microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, -18, D:1) a +0 spear (13, 13, D:1) a +0 robe (14, -13, D:1) a +0 hand axe (16, -10, D:1) a +0 ring mail (16, 11, D:1) a +0 club (19, -19, D:1) a +0 short sword (36, 7, D:1) a +0 hand axe (38, 11, D:1) a +0 mace (59, -5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 13, D:2) a +0 war axe (16, -11, D:2) 28 bolts (18, -17, D:2) a +0 leather armour (19, 19, D:2) a +0 ring mail of cold resistance (28, -14, D:2) a +0 short sword (31, 29, D:2) a +0 trident of venom (35, 17, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 4, D:3) a +0 chain mail a +0 short sword (26, 9, D:3) a +0 whip (38, -3, D:3) a +0 ring mail (44, 18, D:3) a +0 flail a +0 trident a +0 leather armour (45, 19, D:3) a +0 dagger (47, 3, D:3) a +0 club (48, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a cursed -2 club (1, 2, D:4) a +0 robe a +0 dagger (9, -8, D:4) a +0 pair of gloves Level 5 of the Dungeon [Shop] Icsoetso's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:5) a +0 ring mail (7, 14, D:5) a +0 leather armour a +0 club (20, -9, D:5) a +0 battleaxe (30, 34, D:5) a +0 dagger (34, 23, D:5) a +0 shortbow (44, 25, D:5) a +1 mace of protection Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (7, -11, D:6) Sif Muna's Compendium of the Escort Spells Type Level a - Summon Small Mammal Summoning 1 Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 0, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 falchion a cursed -2 scale mail (23, 44, D:7) a +0 long sword Level 8 of the Dungeon (0, 25, D:8) a +2 short sword of distortion a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) the +6 chain mail of Dice, Bag, and Bottle {-Cast rElec Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It prevents spellcasting. (16, -2, D:9) a cursed -2 dagger (21, -26, D:9) a +0 whip (21, -25, D:9) a +0 flail a +0 halberd a +0 plate armour (21, -24, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, 1, D:10) a +0 morningstar (19, -1, D:10) 10 bolts the Ecumenical Temple Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 fustibalus (13, 6, Lair:2) a +0 leather armour (20, 35, Lair:2) a +0 large shield (24, 28, Lair:2) a water moccasin corpse (skeletalised by now) (35, 0, Lair:2) a +0 quarterstaff (41, 11, Lair:2) a +0 long sword