microfolk Level 1 of the Dungeon (0, 0, D:1) 21 bolts (11, 19, D:1) a +0 club (21, 8, D:1) 22 bolts (23, 33, D:1) a +0 whip (32, 2, D:1) a +0 short sword (38, 10, D:1) a +0 whip (44, 37, D:1) a +0 club (46, 32, D:1) a +0 short sword (48, 22, D:1) a +0 dagger (48, 37, D:1) a +0 short sword (52, 22, D:1) a +0 robe (55, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 2, D:2) a +0 short sword (14, 0, D:2) a +0 dagger (18, 6, D:2) a +0 mace a +0 scale mail (19, 4, D:2) a +0 leather armour (20, 10, D:2) a +0 helmet (26, 40, D:2) a potion of degeneration (27, -5, D:2) a +0 morningstar (30, 38, D:2) a +0 leather armour Level 3 of the Dungeon (7, 10, D:3) a +0 club (13, -21, D:3) a tomahawk (14, -19, D:3) a tomahawk (21, -19, D:3) a tomahawk (24, -12, D:3) a +0 club a +0 club a +0 club (24, -11, D:3) a +0 club a +0 club (25, -11, D:3) a +0 club a +0 club a +0 hunting sling (25, -9, D:3) a +0 robe a +1 helmet a +0 spear (27, -10, D:3) a +0 club (37, 1, D:3) a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 13, D:4) 22 sling bullets (6, 15, D:4) a +0 club (10, 2, D:4) a +0 robe (21, -33, D:4) a +0 arbalest (24, -29, D:4) a +0 flail (25, -31, D:4) 18 sling bullets (28, 5, D:4) a +0 club (41, -27, D:4) a +0 rapier (48, -15, D:4) a +0 dagger a +0 robe (49, -27, D:4) a +0 rapier a +0 robe (50, -27, D:4) a +0 robe a +2 dagger of venom (55, -15, D:4) 15 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a tomahawk (5, 0, D:5) a tomahawk (6, 0, D:5) a +1 dagger of speed a +0 hand axe (7, -3, D:5) a +0 dagger (7, 0, D:5) a +0 club a tomahawk (11, -8, D:5) 30 bolts (35, 7, D:5) a +0 leather armour (37, 10, D:5) a tomahawk (38, 11, D:5) a tomahawk (39, 4, D:5) a +0 robe a +0 dagger (39, 9, D:5) a tomahawk (40, 8, D:5) a +0 morningstar (40, 9, D:5) a tomahawk (41, -6, D:5) a +0 robe (45, 20, D:5) a +0 robe a +0 dagger (46, 1, D:5) a +0 short sword (50, -3, D:5) a +0 leather armour a +2 hand axe of chopping (52, -12, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of pain a cursed -3 short sword a +0 dagger (3, 2, D:6) a +5 scimitar a +0 robe (4, 2, D:6) a cursed +4 dagger a cursed +0 robe a +0 trident a +0 robe (8, 3, D:6) a +0 halberd a +0 robe (9, 3, D:6) a +5 mace a +2 robe of the Archmagi (12, 9, D:6) a +0 ring mail (16, 24, D:6) a +0 ring mail (20, -14, D:6) a +0 leather armour (25, -18, D:6) 2 curare-tipped needles (25, -8, D:6) a +0 flail (34, 19, D:6) a +0 dagger (34, 20, D:6) a +0 short sword (35, 9, D:6) a +0 robe a +0 dagger (35, 23, D:6) 2 curare-tipped needles (36, -15, D:6) 20 sling bullets (37, 11, D:6) a +0 dagger of electrocution a +0 robe (38, 3, D:6) a +0 robe (41, -8, D:6) a +0 hunting sling (48, -23, D:6) a +0 mace (49, -23, D:6) a +0 dagger a +0 robe (56, -19, D:6) a +0 club Level 7 of the Dungeon (1, -17, D:7) a +0 flail (14, -22, D:7) a +0 whip a +0 halberd (18, -25, D:7) a +0 flail (27, -7, D:7) an uncursed ring of loudness (30, -25, D:7) a +0 giant club (30, 14, D:7) a +0 leather armour (45, -27, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a cursed +0 chain mail (5, 0, D:8) a book of Air (7, 0, D:8) 14 poisoned needles a +0 blowgun (7, 1, D:8) a +0 dagger a +0 dagger a +0 dagger a +0 whip (11, 7, D:8) 16 poisoned needles (14, 33, D:8) a +0 ring mail (15, -24, D:8) a +0 club a +0 flail (16, -24, D:8) a +0 flail (17, -24, D:8) a +0 spear (17, -22, D:8) a +0 giant spiked club (18, -21, D:8) a poisoned needle (18, 2, D:8) a +0 robe a +3 short sword (18, 9, D:8) a +0 mace (18, 10, D:8) a +0 scale mail (19, -21, D:8) 2 poisoned needles (19, 17, D:8) a +0 hand axe a +0 hand axe (19, 18, D:8) a +0 hand axe (19, 19, D:8) a +0 hand axe (20, -21, D:8) a poisoned needle a +0 club (20, 0, D:8) a +0 robe a +0 spear (20, 20, D:8) a -2 ring of evasion (21, -22, D:8) a cursed +0 blowgun (21, -20, D:8) a +0 blowgun 6 poisoned needles (23, -5, D:8) a +0 flail a +0 robe (25, -4, D:8) a +4 morningstar of freezing a +0 robe (26, 10, D:8) a +0 falchion of slicing (38, 6, D:8) a +0 giant club a +0 giant club (39, -3, D:8) a +0 dagger a cursed +0 robe (40, -3, D:8) a +1 vampiric short sword a +0 plate armour a +0 short sword a +0 club a +0 leather armour (43, 8, D:8) a +0 robe a +3 war axe of freezing (43, 9, D:8) a +0 robe a cursed +0 mace (45, 2, D:8) a +0 robe a +3 flail (47, 8, D:8) a +0 falchion a +0 shortbow (48, 1, D:8) 2 tomahawks a +0 robe a +0 dagger (49, 0, D:8) a tomahawk (50, -1, D:8) a cursed -1 short sword (50, 0, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (0, 8, D:9) 25 sling bullets (3, 21, D:9) a +0 hand crossbow (24, 11, D:9) a +0 giant club a +0 giant club (31, 38, D:9) a large rock (32, 38, D:9) a large rock (33, 34, D:9) a +0 giant club a +0 giant club (34, 32, D:9) a +0 broad axe a +0 leather armour (34, 36, D:9) a large rock (37, 15, D:9) an uncursed staff of power an uncursed staff of fire (38, 16, D:9) the Handbook of Bewitching Stones Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Cause Fear Hexes 4 e - Bolt of Magma Conjuration/Fire/Earth 5 (39, 15, D:9) a +0 dagger (39, 27, D:9) a +0 troll leather armour (46, 30, D:9) a +0 giant spiked club a +0 giant club (50, 23, D:9) a +0 whip (51, 27, D:9) a +0 morningstar an uncursed staff of cold (52, 26, D:9) a +0 troll leather armour a +0 giant club (52, 33, D:9) a large rock a +0 shortbow a +4 whip of flaming a +1 robe of magic resistance (52, 36, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a kobold corpse (skeletalised by now) (1, -1, D:10) a +0 dagger a kobold corpse (skeletalised by now) (1, 0, D:10) a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, -1, D:10) a +0 club (3, -1, D:10) a +0 whip a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, -26, D:10) a +0 dagger a +0 ring mail (12, -22, D:10) a tomahawk (12, -21, D:10) a tomahawk (12, -20, D:10) a +0 falchion (13, -20, D:10) 2 tomahawks (13, -19, D:10) a +0 dagger a +0 ring mail (14, -22, D:10) a +0 dagger a +0 robe (15, -18, D:10) a tomahawk (18, -13, D:10) a +0 battleaxe (27, -14, D:10) 4 javelins (35, -9, D:10) a +0 flail a +0 leather armour (36, 3, D:10) a +0 club a +0 leather armour a potion of degeneration (37, -2, D:10) a +0 halberd a +0 robe (37, 6, D:10) a +0 robe (43, -14, D:10) a +0 whip (46, -16, D:10) the +4 leather armour "Wozon" {+Fly rElec rC++ Stlth+} It greatly protects you from cold. It insulates you from electricity. It lets you fly. It makes you more stealthy. Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -7, D:11) a +0 battleaxe a +0 chain mail (3, -16, D:11) a ration (8, 5, D:11) a ration (11, 3, D:11) a scroll of identify (11, 4, D:11) a potion of magic (12, 3, D:11) a potion of ambrosia (12, 4, D:11) a potion of magic (13, -9, D:11) a scroll of enchant weapon Level 12 of the Dungeon (0, 0, D:12) a +0 robe (13, 4, D:12) 26 stones (15, 9, D:12) a scroll of teleportation (19, 11, D:12) a potion of agility (21, 4, D:12) a +1 hand axe of freezing (unseen) the Ecumenical Temple