microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -28, D:1) a +0 robe (5, -14, D:1) a +0 club a +0 club (9, -24, D:1) a +0 leather armour (16, -18, D:1) a +0 leather armour (35, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a +2 club a +0 robe (10, -32, D:2) a +0 spear (13, -31, D:2) a +0 club a +0 club (13, -14, D:2) +0 ice dragon scales (13, 9, D:2) a +0 war axe (20, 5, D:2) a +2 short sword of venom (23, 10, D:2) a +0 leather armour (25, -33, D:2) a +0 club (30, -6, D:2) a cursed -2 club (38, 2, D:2) a +0 whip (48, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 long sword of protection (2, 9, D:3) a +0 falchion (3, -12, D:3) a +0 short sword (8, 1, D:3) an uncursed staff of cold (8, 4, D:3) a +0 hand axe (9, 18, D:3) 20 poisoned needles (15, -9, D:3) 8 poisoned needles (21, -16, D:3) a +0 hunting sling (23, 11, D:3) a +0 robe a +0 dagger of venom a +0 flail (25, 16, D:3) a +0 ring mail (31, -4, D:3) a +0 club (36, -18, D:3) a +0 leather armour (39, -18, D:3) a +0 club (40, 23, D:3) a +0 club (42, 3, D:3) a +0 short sword (43, 5, D:3) a +1 dagger of speed (43, 14, D:3) a +0 dagger (43, 18, D:3) a +0 leather armour (50, -16, D:3) a +0 club (50, -14, D:3) a +0 scale mail a +0 hand axe a +0 flail a +0 flail of protection (53, 7, D:3) 15 poisoned needles (54, 2, D:3) a +0 dagger of venom (54, 7, D:3) a +0 dagger (60, -3, D:3) a +0 short sword (64, -15, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +1 whip of freezing a cursed +0 robe (0, 2, D:4) a +0 animal skin (0, 3, D:4) a +0 animal skin a +0 club a +0 leather armour (1, 2, D:4) a +0 animal skin (3, -2, D:4) 5 sling bullets (4, -1, D:4) a +0 giant club (4, 10, D:4) a +0 dagger a +0 robe (5, 11, D:4) a +1 dagger of electrocution (6, 14, D:4) a +0 flail a +0 leather armour (7, 14, D:4) a +0 chain mail (8, 15, D:4) a +0 animal skin (9, -1, D:4) 2 tomahawks (9, 16, D:4) a +0 mace (28, 29, D:4) a +0 long sword (29, 21, D:4) a +0 morningstar of holy wrath a +0 short sword a +0 whip (30, 21, D:4) a +0 leather armour a +0 club (37, 25, D:4) a +0 mace (39, -4, D:4) a +0 mace (39, 26, D:4) a +4 quarterstaff of chaos (54, 9, D:4) a +0 club (54, 11, D:4) a +0 ring mail a +0 flail a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 whip a +0 whip (15, 0, D:5) a +0 quarterstaff (27, -8, D:5) an uncursed staff of conjuration (32, 7, D:5) a +0 club (34, 15, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 5, D:6) a +0 morningstar (5, 8, D:6) a cursed +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a cursed +0 falchion a +0 mace (7, 8, D:6) a +0 hand axe (7, 10, D:6) a +0 quarterstaff (7, 11, D:6) 6 tomahawks (11, 13, D:6) a +0 war axe (11, 14, D:6) a +0 whip a cursed -1 dagger a +0 robe (13, 6, D:6) a +0 robe a +0 dagger (13, 7, D:6) a +0 shortbow (17, 4, D:6) a +0 scale mail (18, -10, D:6) 19 sling bullets (21, -10, D:6) a +0 scale mail (26, -6, D:6) a +0 war axe (28, 5, D:6) 18 bolts (33, 2, D:6) a +0 giant club (36, 5, D:6) a +0 ring mail (42, -2, D:6) the +2 leather armour of Grace {Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). (49, -13, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) the cursed +1 robe "Wuvvoumm" {rF+ rC+} It protects you from fire. It protects you from cold. It has a curse placed upon it. (7, -20, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -20, D:7) a +0 mace (13, 15, D:7) a +0 trident (22, -31, D:7) a +0 leather armour a +0 hand axe (24, -37, D:7) an uncursed staff of conjuration (27, -40, D:7) a +0 leather armour a +0 falchion (28, -4, D:7) a +0 giant club (48, 3, D:7) a +0 hand axe (51, -13, D:7) a +0 hand axe (51, -3, D:7) the +3 whip of Wanomem {speed, Str+6} Attacks with this weapon are significantly faster. It affects your strength (+6). (53, 6, D:7) a +0 scimitar of electrocution (56, -28, D:7) a cursed -1 dagger a +0 robe (56, -26, D:7) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (65, 7, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, 39, D:8) a +0 giant club (5, 16, D:8) a +0 mace (15, 26, D:8) a +0 robe a cursed +4 long sword of freezing (22, 33, D:8) a +0 robe a cursed +2 falchion (24, 34, D:8) a +0 robe a cursed +0 spear (26, 47, D:8) a +0 quarterstaff (26, 52, D:8) 4 tomahawks (28, 25, D:8) a book of Misfortune (37, 11, D:8) 13 poisoned needles (43, 10, D:8) a +0 giant club (53, 21, D:8) 7 needles of sleeping Level 9 of the Dungeon (0, 0, D:9) a +3 ring mail (2, -1, D:9) a +0 flail (8, -8, D:9) a +0 hand axe a cursed +0 leather armour a +1 flail of venom (8, -7, D:9) a +0 dagger a +0 robe (9, -7, D:9) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour a +0 club (20, -9, D:9) a tomahawk (20, -8, D:9) a +0 short sword a +0 leather armour a +0 club 2 tomahawks a +0 leather armour a +0 hand axe a +0 short sword (20, 8, D:9) a +0 short sword (26, -14, D:9) 30 stones (34, -23, D:9) 32 stones (36, -24, D:9) 7 stones (43, -1, D:9) a +0 giant club a +0 giant club (52, 17, D:9) a +0 robe (53, -11, D:9) a +0 whip (54, 16, D:9) 25 bolts (59, -18, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, 7, D:10) a +0 giant club 2 throwing nets (9, -4, D:10) a +0 robe (12, 11, D:10) 11 sling bullets (14, 28, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (27, 5, D:10) a +0 dagger 4 tomahawks a +0 ring mail (28, 2, D:10) a tomahawk (28, 5, D:10) a cursed -2 trident a +0 ring mail (28, 6, D:10) a +0 trident a +0 ring mail (32, 42, D:10) 13 poisoned needles (35, 25, D:10) a +4 dagger a +0 robe (36, 25, D:10) a +0 hand axe (36, 26, D:10) a +0 hand axe of freezing (51, 9, D:10) 10 poisoned needles Level 11 of the Dungeon [Shop] Seul's Assorted Antiques a potion of might (80 gold) a scroll of fog (40 gold) a scroll of identify (40 gold) a +0 short sword (60 gold) a +0 mace (60 gold) a scroll of teleportation (60 gold) a cursed -1 falchion (2 gold) a +0 battleaxe (130 gold) a potion of heal wounds (100 gold) a +0 ring mail (80 gold) (0, 0, D:11) a +0 leather armour a +0 hand axe a +0 club (0, 1, D:11) a +0 robe a +0 dagger a +0 dagger of flaming a +0 robe (0, 2, D:11) a +0 club (2, 2, D:11) a cursed -2 giant club (20, 5, D:11) a +0 flail (23, 18, D:11) a +0 robe a +0 dagger (26, 30, D:11) a +0 club (35, 10, D:11) a +0 shortbow (36, 27, D:11) a +0 trident (37, 18, D:11) a +0 leather armour (38, -1, D:11) an uncursed ring of loudness (40, -3, D:11) a +0 longbow (42, 24, D:11) a +0 scale mail (still there?) a +0 short sword (still there?) (42, 25, D:11) a +0 chain mail (unseen) (42, 26, D:11) a +0 leather armour (unseen) (42, 37, D:11) a +0 dagger a +0 robe (42, 40, D:11) 13 stones (43, -5, D:11) a +0 giant spiked club (43, 24, D:11) a +0 short sword a +0 robe a +0 dagger (44, 20, D:11) 21 stones (44, 24, D:11) a +0 chain mail (unseen) (44, 25, D:11) a +0 flail a +0 leather armour a +0 club (50, 26, D:11) 19 sling bullets (50, 41, D:11) 12 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 whip (1, -11, D:12) a +0 great sword (5, -9, D:12) a +0 troll leather armour (10, -22, D:12) 15 stones (12, -5, D:12) a +3 ring mail of fire resistance a +0 battleaxe (15, -17, D:12) a +0 leather armour (18, -38, D:12) 22 stones (20, -27, D:12) a +0 dagger (21, -13, D:12) a +0 longbow (28, -8, D:12) a +0 quarterstaff (29, -25, D:12) a +0 cloak (29, -21, D:12) a +0 scale mail (31, -19, D:12) a +0 plate armour (33, -23, D:12) 16 stones (41, -30, D:12) a +0 hunting sling (46, -33, D:12) a +1 whip of electrocution Level 13 of the Dungeon (0, 9, D:13) a +0 leather armour (3, 9, D:13) +0 acid dragon scales (7, 1, D:13) 19 stones (9, 1, D:13) 2 scrolls of vulnerability (13, 13, D:13) a +0 war axe (13, 21, D:13) a +0 chain mail (22, -4, D:13) a +0 dagger a +0 leather armour (22, 21, D:13) a wand of random effects (34) (24, -1, D:13) a +0 leather armour a +0 flail (25, -1, D:13) a +0 leather armour a +4 flail a +0 robe a +0 dagger (26, -3, D:13) a +0 dagger (27, -2, D:13) a +0 war axe (29, 6, D:13) a -4 ring of evasion (29, 32, D:13) a +1 cloak (35, 9, D:13) 24 stones (41, 23, D:13) 10 bolts (49, 29, D:13) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Fedhas disapproves of the use of such an item. Level 14 of the Dungeon (0, 0, D:14) a +3 great sword a +0 leather armour (2, -24, D:14) a +0 giant club a +0 giant spiked club (3, -25, D:14) a +0 giant spiked club a +0 giant club (4, 20, D:14) a +0 hunting sling (14, -22, D:14) 14 stones (15, -26, D:14) 14 stones (18, -20, D:14) a +0 flail (18, -19, D:14) a +0 ring mail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 hand axe (25, 12, D:14) a +0 ring mail (36, -25, D:14) a +0 shortbow a +0 giant spiked club (36, 24, D:14) 25 sling bullets (36, 26, D:14) an uncursed staff of fire (37, -26, D:14) a +2 shortbow of flaming (37, -25, D:14) a +3 shortbow of freezing (37, -24, D:14) a +0 shortbow (38, -25, D:14) a +0 shortbow (38, 26, D:14) a +1 cloak (41, 10, D:14) 23 bolts (49, -12, D:14) 6 stones Level 15 of the Dungeon (0, 0, D:15) 2 large rocks (0, 2, D:15) a large rock (2, -7, D:15) a book of the Tempests (8, -11, D:15) a +1 scimitar of flaming (9, -13, D:15) a +0 mace of protection (9, -8, D:15) a cursed +0 shortbow (21, -20, D:15) a +0 leather armour a +0 ring mail a +0 shield of protection a +0 battleaxe a +1 long sword of slicing (22, -17, D:15) a +0 dire flail a +0 giant club (22, 4, D:15) an arrow (22, 5, D:15) 2 arrows (24, -6, D:15) a +0 robe (27, -19, D:15) a +0 giant spiked club a +0 giant club (27, -18, D:15) a +0 plate armour a +0 mace (28, -18, D:15) a +0 hunting sling a +0 chain mail a +0 club a +0 leather armour a +0 hand axe a +0 flail a +0 plate armour a +2 war axe (34, 7, D:15) 13 stones (35, 1, D:15) an arrow (36, 2, D:15) 8 arrows (37, 3, D:15) 5 arrows (44, -6, D:15) a +1 long sword of holy wrath the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -2 flail a +0 flail (0, 1, Orc:1) a +0 giant club (0, 2, Orc:1) a +0 chain mail a +0 mace a +0 chain mail a +0 long sword a +0 plate armour a +0 battleaxe a +0 robe a +0 giant spiked club (0, 3, Orc:1) a +0 robe a +0 dagger (0, 4, Orc:1) a +0 chain mail a +0 leather armour a +0 falchion (1, 1, Orc:1) a +0 robe a +0 dagger a cursed -3 hand axe (1, 4, Orc:1) a +0 ring mail a +0 flail (2, -28, Orc:1) a +0 plate armour a +0 halberd (2, 0, Orc:1) a +0 halberd (3, -29, Orc:1) a +0 robe a +0 dagger (3, -28, Orc:1) a +0 club (3, 17, Orc:1) Gamnaeze's Tome of Spatial Hexes Spells Type Level a - Confusing Touch Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Invisibility Hexes 6 (4, 4, Orc:1) a cursed +0 chain mail a +0 long sword (17, -14, Orc:1) a +0 robe a +0 dagger (18, -11, Orc:1) a cursed +0 short sword (19, -14, Orc:1) 3 tomahawks (19, -13, Orc:1) a tomahawk (19, -12, Orc:1) a +0 robe a +0 dagger (20, -12, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Funo Meh's Magic Scroll Shoppe 3 scrolls of teleportation (135 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of vulnerability (112 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of magic mapping (52 gold) a scroll of enchant weapon (112 gold) [Shop] Plog's Jewellery Emporium a cursed amulet of faith (444 gold) the ring "Semith" {*Drain MP+9 Str+3 Int+5 Dex+3} (889 gold) [ring of intelligence] It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (+3). It affects your magic capacity (+9). It causes draining when unequipped. an uncursed ring of stealth (210 gold) a +6 amulet of reflection (702 gold) a +2 ring of dexterity (90 gold) an uncursed ring of resist corrosion (240 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of stealth (210 gold) an uncursed ring of wizardry (360 gold) a +3 ring of intelligence (188 gold) the ring of Biug {Wiz Str+4} (544 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). a cursed ring of resist corrosion (204 gold) [Shop] Biwnea Upheo's Distillery a potion of curing (39 gold) 2 potions of lignification (78 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of agility (52 gold) a potion of cancellation (104 gold) a potion of magic (104 gold) [Shop] Jeiset's Armour Shop a +0 plate armour (253 gold) a +0 chain mail (49 gold) the cursed +0 gold dragon scales "Ylanuot" {rPois rF+ rC+ Stlth+} (954 gold) It protects you from fire. It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +0 chain mail (49 gold) a +1 pair of gloves (126 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Jeeck's Antique Weapon Emporium a +0 flail (122 gold) a +0 glaive (227 gold) a +0 dagger (70 gold) a +0 blowgun (87 gold) a +0 blowgun (87 gold) a +0 halberd (140 gold) a +0 morningstar (140 gold) a +0 battleaxe (227 gold) a +0 mace (105 gold) (0, 0, Orc:2) a +0 giant club (5, 9, Orc:2) a cursed +0 dagger (unseen) (7, 9, Orc:2) a +0 dagger (unseen) (12, 3, Orc:2) 3 tomahawks of returning a +0 flail (13, 3, Orc:2) a +0 club (20, -3, Orc:2) a +0 robe (unseen) (21, 11, Orc:2) a silver tomahawk (22, -10, Orc:2) a cursed +0 chain mail a +0 flail (22, 5, Orc:2) a +0 plate armour a +0 glaive (22, 6, Orc:2) 2 tomahawks (22, 8, Orc:2) a +0 leather armour a +0 short sword (22, 9, Orc:2) a +0 giant spiked club a +0 chain mail a +0 hand axe (22, 10, Orc:2) a silver tomahawk (23, 5, Orc:2) 2 tomahawks (23, 6, Orc:2) a large rock a +0 dire flail a cursed +0 plate armour a cursed -3 hand axe (23, 7, Orc:2) 3 large rocks (23, 9, Orc:2) a large rock (24, 4, Orc:2) a tomahawk (24, 5, Orc:2) a silver tomahawk (24, 6, Orc:2) a silver tomahawk (24, 8, Orc:2) a +0 robe (unseen) (25, -2, Orc:2) 2 steel tomahawks (25, 4, Orc:2) a tomahawk (27, -4, Orc:2) a +0 leather armour a +0 flail (27, -3, Orc:2) a steel tomahawk (28, -3, Orc:2) a +0 club (29, -8, Orc:2) a cursed +0 scale mail (unseen) (29, -7, Orc:2) a cursed +0 chain mail (unseen) (29, 5, Orc:2) a +0 hand axe (32, -6, Orc:2) 2 bolts (34, -9, Orc:2) a +0 trident (35, -13, Orc:2) a cursed +0 chain mail a +0 war axe a +0 flail (36, -13, Orc:2) a +0 chain mail a +0 short sword (36, -12, Orc:2) a +0 chain mail a +0 great sword of slicing (37, -13, Orc:2) a +0 plate armour a +0 dire flail a +0 arbalest a +2 robe of the Archmagi a +0 vampiric dagger 15 bolts (38, -13, Orc:2) a +2 robe of positive energy a +0 dagger a +0 plate armour a +0 great mace a +0 halberd a +0 scale mail a +0 dagger (39, -12, Orc:2) a +0 chain mail a +0 glaive (39, -10, Orc:2) a +0 hand axe (40, -14, Orc:2) a +0 robe (unseen) (40, -11, Orc:2) a +2 robe of fire resistance a cursed -1 dagger (40, 10, Orc:2) 2 large rocks (41, -10, Orc:2) a +0 scale mail a +0 dagger (43, 9, Orc:2) 40 gold pieces (unseen) (43, 10, Orc:2) a large rock (44, 9, Orc:2) 27 gold pieces (unseen) (44, 10, Orc:2) 24 gold pieces a +0 plate armour a +0 dire flail (46, 10, Orc:2) a large rock (47, -10, Orc:2) 12 gold pieces (47, 12, Orc:2) 21 gold pieces (48, 7, Orc:2) a +0 flail (57, 3, Orc:2) a +0 giant spiked club (65, 5, Orc:2) 2 scrolls of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 ring of strength (1, 36, Lair:1) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +3 leather armour of fire resistance (3, -9, Lair:1) a +0 mace (3, 34, Lair:1) a sling bullet (7, 6, Lair:1) 3 tomahawks (11, 6, Lair:1) a book of Changes (15, -1, Lair:1) 26 stones (16, 15, Lair:1) a +0 spear (26, -8, Lair:1) a +0 scale mail (37, 28, Lair:1) 10 poisoned needles (46, -12, Lair:1) a book of Changes Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (5, -4, Lair:2) the +2 mace of the Heavens {drain, +Inv rC- Str+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It lets you turn invisible. It makes you more stealthy. (15, -12, Lair:2) a +2 glaive of pain (23, -11, Lair:2) a +0 pair of gloves (31, 29, Lair:2) 14 stones (42, 13, Lair:2) 22 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 stones (5, 7, Lair:3) a +0 robe (6, 10, Lair:3) 10 stones (11, 4, Lair:3) 13 stones (14, -1, Lair:3) 14 stones (21, -2, Lair:3) the +2 leather armour "Qibiqipn" {*Corrode rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It may corrode you when you take damage. (23, -7, Lair:3) a +0 ring mail (23, 17, Lair:3) 16 bolts (25, -13, Lair:3) the +3 rapier "Kubawk" {distort, rElec rPois} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. (29, -10, Lair:3) 17 stones (34, -1, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (0, 21, Lair:4) 16 stones (7, 22, Lair:4) a +0 robe a +0 short sword (12, 16, Lair:4) a +0 robe a +0 trident (13, 15, Lair:4) a +0 halberd (23, 5, Lair:4) a +0 mace (26, -2, Lair:4) a +0 dire flail (26, 4, Lair:4) a +2 ring mail of fire resistance (29, -19, Lair:4) a +0 scale mail (37, 29, Lair:4) a +0 shield of fire resistance a +0 buckler (39, 13, Lair:4) a +0 pair of boots (50, 34, Lair:4) a +0 leather armour (51, 5, Lair:4) a +2 short sword of venom (62, -17, Lair:4) 15 stones (63, 24, Lair:4) 29 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (28, -19, Lair:5) a +0 scale mail (48, -12, Lair:5) a +0 mace (56, 12, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 morningstar (0, 36, Lair:6) a +0 quarterstaff (1, 37, Lair:6) an uncursed staff of conjuration (2, 37, Lair:6) a +0 hand crossbow (3, 23, Lair:6) a +0 ring mail (3, 38, Lair:6) a +3 plate armour of fire resistance (4, 40, Lair:6) 18 stones (6, -8, Lair:6) 27 stones (7, 19, Lair:6) 21 stones (9, 2, Lair:6) a book of Minor Magic (14, 22, Lair:6) a +0 short sword (16, 20, Lair:6) 22 stones (35, 3, Lair:6) a +0 scale mail (37, 1, Lair:6) 15 stones (39, 13, Lair:6) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 halberd (0, 19, Swamp:1) a +2 scale mail of magic resistance (1, 3, Swamp:1) 16 bolts (13, 22, Swamp:1) a +0 war axe (15, 10, Swamp:1) 29 stones (16, 4, Swamp:1) 20 stones (26, -14, Swamp:1) a scroll of blinking (27, -17, Swamp:1) a scroll of torment (29, 7, Swamp:1) a scroll of torment (33, 5, Swamp:1) 17 stones (50, 16, Swamp:1) a +0 morningstar (52, 7, Swamp:1) the cursed +0 spear of the Enchanted Forest {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. Level 2 of the Swamp (0, 0, Swamp:2) a +0 short sword (1, 19, Swamp:2) an uncursed ring of fire (7, 5, Swamp:2) a +0 buckler (8, 40, Swamp:2) a scroll of noise (23, -1, Swamp:2) a cursed -3 mace (24, 6, Swamp:2) a scroll of noise (26, 30, Swamp:2) a +0 plate armour (27, 13, Swamp:2) a book of Beasts (34, 2, Swamp:2) a +0 dagger (38, 13, Swamp:2) 5 stones (39, 14, Swamp:2) a stone (40, 15, Swamp:2) 3 stones a scroll of brand weapon a scroll of random uselessness (43, 18, Swamp:2) 12 stones a +2 vampiric spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 plate armour (4, -9, Swamp:3) 18 bolts (12, -14, Swamp:3) a sack of spiders (13, -34, Swamp:3) a scroll of torment (14, -27, Swamp:3) 25 stones (15, -3, Swamp:3) a +0 robe (17, 11, Swamp:3) the cursed +1 leather armour of Bad Feelings {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (18, -33, Swamp:3) a +4 great sword (19, -6, Swamp:3) +0 swamp dragon scales (23, 0, Swamp:3) a +0 spear (27, -13, Swamp:3) +0 swamp dragon scales (27, -8, Swamp:3) 26 stones (31, -15, Swamp:3) a cursed +0 robe a +0 quarterstaff (36, -8, Swamp:3) a +0 rapier (40, -11, Swamp:3) a potion of heal wounds (43, -9, Swamp:3) 2 potions of curing Level 4 of the Swamp (27, -16, Swamp:4) 11 gold pieces