microfolk Level 1 of the Dungeon (0, 0, D:1) 18 arrows (1, 14, D:1) a +0 robe (32, 13, D:1) 14 arrows (33, 21, D:1) a +0 short sword (34, 8, D:1) a +0 whip (34, 10, D:1) 16 arrows (34, 34, D:1) a +0 hand axe (38, 12, D:1) a +0 club (38, 13, D:1) a +0 club (41, 30, D:1) a +0 club Level 2 of the Dungeon (3, 23, D:2) a +0 dagger a cursed -3 flail (4, 23, D:2) a +0 club (4, 43, D:2) a +0 ring mail (5, 27, D:2) a +0 club (24, 27, D:2) a +0 club (26, -10, D:2) a +0 flail (32, -1, D:2) a +0 halberd (33, -1, D:2) a +0 halberd (37, 13, D:2) a +0 short sword (46, 46, D:2) a +0 scythe a +0 robe (47, -9, D:2) a +0 dagger (61, -11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 47, D:3) a +0 short sword a +0 chain mail (26, -10, D:3) a +0 leather armour (30, 41, D:3) Sif Muna's Grimoire of Transformation Spells Type Level a - Beastly Appendage Transmutation 1 (37, 10, D:3) 16 bolts (42, -12, D:3) a +0 club (43, 44, D:3) a +0 spear (48, -9, D:3) a +0 longbow (49, 48, D:3) 26 sling bullets (51, 24, D:3) a +0 spear (52, 45, D:3) 13 arrows (58, -11, D:3) a +0 trident (60, 30, D:3) a +0 trident Level 4 of the Dungeon [Shop] Toptej's Book Shoppe a book of Necromancy (300 gold) a manual of Fighting (1104 gold) a book of Minor Magic (200 gold) a book of Air (350 gold) a book of Spatial Translocations (650 gold) a book of Geomancy (350 gold) a book of Debilitation (400 gold) a book of Changes (250 gold) a manual of Armour (1104 gold) a book of Geomancy (350 gold) (0, 0, D:4) a +0 chain mail (7, -30, D:4) a cursed -1 dagger (10, -12, D:4) a -2 morningstar a -2 long sword a -3 short sword a -1 executioner's axe (11, -19, D:4) a +0 plate armour (11, -14, D:4) a -2 mace (14, -24, D:4) a +0 hand axe (15, -25, D:4) a +0 trident (15, -24, D:4) a +0 trident (19, -6, D:4) a +0 mace (26, -35, D:4) a +0 giant club a +0 whip a +0 club (30, -34, D:4) a +0 hunting sling (32, 7, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 hand axe (1, 1, D:5) a +2 war axe of electrocution (2, 0, D:5) a +0 mace a +0 scale mail a +0 war axe a +0 whip a +0 dagger a +0 hand axe (3, -1, D:5) a +0 club a +0 ring mail (7, -24, D:5) a +2 buckler (25, 7, D:5) an uncursed amulet of inaccuracy (28, -25, D:5) a +0 hand axe (43, 11, D:5) a book of Cantrips (43, 22, D:5) a cursed +0 centaur barding (53, 13, D:5) a +0 whip (55, 10, D:5) a +0 robe (57, -30, D:5) a +0 quarterstaff (59, -19, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +2 flail of protection a +0 ring mail (5, 9, D:6) a +0 spear (5, 10, D:6) a cursed +0 flail (6, 9, D:6) a +0 club (9, -17, D:6) an arrow (10, -17, D:6) an arrow (10, 7, D:6) a +0 rapier (11, -17, D:6) an arrow (11, -16, D:6) an arrow (13, -15, D:6) an arrow (14, -40, D:6) 15 sling bullets (16, 8, D:6) a +0 leather armour (17, 16, D:6) 9 bolts (18, -13, D:6) a +0 shortbow 16 arrows (19, -15, D:6) a +0 robe a +5 falchion of freezing (25, -13, D:6) an arrow (25, 2, D:6) a +5 halberd of freezing a +0 robe (28, 2, D:6) a +0 robe a +2 falchion (38, -36, D:6) a +0 ring mail (52, 13, D:6) a +0 giant club (57, -4, D:6) a cursed +0 trident a +0 robe (60, -40, D:6) 10 arrows Level 7 of the Dungeon (0, 0, D:7) 18 bolts (8, 2, D:7) a +0 shortbow (10, 9, D:7) the +1 leather armour "Inwukkou" {Regen+} It increases your rate of regeneration. (12, 6, D:7) a +0 club (12, 11, D:7) a +0 scale mail (19, 9, D:7) a +0 scale mail (21, 15, D:7) a +0 robe (41, -11, D:7) a +0 shortbow (42, -12, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (2, 4, D:8) a cursed -1 giant spiked club (2, 7, D:8) an uncursed staff of cold (4, -36, D:8) a +0 hand axe (4, -35, D:8) a +0 dagger a +0 chain mail (13, 6, D:8) a +0 chain mail (21, -12, D:8) a +0 scale mail (27, -21, D:8) the Incunabulum of Ashen Conjuration Spells Type Level a - Petrify Transmutation/Earth 4 b - Venom Bolt Conjuration/Poison 5 c - Lee's Rapid Deconstruction Earth 5 d - Bolt of Cold Conjuration/Ice 6 (28, -22, D:8) an uncursed amulet of harm a +0 dagger (31, -25, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (31, -23, D:8) a +1 vampiric broad axe (31, -19, D:8) the cursed +0 ring mail of Benevolence {+Blink +Fly rPois Dex-5} It affects your dexterity (-5). It protects you from poison. It lets you fly. It lets you blink. It has a curse placed upon it. (34, -17, D:8) a cursed -2 war axe a +0 arbalest a +0 scale mail (34, -13, D:8) a +0 falchion (34, -9, D:8) 19 arrows (39, -31, D:8) a +0 shortbow (39, -23, D:8) a +0 robe a +0 dagger (39, -22, D:8) a +0 shortbow (41, -36, D:8) a +0 hand axe (43, -36, D:8) a +0 club (45, -48, D:8) a +0 morningstar a +0 dagger a cursed +0 robe (46, -39, D:8) a +0 dagger a +0 leather armour of cold resistance (46, -15, D:8) a +0 giant club (47, -39, D:8) a +2 dagger of venom a +0 robe (56, -13, D:8) a +0 club (57, -3, D:8) 18 arrows a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (0, 30, D:9) a sling bullet (3, 28, D:9) a sling bullet (5, 27, D:9) a sling bullet (23, 32, D:9) a +0 lajatang (26, 19, D:9) a +0 ring mail (31, 42, D:9) a +0 ring mail (31, 52, D:9) a +0 club (41, 49, D:9) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger of speed a +0 robe a +0 dagger (2, 0, D:11) a +0 flail (9, -13, D:11) a +0 chain mail (9, -10, D:11) a +0 helmet (11, -14, D:11) 15 arrows Level 12 of the Dungeon [Shop] Xecadac's Jewellery Shoppe an uncursed ring of wizardry (420 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of flight (245 gold) a +2 ring of dexterity (105 gold) an uncursed amulet of faith (560 gold) a +4 ring of dexterity (378 gold) an uncursed amulet of faith (560 gold) a cursed ring of loudness (63 gold) an uncursed ring of protection from magic (350 gold) a cursed ring of teleportation (63 gold) an uncursed amulet of the gourmand (420 gold) a cursed ring of teleportation (63 gold) a +3 ring of evasion (294 gold) an uncursed ring of protection from fire (350 gold) (0, 0, D:12) a +0 leather armour (2, 4, D:12) a +0 leather armour a potion of degeneration (10, 1, D:12) a +0 hand axe a +6 halberd of protection a +0 chain mail (11, 3, D:12) a +0 hand axe (15, 1, D:12) a +0 short sword (21, 16, D:12) a +0 mace (25, 21, D:12) a potion of degeneration (25, 22, D:12) a potion of degeneration (25, 23, D:12) a potion of degeneration (31, 13, D:12) a +0 robe a +2 war axe (32, 21, D:12) a +0 scimitar (34, 39, D:12) 4 arrows (34, 40, D:12) a +5 falchion a +0 robe 2 arrows (34, 41, D:12) a +0 shortbow 7 arrows (35, 40, D:12) a +2 battleaxe a cursed -3 blowgun a +0 robe (36, 21, D:12) a +0 short sword (40, 4, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour (unseen) Level 2 of the Orcish Mines [Shop] Naahin's Gadget Shop a wand of flame (36) (209 gold) a wand of paralysis (24) (286 gold) a box of beasts (220 gold) a phantom mirror (330 gold) a wand of flame (29) (170 gold) a wand of enslavement (10) (132 gold) a wand of paralysis (14) (176 gold) a wand of clouds (7) (363 gold) a fan of gales (440 gold) a wand of iceblast (8) (132 gold) a wand of iceblast (7) (121 gold) a fan of gales (440 gold) a box of beasts (220 gold) a sack of spiders (220 gold) [Shop] Xuyfyll's Weapon Boutique a +2 dagger of electrocution (221 gold) a +0 trident of venom (80 gold) a +0 hand axe (39 gold) the +4 war axe of Glory {flame, +Rage SInv} (533 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. It lets you go berserk. a +0 hand crossbow (45 gold) a +0 whip (32 gold) a +9 giant club (633 gold) a +0 hand crossbow (45 gold) a +0 whip (32 gold) the +6 hand axe of Retyal Ykuo {chop, +Rage rC+ Str-2} (621 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from cold. It lets you go berserk. a +0 dagger (26 gold) [Shop] Feorrem's Armour Shoppe a +0 plate armour (299 gold) a +1 pair of gloves (149 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +2 pair of gloves of strength (279 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +4 scale mail of fire resistance (403 gold) a +1 chain mail of cold resistance (214 gold) [Shop] Toraesm's Book Shop a book of Debilitation (600 gold) a book of Spatial Translocations (975 gold) a book of Death (1050 gold) a book of Power (675 gold) a book of Debilitation (600 gold) a manual of Bows (1656 gold) the Guide on Nocuous Earth (1312 gold) Spells Type Level a - Venom Bolt Conjuration/Poison 5 b - Statue Form Transmutation/Earth 6 a book of Changes (375 gold) a book of the Tempests (1050 gold) (0, 0, Orc:2) a book of Frost the Grimoire of Heat and Curses Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Inner Flame Hexes/Fire 3 f - Fulminant Prism Conjuration/Hexes 4 (10, -10, Orc:2) 19 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, -4, Lair:2) a wolf spider corpse (19, 30, Lair:2) a +0 dagger (30, 18, Lair:2) a +0 scale mail (50, 22, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (9, -12, Lair:3) a +0 rapier (27, -31, Lair:3) a +0 dagger (28, -17, Lair:3) a +0 whip (41, -30, Lair:3) a +0 scale mail (49, -32, Lair:3) a +0 arbalest (57, -43, Lair:3) 17 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 robe of fire resistance Level 5 of the Lair of Beasts (50, -1, Lair:5) an uncursed ring of resist corrosion Level 6 of the Lair of Beasts (25, 19, Lair:6) 16 sling bullets (27, 6, Lair:6) 2 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a tarantella corpse (0, 1, Spider:1) a redback corpse (0, 14, Spider:1) 25 stones (6, -11, Spider:1) 19 gold pieces (9, -6, Spider:1) 15 gold pieces (15, -6, Spider:1) a scroll of identify Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 scimitar of Destiny {freeze, +Inv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It makes you more stealthy. (9, 2, Slime:5) the +11 plate armour of Wunoi {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5).