microfolk Level 1 of the Dungeon (4, -31, D:1) a +0 dagger (8, -25, D:1) 22 arrows (13, 4, D:1) a +0 short sword (14, -20, D:1) a cursed -2 club (22, -5, D:1) a +0 dagger (24, -3, D:1) a cursed -3 club (29, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -13, D:2) a +0 dagger (23, -15, D:2) a +0 robe (25, -3, D:2) a +0 robe (27, -11, D:2) a +0 club (27, -7, D:2) a cursed -2 dagger a +0 robe (27, -6, D:2) a +1 hand axe of freezing a +0 scale mail (28, -7, D:2) a +1 falchion of pain a +0 ring mail a +0 mace (29, 27, D:2) a +0 robe (31, -25, D:2) 14 bolts (49, 7, D:2) a +1 dagger of venom a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -2 leather armour a +0 club (2, 0, D:3) a +0 dagger (3, 19, D:3) a +1 centaur barding (10, 5, D:3) a +0 hand axe (10, 31, D:3) a +0 whip (15, -1, D:3) 13 bolts (20, 4, D:3) a +0 ring mail (29, 11, D:3) 24 bolts (34, -3, D:3) a scroll of noise (37, 27, D:3) a cursed -1 whip (41, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 falchion (4, 4, D:4) a potion of curing (5, 38, D:4) a frilled lizard skeleton (9, 30, D:4) 17 arrows (11, 31, D:4) a cursed -2 falchion (34, 39, D:4) 4 gold pieces (41, 37, D:4) a scroll of blinking