microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -4, D:1) 4 large rocks (4, -13, D:1) a +0 club (9, -4, D:1) a +0 robe (31, -34, D:1) a +0 club (38, -30, D:1) a +0 club (38, 13, D:1) a +0 club (52, 10, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 25, D:2) a +0 ring mail (14, 6, D:2) a +0 dagger (16, 3, D:2) a +0 club (18, 46, D:2) a +0 mace (26, 35, D:2) a +0 club (31, 46, D:2) 18 arrows (35, 15, D:2) a +0 club (36, 2, D:2) a +0 ring mail (40, 2, D:2) 2 potions of degeneration (44, 23, D:2) a +0 dagger (44, 24, D:2) a +0 animal skin a +0 whip (46, 29, D:2) a +0 club (47, 17, D:2) a +0 club (48, 18, D:2) a +0 club (49, 32, D:2) a cursed -2 club (50, 19, D:2) a +0 club (50, 32, D:2) a +0 club (55, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 16, D:3) a +0 dagger a +0 robe a cursed -1 shield (3, 16, D:3) a +0 hand axe (14, 21, D:3) a +0 short sword a kobold corpse (21, 0, D:3) 28 bolts (23, 20, D:3) a +0 hand axe (40, 15, D:3) a +0 club a cursed -2 falchion (44, -4, D:3) a +0 club (48, 18, D:3) a +0 short sword (unseen) (51, 18, D:3) a worm corpse (56, 36, D:3) a +0 club (60, 25, D:3) a +0 leather armour