microfolk Level 1 of the Dungeon (0, 0, D:1) 12 arrows (10, 0, D:1) a +0 club (23, -8, D:1) 19 arrows (29, -36, D:1) a +0 whip (31, -5, D:1) 25 arrows (43, -10, D:1) a +0 club Level 2 of the Dungeon (3, -25, D:2) a +0 club (12, -18, D:2) a +0 dagger (15, -10, D:2) a cursed +0 robe (38, 10, D:2) a +0 ring mail (40, -16, D:2) a cursed -1 short sword (40, -11, D:2) a +0 robe (41, 7, D:2) a +0 spear (41, 9, D:2) a +0 mace (43, 7, D:2) a +0 hand axe (43, 9, D:2) a +0 falchion (47, -27, D:2) 18 poisoned needles Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet "Vastagoth" {rC++ MR-} (2480 gold) It greatly protects you from cold. It affects your resistance to hostile enchantments. the +8 ring mail "Juakhyv" {rCorr} (5660 gold) It protects you from acid and corrosion. the cursed +3 short sword "Unwowk" {drain, *Contam rF+ Dex+2} (3000 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from fire. It causes magical contamination when unequipped. It has a curse placed upon it. the +6 dagger of Dominance {antimagic, rPois rC+ Str-3 Dex+7} (6260 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your dexterity (+7). It protects you from cold. It protects you from poison. (0, 0, D:3) a +0 whip (2, 0, D:3) a +0 ring mail (5, -7, D:3) a +0 whip (14, -13, D:3) a +0 robe (14, 22, D:3) 4 exploding tomahawks (21, 20, D:3) a +0 club (28, -3, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, -7, D:4) a cursed -2 hand axe (5, 12, D:4) a +0 club a +0 ring mail