microfolk Level 1 of the Dungeon (0, 0, D:1) 19 arrows (12, 3, D:1) a +0 club (12, 15, D:1) a cursed -3 mace (30, 4, D:1) 17 poisoned needles (35, -7, D:1) 20 poisoned needles (37, -10, D:1) a +0 hand axe (37, -6, D:1) a +0 leather armour (44, -15, D:1) a +0 robe (48, -14, D:1) 23 sling bullets (70, 23, D:1) a cursed -1 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -3, D:2) a +0 helmet (5, 25, D:2) a +0 hunting sling (8, -8, D:2) a +0 robe (8, 24, D:2) a cursed -3 short sword (13, -3, D:2) a +0 shortbow (30, 17, D:2) a +0 club (30, 18, D:2) a +0 club (31, 10, D:2) a +0 club (38, 18, D:2) 26 arrows (40, -2, D:2) a +0 leather armour (40, 10, D:2) a +0 shield (49, -8, D:2) a +0 club a +0 flail a cursed -2 club Level 3 of the Dungeon (12, 13, D:3) 11 sling bullets (15, 12, D:3) a cursed +0 dagger (18, 3, D:3) a +0 dagger (24, 1, D:3) a +0 robe (27, 3, D:3) a +0 club (29, 6, D:3) a +0 short sword (32, -2, D:3) a +0 hand axe (34, -3, D:3) a +0 whip (35, 8, D:3) a +3 flail (43, -11, D:3) a +0 chain mail (47, 28, D:3) a +0 dagger (48, 25, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a cursed +0 club (16, 25, D:4) a potion of degeneration (17, 5, D:4) a +0 flail (27, 5, D:4) a ration (27, 9, D:4) a +0 long sword (37, 28, D:4) a +0 dagger (41, 2, D:4) a +0 club (43, 1, D:4) 17 gold pieces (45, 30, D:4) 16 bolts (49, 26, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -3, D:5) a +0 scale mail (2, 4, D:5) a +6 flail of protection a +0 leather armour a potion of degeneration (4, -10, D:5) a +0 robe (6, 20, D:5) 16 bolts (7, 19, D:5) 16 arrows (8, -6, D:5) a +1 ring mail of positive energy (8, 22, D:5) a +2 pair of boots of flying (10, 13, D:5) a potion of degeneration (20, 3, D:5) a +2 pair of boots of running (21, 13, D:5) 16 arrows a +0 shortbow (23, 11, D:5) 15 arrows (35, 28, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (4, 0, D:6) a +0 spear (5, 7, D:6) 4 needles of sleeping (5, 17, D:6) a +0 quarterstaff (7, 5, D:6) 23 arrows (9, 20, D:6) 27 arrows (12, 9, D:6) a +0 plate armour a +0 glaive (13, 8, D:6) a +0 club (13, 10, D:6) a +0 robe a cursed -1 dagger (23, 26, D:6) a +0 long sword (34, 30, D:6) a +0 mace (39, 28, D:6) a cursed -3 club (41, 31, D:6) a +0 club of chaos (44, 35, D:6) a +1 spear of chaos (45, 36, D:6) a +0 flail Level 7 of the Dungeon [Shop] Kaluhati's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:7) a +2 whip of flaming a +0 robe (5, 16, D:7) a +0 hand axe a +0 hand axe a +1 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -8, D:7) a +0 animal skin (11, 12, D:7) a potion of degeneration (17, 6, D:7) a cursed -3 flail (21, -5, D:7) a +0 scale mail (24, -7, D:7) a +0 dagger a +0 robe (24, -5, D:7) a +0 hand axe a +0 chain mail a +0 giant spiked club (24, -4, D:7) a +0 club a +1 whip of electrocution a +0 ring mail of cold resistance (24, -3, D:7) a +1 dagger of draining a +0 robe (35, 2, D:7) 9 bolts (38, 15, D:7) a +0 dagger (38, 27, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 chain mail a +0 scimitar a +0 chain mail (0, 1, D:8) a +0 chain mail (0, 17, D:8) a +0 dagger a +0 robe (9, -31, D:8) a +0 halberd (9, -29, D:8) a +0 giant club (9, 3, D:8) a +0 robe (10, 3, D:8) a +0 whip (11, 3, D:8) a +0 whip (12, 2, D:8) a +0 spear a +0 ring mail a +0 buckler a +0 halberd (12, 3, D:8) a +0 flail a +0 spear (14, -2, D:8) a +0 dagger a +0 robe (14, 0, D:8) a +0 club (15, -2, D:8) a +0 flail a +0 chain mail (15, -1, D:8) a +0 whip (15, 5, D:8) a +0 whip (17, -4, D:8) an arrow (18, -4, D:8) an arrow (19, -5, D:8) an arrow (21, -6, D:8) 24 arrows a +0 shortbow (29, -4, D:8) a +0 chain mail (32, -3, D:8) a +0 falchion (38, -31, D:8) a +0 halberd (44, -23, D:8) a +0 dagger (48, -8, D:8) 2 scrolls of noise (51, -12, D:8) a +0 short sword a +0 blowgun 5 poisoned needles a +0 club (52, -12, D:8) a poisoned needle (54, -24, D:8) 7 bolts (still there?) 11 bolts (still there?) 17 bolts (still there?) (61, 2, D:8) a +4 ring mail a +0 falchion (61, 3, D:8) a +0 hand axe (61, 4, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Engas's Gadget Shop a wand of acid (11) (420 gold) a wand of disintegration (8) (168 gold) a wand of paralysis (13) (210 gold) a lightning rod (4/4) (560 gold) a phial of floods (inert) (560 gold) a wand of enslavement (6) (112 gold) a lightning rod (4/4) (560 gold) a crystal ball of energy (280 gold) a wand of disintegration (12) (224 gold) a phantom mirror (420 gold) a crystal ball of energy (280 gold) (0, 0, D:9) an arrow (1, 1, D:9) a +0 shortbow 8 arrows (5, 1, D:9) an arrow (8, 5, D:9) 15 sling bullets (10, 2, D:9) a +0 helmet (11, 5, D:9) a +0 pair of gloves (21, -7, D:9) a potion of degeneration (26, 3, D:9) 26 bolts (29, -32, D:9) a +0 chain mail (32, -6, D:9) a +0 plate armour (40, -13, D:9) a -2 cloak a +1 dagger of draining (50, 4, D:9) a +1 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (18, 42, D:10) 2 arrows (19, 24, D:10) 28 arrows (20, 43, D:10) an arrow (21, 45, D:10) a +0 helmet (22, 44, D:10) a +0 shortbow 8 arrows (34, 30, D:10) a +0 ring mail (37, 25, D:10) 16 arrows (43, 15, D:10) a +0 flail (55, 7, D:10) a +0 giant club a +0 giant club (56, 25, D:10) a +0 hunting sling of velocity Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of rage (3, 10, D:11) the cursed +1 leather armour of the Hidden Vale {rC+ rCorr Str-2 Int+2} It affects your strength (-2). It affects your intelligence (+2). It protects you from cold. It protects you from acid and corrosion. It has a curse placed upon it. (14, -24, D:11) a +0 leather armour (28, -24, D:11) a +1 flail of venom a +0 ring mail (29, -12, D:11) a +0 ring mail (33, 2, D:11) a +0 rapier a +0 leather armour (41, -27, D:11) a +0 spear (47, 26, D:11) a +0 dagger (52, 21, D:11) a book of Minor Magic (52, 22, D:11) a book of Debilitation (64, 23, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Viogiw's Antique Weapon Boutique a +0 quarterstaff of protection (142 gold) a +0 short sword (63 gold) the cursed +3 mace of the Fulmar {crush, +Fly rC+ Int+2} (772 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It lets you fly. It has a curse placed upon it. a +0 quarterstaff (84 gold) a +0 rapier (84 gold) (0, 0, D:12) an uncursed amulet of harm (40, 32, D:12) 7 arrows (41, 32, D:12) 3 arrows (43, 33, D:12) an arrow Level 13 of the Dungeon [Shop] Pookhomauxt's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of fog (22 gold) a scroll of vulnerability (82 gold) a scroll of remove curse (33 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) 2 scrolls of identify (44 gold) (0, 0, D:13) a scroll of immolation (10, -7, D:13) 18 gold pieces (13, -2, D:13) 26 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Zirro's Antique Armour Boutique a +2 scale mail of cold resistance (588 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +2 scale mail of fire resistance (588 gold) a +0 chain mail (126 gold) the +4 scale mail of Horgh {rF+ Str+4} (1299 gold) It affects your strength (+4). It protects you from fire. a +0 chain mail (126 gold) a cursed +0 leather armour (2 gold) a +0 chain mail (126 gold) (37, -32, Orc:2) a cursed +0 dagger a +0 robe (51, -33, Orc:2) a +0 halberd a +0 plate armour a +0 dagger a +0 chain mail (52, -34, Orc:2) a +0 dagger a +0 robe (53, -34, Orc:2) a +0 dagger a +2 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 bolts (13, -33, Lair:1) 32 bolts (16, 1, Lair:1) a cursed -3 quarterstaff (33, -56, Lair:1) a +0 rapier (35, -18, Lair:1) a +0 scale mail (36, -33, Lair:1) 3 curare-tipped needles (43, -55, Lair:1) a +0 halberd (65, -42, Lair:1) a cursed +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 javelins (23, 16, Lair:2) 8 arrows (27, 18, Lair:2) a +0 flail (56, 0, Lair:2) a +0 spear (65, -5, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of torment a scroll of vulnerability (11, 24, Lair:3) a +0 broad axe (13, 40, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (4, 1, Lair:4) 27 arrows (37, 2, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a stone (4, -1, Lair:5) an uncursed staff of energy (18, 11, Lair:5) 16 arrows Level 6 of the Lair of Beasts (20, 20, Lair:6) a stone Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 ring mail of the Bard {-Cast rCorr Str+7} It affects your strength (+7). It prevents spellcasting. It protects you from acid and corrosion. (8, -2, Slime:5) the +7 flail "Seisop" {protect, rF++ rC+} It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. It protects you from cold. (8, 1, Slime:5) the cursed +1 hunting sling "Pyxes" {velocity, MR+ Int+7} Any stone fired from it inflicts extra damage. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It has a curse placed upon it. (8, 10, Slime:5) the +6 arbalest "Damnation" {damnation} (9, 0, Slime:5) the +3 morningstar of the Whelk {crush, *Drain +Rage rElec Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It lets you go berserk. It causes draining when unequipped. (10, 1, Slime:5) the +9 great sword of Plunder {speed, *Noise +Blink +Inv rPois} Attacks with this weapon are significantly faster. It protects you from poison. It lets you turn invisible. It lets you blink. It may make noises in combat. (10, 10, Slime:5) the +8 plate armour "Kadghu" {rPois} It protects you from poison.