microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 8, D:1) a +0 dagger (19, 18, D:1) a cursed -3 dagger (24, 9, D:1) a +0 club (25, -8, D:1) a +0 robe (39, 27, D:1) a potion of ambrosia (39, 28, D:1) a potion of haste (39, 29, D:1) 5 javelins (40, 27, D:1) 15 gold pieces (40, 28, D:1) a potion of heal wounds (40, 29, D:1) a scroll of identify (41, 27, D:1) 10 gold pieces (41, 28, D:1) a +0 club (41, 29, D:1) a +0 hunting sling (43, 26, D:1) a +0 short sword Level 2 of the Dungeon (1, 10, D:2) a +0 mace (2, -13, D:2) 30 bolts (2, 8, D:2) a +0 mace (7, -15, D:2) a +0 dagger (9, -17, D:2) a +0 club (13, -9, D:2) a +0 ring mail (15, -11, D:2) a +0 leather armour (16, -8, D:2) a +0 dagger (16, -3, D:2) a +0 robe (20, -8, D:2) a +0 dagger (36, -7, D:2) a +0 club a +0 club (45, -1, D:2) a +0 ring mail a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (8, -6, D:3) a +0 whip (9, -4, D:3) a +0 flail (9, 30, D:3) a +0 dagger a +0 leather armour (14, 1, D:3) a cursed -1 chain mail a +0 club (14, 2, D:3) a +0 scale mail a +0 trident (15, 0, D:3) a +0 ring mail a +0 mace (20, 18, D:3) a +0 dagger (27, 31, D:3) a +0 dagger (32, -3, D:3) a +0 spear (34, -5, D:3) a +0 scale mail a +0 plate armour a +0 spear a +0 club (52, -1, D:3) a +0 halberd (52, 3, D:3) a +0 short sword (54, -3, D:3) a +0 club (58, -12, D:3) a +0 spear (60, -14, D:3) a +0 club a +0 ring mail (61, -14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Tunes's General Store a scroll of identify (22 gold) a +0 quarterstaff (44 gold) the cursed +1 plate armour of Efojosej {*Contam rElec Str+6 Int+2} (552 gold) It affects your strength (+6). It affects your intelligence (+2). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. a scroll of identify (22 gold) a phantom mirror (330 gold) 8 poisoned tomahawks (88 gold) 8 sling bullets (44 gold) a scroll of enchant weapon (82 gold) a scroll of remove curse (33 gold) 11 poisoned needles (48 gold) [Shop] Hawuph's Distillery a potion of curing (39 gold) a potion of might (52 gold) 2 potions of berserk rage (130 gold) a potion of curing (39 gold) a potion of magic (104 gold) a potion of lignification (39 gold) 2 potions of might (104 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) 2 potions of heal wounds (130 gold) [Shop] Heomaas's General Store 17 arrows (37 gold) a scroll of fog (22 gold) 25 arrows (55 gold) a ration (55 gold) a scroll of teleportation (33 gold) a wand of acid (9) (286 gold) a +0 helmet (49 gold) 15 sling bullets (82 gold) a potion of mutation (88 gold) a scroll of remove curse (33 gold) a potion of haste (110 gold) (0, 0, D:4) a +0 ring mail (5, -6, D:4) a potion of degeneration (13, 6, D:4) a +0 robe a +0 dagger (15, 4, D:4) a scroll of noise (20, 3, D:4) a cursed +0 leather armour a +1 flail of crushing (23, 4, D:4) a +0 robe (26, -2, D:4) 10 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a cursed -3 mace (23, -4, D:5) a +0 dagger (23, -3, D:5) 11 poisoned needles (24, 25, D:5) a +0 ring mail (32, 3, D:5) a +0 hand axe (36, 0, D:5) a +0 leather armour (38, 5, D:5) a +0 whip (39, -6, D:5) a +0 large shield (42, 5, D:5) a +0 giant club (44, -2, D:5) the +4 quarterstaff of Objectivity {speed, rF++ Dex+7} Attacks with this weapon are significantly faster. It affects your dexterity (+7). It greatly protects you from fire. (46, -5, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (1, 1, D:6) a +0 flail a +0 robe (1, 2, D:6) a +0 flail (2, -10, D:6) a +0 robe a +0 dagger (3, -10, D:6) a +0 whip (4, 16, D:6) a +0 shortbow (10, -2, D:6) a potion of degeneration (12, -39, D:6) a +0 shortbow (33, -7, D:6) a +0 dagger of flaming (39, -3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 7 sling bullets (9, -10, D:7) a +0 shortbow (10, -38, D:7) an uncursed ring of teleportation (20, 4, D:7) a +0 ring mail a +0 flail (26, -25, D:7) a +0 long sword (27, -28, D:7) a +0 ring mail (29, -5, D:7) a wand of random effects (16) (29, -2, D:7) a +0 trident a +0 robe a cursed +2 scimitar a +0 spear a +0 buckler a +0 scale mail a +0 trident (30, -4, D:7) a +0 robe a +1 long sword (30, -3, D:7) a cursed +4 great sword of freezing a +0 robe (34, -31, D:7) a cursed +0 ring mail (34, -18, D:7) a +0 spear (34, -6, D:7) a +0 dagger a +0 robe (36, -5, D:7) a +0 club a +0 club a +0 morningstar a +0 leather armour a +0 hand axe a +0 short sword a +0 dagger a +0 robe (51, 3, D:7) 3 tomahawks (53, -11, D:7) a +0 whip (68, -32, D:7) a +0 robe Level 8 of the Dungeon [Shop] Koschap's Assorted Antiques a +0 robe (25 gold) a +0 helmet (166 gold) a book of Battle (1480 gold) a +0 longbow (166 gold) a scroll of identify (74 gold) a potion of ambrosia (296 gold) a wand of enslavement (16) (666 gold) a potion of flight (111 gold) a scroll of magic mapping (129 gold) a book of Summonings (2590 gold) a scroll of identify (74 gold) (0, 0, D:8) a cursed -3 short sword (27, -5, D:8) a +0 leather armour (27, 2, D:8) a +2 falchion a +0 robe (27, 3, D:8) a +0 battleaxe a +0 robe (28, 1, D:8) a +3 halberd of freezing a +0 robe (31, 0, D:8) a +0 club a +0 ring mail (31, 1, D:8) a +0 falchion of holy wrath a +0 glaive a +0 plate armour (32, 1, D:8) a +0 giant club a +2 dire flail of freezing a +0 robe (32, 2, D:8) a +0 scimitar a +0 robe (41, -15, D:8) a +0 dagger (49, -23, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 dire flail (15, -15, D:9) a +0 troll leather armour (15, -1, D:9) a +0 giant spiked club (30, -9, D:9) a +0 short sword (30, -8, D:9) a +0 club a +0 falchion a +0 flail a +0 leather armour (30, -7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar a +0 chain mail (1, -1, D:10) a +0 flail a +0 scale mail (1, 13, D:10) a cursed +0 short sword a +0 robe an uncursed ring of see invisible (2, 1, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (13, -16, D:10) an uncursed staff of fire (14, 3, D:10) a +0 dagger (14, 7, D:10) a +0 trident (14, 11, D:10) a +0 falchion (17, 18, D:10) 19 bolts (18, 22, D:10) 27 sling bullets (18, 23, D:10) a +0 halberd a +0 chain mail (25, 18, D:10) a +0 flail (26, 24, D:10) a +0 short sword (27, 24, D:10) a +0 falchion a +0 leather armour a +0 club (28, 21, D:10) a +0 scimitar a +0 chain mail (31, 12, D:10) a +0 war axe (32, -11, D:10) a cursed +0 cloak (33, 18, D:10) a +0 falchion (36, -18, D:10) a +0 long sword (37, -2, D:10) a +0 giant club (38, -18, D:10) a potion of degeneration (40, -11, D:10) a +0 longbow (43, 4, D:10) a +0 scale mail (43, 26, D:10) a +0 giant club (50, 6, D:10) 16 bolts (53, 6, D:10) 3 javelins Level 11 of the Dungeon (2, -1, D:11) a +0 shortbow the Ecumenical Temple