microfolk Level 1 of the Dungeon (0, 0, D:1) 23 bolts (9, -41, D:1) 6 poisoned needles (9, -31, D:1) a +0 whip (13, 6, D:1) a +0 short sword (42, 3, D:1) a +0 club (44, 20, D:1) a +0 dagger (59, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 arrows (17, -12, D:2) a +0 dagger (23, -9, D:2) 5 tomahawks (31, -5, D:2) a +0 robe (33, 9, D:2) a +0 dagger (37, 10, D:2) a +0 club (40, 8, D:2) a +0 hunting sling (40, 9, D:2) a +0 club (45, -16, D:2) a +0 club (58, -28, D:2) a +0 plate armour (61, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (unseen) (0, 2, D:3) a potion of flight (1, -10, D:3) a bat skeleton