -43, Lair:1) a +3 heavy sling (50, -45, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (4, -4, Lair:2) a +0 chain mail (8, -38, Lair:2) a +0 ring mail (8, -17, Lair:2) a +0 ring mail (11, 9, Lair:2) a potion of haste (20, -2, Lair:2) a +0 long sword (27, -21, Lair:2) 2 potions of haste (32, -28, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (8, 22, Lair:3) a +0 leather armour (13, 0, Lair:3) a +0 helmet (17, -3, Lair:3) a +0 mace (20, -10, Lair:3) a +0 halberd (26, -13, Lair:3) 6 atropa-tipped darts (34, -8, Lair:3) a +0 club (35, -26, Lair:3) a +0 robe (50, 11, Lair:3) the +0 scale mail of Sunlight {-Cast Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. (52, 22, Lair:3) a +0 leather armour (53, 16, Lair:3) a book of Changes Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (4, 60, Lair:4) a +0 trident (11, 16, Lair:4) a +0 halberd (14, 38, Lair:4) 19 gold pieces (17, 31, Lair:4) a scarf of repulsion (unseen) (18, 36, Lair:4) the Tome of the Countless Hosts Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 (unseen) (19, 34, Lair:4) a +1 flail of holy wrath (unseen) (20, 36, Lair:4) 14 gold pieces (21, 12, Lair:4) a +0 club (21, 30, Lair:4) 11 gold pieces (21, 33, Lair:4) 18 gold pieces (21, 36, Lair:4) the ring of Rifos {rPois EV+5 SInv} [ring of evasion] EV+5: It affects your evasion (+5). rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (22, 38, Lair:4) 10 gold pieces (23, 29, Lair:4) a +0 chain mail (28, 36, Lair:4) a +0 flail (57, 42, Lair:4) 22 boomerangs 137 stones (63, 4, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (11, 14, Lair:5) a +0 leather armour (15, 11, Lair:5) a staff of fire (21, 14, Lair:5) a +0 leather armour (24, 14, Lair:5) a basilisk skeleton (25, 27, Lair:5) a scroll of immolation (34, 13, Lair:5) a black mamba corpse (35, 13, Lair:5) 9 gold pieces (37, 13, Lair:5) an elephant corpse Level 1 of the Snake Pit (0, 0, Snake:1) a +0 ring mail