microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, 1, D:1) a +0 leather armour (7, 4, D:1) a +0 club (9, 2, D:1) a +0 short sword (11, 10, D:1) a +0 dagger (30, 24, D:1) a +0 club (37, 24, D:1) a +2 hand axe of electrocution (46, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) a +0 club (18, -17, D:2) a +0 hunting sling (25, -9, D:2) a +0 mace