microfolk Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip (6, -14, D:1) a +0 dagger (6, -3, D:1) 23 bolts (10, -14, D:1) a +0 short sword (12, -6, D:1) a +0 short sword (25, -23, D:1) a +0 club (26, -23, D:1) a +0 club (28, -11, D:1) a +0 dagger (29, -11, D:1) a +0 club (35, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -25, D:2) a +0 dagger (7, -6, D:2) a +0 halberd (15, -6, D:2) a +0 club (16, 7, D:2) a ration (18, 7, D:2) a ration (19, -3, D:2) a +0 flail (22, -6, D:2) a +0 whip (27, 3, D:2) a +0 club a +0 leather armour an orc skeleton a rat skeleton (29, 14, D:2) 17 arrows (32, -6, D:2) a +0 whip (32, -5, D:2) a +0 scale mail a +0 dagger (33, -5, D:2) a +0 club (41, 13, D:2) a +0 leather armour (43, 11, D:2) a +0 spear (44, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 0, D:3) a leopard gecko skeleton (14, -13, D:3) 2 potions of heal wounds (15, 2, D:3) a +0 dagger (19, -11, D:3) a stone (20, -6, D:3) a +0 club (23, -10, D:3) a +0 hand axe (unseen) (24, -13, D:3) a rat corpse (26, -9, D:3) a +0 club (unseen)