microfolk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 5, D:1) 6 silver tomahawks (33, 2, D:1) 15 bolts (34, 13, D:1) a +0 short sword (45, 8, D:1) a +0 leather armour (45, 15, D:1) a +0 dagger (46, 28, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a cursed -2 falchion (13, -12, D:2) a +0 club (16, 1, D:2) a +0 spear (17, -4, D:2) a +0 short sword (23, 2, D:2) 14 bolts (24, -28, D:2) a +0 short sword (29, -22, D:2) a +2 dagger of electrocution Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (0, 3, D:3) a poisoned needle (0, 7, D:3) a poisoned needle a +0 dagger a +0 blowgun (1, -1, D:3) a poisoned needle (1, 8, D:3) a +0 dagger (2, 8, D:3) 3 poisoned needles (4, -4, D:3) a poisoned needle (4, 3, D:3) a +0 leather armour a +0 club a +0 club a +0 hunting sling a +0 club a +3 dagger of electrocution a +0 hunting sling (4, 5, D:3) a +0 club a +0 hunting sling (11, 13, D:3) a +0 club (17, -7, D:3) a +0 ring mail (21, 18, D:3) a +0 short sword (22, -6, D:3) a +0 club (26, 21, D:3) a +0 club (27, 8, D:3) a +0 dagger of protection (39, 14, D:3) a +0 ring mail (42, 7, D:3) a +0 shortbow (43, 14, D:3) a +0 scale mail a +0 hand axe of flaming (55, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 arrows (2, -8, D:4) a -3 flail a +1 flail (3, 0, D:4) a +0 whip (18, 22, D:4) 2 scrolls of amnesia (20, -13, D:4) 4 tomahawks (22, -13, D:4) a +0 giant club (24, 22, D:4) a cursed -2 short sword (48, -14, D:4) 23 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 15 arrows (1, 0, D:5) an arrow (2, 1, D:5) 3 arrows (3, 2, D:5) an arrow (6, 3, D:5) an arrow (7, 5, D:5) a +0 shortbow 22 arrows (9, 5, D:5) an arrow (10, 4, D:5) an arrow (10, 5, D:5) an arrow (11, 4, D:5) an arrow (14, -20, D:5) a cursed -3 dagger (16, -5, D:5) a +0 falchion (41, 16, D:5) a +0 hand axe a +0 ring mail (46, -31, D:5) 8 curare-tipped needles (47, 11, D:5) a +0 great sword a +0 robe (51, -27, D:5) a +0 robe (55, -36, D:5) 19 bolts (55, 4, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, -4, D:6) 25 bolts (2, -22, D:6) an arrow (3, -26, D:6) an arrow (3, -25, D:6) an arrow (4, -28, D:6) a cursed -2 shortbow 18 arrows (4, 4, D:6) a book of Changes (16, -32, D:6) a +0 whip (28, 4, D:6) a +0 club (40, 3, D:6) a +0 mace a +0 robe (41, 3, D:6) a cursed +0 scimitar a +0 robe a cursed +2 trident a +0 robe (42, -42, D:6) a cursed +0 short sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a book of Minor Magic (2, 2, D:7) a +0 hand axe a +0 animal skin (6, 28, D:7) a cursed +0 battleaxe (16, 1, D:7) a +0 falchion a +0 robe (17, 0, D:7) a +0 dagger a +0 robe (17, 2, D:7) a +0 war axe a +0 plate armour (20, -13, D:7) an arrow (20, -11, D:7) a +0 shortbow of velocity 9 arrows (21, 9, D:7) a +0 ring mail of cold resistance (21, 10, D:7) a cursed -1 trident a +0 leather armour (22, 10, D:7) a +0 mace a +0 leather armour (23, -9, D:7) an arrow (23, 9, D:7) a +0 dagger (23, 10, D:7) a +0 ring mail (24, 9, D:7) a +2 mace of protection (27, 28, D:7) a +0 broad axe (39, -2, D:7) 7 curare-tipped needles (41, -7, D:7) a +0 giant spiked club (54, 6, D:7) a cursed +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 10 arrows a +0 shortbow (0, 5, D:8) an arrow (0, 7, D:8) an arrow (0, 8, D:8) a +0 short sword of venom a +0 ring mail (0, 11, D:8) a +0 mace (1, 4, D:8) an arrow (2, -22, D:8) a +0 ring mail (2, -3, D:8) a +0 flail a +0 leather armour (3, -16, D:8) a book of Misfortune (3, 9, D:8) a +0 club (4, -4, D:8) 17 poisoned needles (4, 8, D:8) a +0 whip a cursed -1 chain mail (4, 9, D:8) a +0 club (5, 8, D:8) a +0 short sword (6, 8, D:8) a +0 hand axe a +0 long sword a +0 chain mail (7, -26, D:8) the +1 robe of the Forest {rCorr} It protects you from acid and corrosion. (8, 8, D:8) a +0 ring mail (9, 8, D:8) a +4 flail (10, -2, D:8) a +0 falchion 7 javelins a +0 chain mail (11, -27, D:8) a scroll of amnesia (13, -18, D:8) a +0 hand axe (16, -5, D:8) a +0 chain mail (18, -7, D:8) a book of Flames (19, 0, D:8) a +0 double sword (21, -39, D:8) a +0 leather armour (23, -40, D:8) a +0 giant spiked club a +0 giant club a +0 hand axe (23, -39, D:8) a +0 war axe 5 tomahawks (25, 0, D:8) a +0 whip a +0 leather armour (25, 2, D:8) a +0 mace a +0 chain mail (46, -13, D:8) 17 arrows (49, -11, D:8) a +0 robe a +0 dagger (49, 15, D:8) a +0 plate armour (51, -12, D:8) a +0 robe a +0 dagger (54, -13, D:8) a +0 flail a +0 ring mail a +0 club a +0 short sword a cursed -3 dagger a cursed -1 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, -33, D:9) 12 stones (2, -13, D:9) a +0 leather armour (6, -41, D:9) a +0 ring mail (14, -16, D:9) a +0 mace (18, -18, D:9) 20 poisoned needles (24, -32, D:9) a +0 hand axe a poisoned tomahawk (25, -32, D:9) a +0 dagger a +0 robe (26, -32, D:9) a +0 whip (32, 3, D:9) a +0 trident (33, -35, D:9) a +0 mace a +0 robe a cursed +0 scimitar a cursed +0 robe (33, -34, D:9) a cursed +0 flail a +0 robe (33, 9, D:9) a book of Changes (34, -35, D:9) a +3 spear a +0 robe (34, -16, D:9) a cursed -2 halberd (35, -19, D:9) a +0 flail a +0 flail (41, -26, D:9) a +0 giant spiked club (43, -8, D:9) a cursed -1 falchion a cursed -1 shortbow 24 arrows a +0 robe (51, -31, D:9) a +0 giant club (52, -17, D:9) a stone (53, -17, D:9) a stone (54, -23, D:9) a +0 giant club (54, -16, D:9) a stone (56, -15, D:9) a +0 whip of draining 4 stones (57, -15, D:9) 2 stones a +0 club (57, -14, D:9) a +0 dagger a +0 dagger (58, -15, D:9) a stone a +0 whip (59, -15, D:9) a +0 halberd of venom (60, -15, D:9) a cursed -2 spear (61, -15, D:9) a +0 whip a +0 leather armour (62, -15, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) the +1 scale mail of Blue Skies {+Blink} It lets you blink. (11, -30, D:10) a +0 short sword a +0 leather armour (17, -40, D:10) a +0 whip (18, -40, D:10) a +2 whip of venom (20, -40, D:10) a +0 dagger (21, -40, D:10) a +0 flail a +0 leather armour a +0 club a +0 flail (22, -41, D:10) a +0 leather armour a +0 war axe of electrocution a +0 halberd a +0 chain mail a +0 halberd a +0 plate armour (23, -41, D:10) a +0 leather armour a +0 chain mail a +0 club a +0 chain mail a +0 plate armour a +0 flail a +0 ring mail a +0 leather armour (28, 15, D:10) a +0 quarterstaff (31, -17, D:10) a +0 robe (32, -14, D:10) a +0 robe a +0 long sword (33, -15, D:10) a +0 robe a +3 halberd (35, -37, D:10) a +0 mace (still there?) a +0 hand axe (still there?) (35, -36, D:10) a +0 mace a +0 club a cursed +0 leather armour a +0 halberd a +0 chain mail a +0 robe a +0 dagger a +0 plate armour a cursed -2 scimitar a +0 ring mail a +0 club (35, -35, D:10) a +0 short sword a +0 plate armour a +0 whip a +0 leather armour a +1 plate armour of fire resistance a +0 great sword a +0 chain mail a +1 dire flail of protection a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe (36, -22, D:10) a +0 hat of see invisible (42, 1, D:10) 9 stones a +2 great sword of freezing a +0 robe (47, -21, D:10) a +0 long sword (49, -9, D:10) a +2 robe of cold resistance an uncursed staff of cold (55, -27, D:10) the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (58, 6, D:10) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (58, 7, D:10) a +0 hand axe a +0 flail a +0 robe (59, 7, D:10) a +0 ring mail (67, -37, D:10) 2 throwing nets (68, -14, D:10) 20 poisoned needles Level 11 of the Dungeon (0, 0, D:11) 23 bolts (6, -16, D:11) 15 stones (15, 6, D:11) 21 poisoned needles (16, 7, D:11) a +0 mace (23, -17, D:11) the cursed +0 robe of Ileicuch {+Fly} It lets you fly. It has a curse placed upon it. (24, -13, D:11) a book of Misfortune (25, 32, D:11) a +0 trident (27, -3, D:11) a +0 leather armour a +0 halberd (28, -3, D:11) 2 phantom mirrors a +0 arbalest of velocity (29, -5, D:11) a +0 spear (30, -3, D:11) a +0 club (33, -1, D:11) 13 stones (47, 4, D:11) a +0 ring mail (48, 7, D:11) 2 stones (48, 9, D:11) a +0 club (49, 7, D:11) a stone 12 poisoned needles a +0 short sword a +0 blowgun (49, 8, D:11) 25 arrows a +0 shortbow a +0 short sword (49, 9, D:11) 3 stones a +0 short sword (50, 3, D:11) a +0 scale mail (50, 4, D:11) a +0 leather armour a +0 flail (50, 5, D:11) a +0 scale mail a cursed -3 dagger (50, 6, D:11) a +0 robe a +0 dagger (52, -5, D:11) a +0 dagger (53, 20, D:11) a +3 trident a +0 robe (54, 20, D:11) a +0 spear a +0 robe (55, 21, D:11) a +0 mace a +0 robe (61, 29, D:11) a +0 scimitar a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (3, -12, D:12) a scroll of vulnerability (9, 17, D:12) 3 potions of ambrosia 4 potions of flight a potion of magic 2 potions of brilliance (10, -4, D:12) a cursed -1 whip a +0 short sword a +0 blowgun 7 poisoned needles (10, -3, D:12) a +0 short sword (10, -2, D:12) 2 stones 4 poisoned needles (10, -1, D:12) a poisoned needle (12, 3, D:12) a +0 quarterstaff (19, -1, D:12) a +0 scale mail (23, 17, D:12) a +0 shortbow 22 arrows (31, 1, D:12) 2 arrows (31, 3, D:12) a +0 shortbow 16 arrows a +0 centaur barding (34, 16, D:12) a +0 short sword (35, 16, D:12) a +0 club a +0 dagger a +0 club (36, 16, D:12) a +0 dagger (38, 22, D:12) a +0 giant club a +0 giant spiked club (39, -11, D:12) a +2 flail of crushing (43, -15, D:12) a +3 ring of intelligence (44, -12, D:12) a +0 flail (47, -20, D:12) a +0 scale mail (48, 18, D:12) 13 arrows (53, 31, D:12) the +6 hand axe of Qazlal's Regard {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (57, 21, D:12) 14 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (0, 1, Orc:1) a +0 giant club 2 tomahawks (0, 2, Orc:1) a +0 robe a +0 dagger a tomahawk (1, 2, Orc:1) a +0 scale mail a +0 club (1, 3, Orc:1) a +0 dagger (2, 2, Orc:1) a +0 chain mail 2 tomahawks a +0 long sword (3, -5, Orc:1) a +0 short sword a +0 scale mail a +0 dagger (3, -4, Orc:1) a +0 robe a +0 dagger (3, -3, Orc:1) a +0 chain mail (still there?) a +0 flail (still there?) a +0 plate armour (still there?) (4, -7, Orc:1) a +0 giant spiked club a +0 robe (4, -5, Orc:1) a +0 short sword (4, -3, Orc:1) a +0 hand axe (5, -5, Orc:1) a +0 robe a +0 dagger of speed (10, -23, Orc:1) a +0 trident (11, -25, Orc:1) a +2 short sword of venom (unseen) (11, -23, Orc:1) a +0 robe a +0 dagger (11, -22, Orc:1) a +0 chain mail a +0 dagger (12, -25, Orc:1) a tomahawk of returning (13, -26, Orc:1) a +0 giant club a +0 spear a +0 ring mail a +0 flail (14, -26, Orc:1) a +0 spear (16, 12, Orc:1) a +0 long sword a +0 chain mail (17, 11, Orc:1) a +0 dagger a +0 robe (19, -19, Orc:1) a +0 giant club a tomahawk of returning (19, -18, Orc:1) a cursed -3 flail (19, -17, Orc:1) a +0 plate armour a +0 war axe (19, 13, Orc:1) a +0 short sword a +0 leather armour (20, -18, Orc:1) a +0 hand axe (21, -19, Orc:1) a +0 ring mail a +0 flail a +0 ring mail a +0 club (23, -26, Orc:1) a tomahawk of returning (25, -25, Orc:1) a throwing net (25, -24, Orc:1) a tomahawk of returning (31, -14, Orc:1) a +0 hand axe (33, -14, Orc:1) a +0 mace (34, -15, Orc:1) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (35, -15, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -14, Orc:1) a +0 hand axe (39, -13, Orc:1) a +2 robe of magic resistance a +0 dagger (40, -14, Orc:1) a +0 flail (42, 11, Orc:1) 34 gold pieces (44, 8, Orc:1) a +0 hand axe (unseen) (44, 9, Orc:1) a +0 club a +0 leather armour an orc corpse Level 2 of the Orcish Mines [Shop] Vuojy's Jewellery Emporium an uncursed ring of resist corrosion (260 gold) the ring "Ollu" {rElec rC++ rN+ Dex+4 Stlth-} (760 gold) [ring of positive energy] It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. an uncursed ring of ice (325 gold) an uncursed ring of magical power (260 gold) the ring "Zetzysk" {rElec rPois rF+ Str-4} (452 gold) [ring of protection from fire] It affects your strength (-4). It protects you from fire. It insulates you from electricity. It protects you from poison. an uncursed ring of resist corrosion (260 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of rage (520 gold) [Shop] Pithrehe's Antique Weapon Shop the cursed +1 great sword of the Heavens {slice, rElec MR+ Int+4} (1151 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 bardiche (261 gold) a +0 rapier of draining (266 gold) a +0 battleaxe (188 gold) a +0 club (29 gold) a +0 long sword (101 gold) a +1 scimitar of slicing (377 gold) a +0 falchion (87 gold) a +0 rapier (116 gold) a +2 quarterstaff of protection (487 gold) the +9 staff of Olgreb {rPois} (2900 gold) It protects you from poison. (0, 0, Orc:2) a +0 long sword a +0 chain mail (2, -10, Orc:2) a +0 hand axe (4, -10, Orc:2) a +0 mace (unseen) (4, -9, Orc:2) a +0 dagger a +0 robe (4, 5, Orc:2) a +2 mace of holy wrath a +0 plate armour (5, -9, Orc:2) a +0 dagger a +0 robe (6, 5, Orc:2) a tomahawk (8, 5, Orc:2) a +0 glaive a +0 plate armour (9, 3, Orc:2) a +2 vampiric hand axe a +0 leather armour (9, 4, Orc:2) a +0 mace a +0 chain mail an orc skeleton (9, 5, Orc:2) a tomahawk (10, 4, Orc:2) a tomahawk a +0 whip a +0 leather armour (10, 5, Orc:2) a +0 whip of venom (11, 4, Orc:2) a +0 hand axe a +0 leather armour (12, 2, Orc:2) a +0 hand axe a +0 ring mail (14, 16, Orc:2) a +0 mace (14, 18, Orc:2) a +0 mace a +0 leather armour a cursed -2 whip a +0 leather armour (15, -1, Orc:2) a +0 giant club (16, 12, Orc:2) a +1 morningstar of protection (16, 15, Orc:2) a +0 morningstar a cursed +0 leather armour (17, -4, Orc:2) a +0 club a +0 scale mail an orc skeleton (17, -3, Orc:2) a +0 dagger a +0 robe (17, 11, Orc:2) a +0 glaive a +0 chain mail (18, 11, Orc:2) a +0 war axe a +0 chain mail (19, 12, Orc:2) a +0 dagger a +0 robe (20, -3, Orc:2) a +0 dagger a +0 robe (22, 11, Orc:2) a +0 dagger a +0 robe (22, 15, Orc:2) a +0 short sword a +0 scale mail (22, 17, Orc:2) a cursed -2 mace a +0 ring mail (23, -5, Orc:2) a +0 giant club (23, 10, Orc:2) a cursed -2 falchion (23, 15, Orc:2) a +0 dagger a cursed +0 robe (24, -6, Orc:2) a +0 short sword (24, -5, Orc:2) a +0 trident a +0 falchion (24, -2, Orc:2) a +0 club (24, 7, Orc:2) 2 tomahawks (24, 8, Orc:2) a stone (24, 9, Orc:2) a stone 3 tomahawks (25, 5, Orc:2) 2 tomahawks (25, 6, Orc:2) a tomahawk (25, 7, Orc:2) a +0 flail (25, 9, Orc:2) a +0 whip a stone (26, -1, Orc:2) a +0 dagger (26, 4, Orc:2) a stone (26, 5, Orc:2) a stone (27, 3, Orc:2) a stone (30, 4, Orc:2) a +2 long sword of distortion 3 stones a +0 chain mail (30, 5, Orc:2) a +0 dire flail a +0 chain mail (31, -9, Orc:2) a cursed +0 flail a +0 plate armour a +0 battleaxe a +0 plate armour (32, -9, Orc:2) a tomahawk (33, -11, Orc:2) a +1 dagger of protection a +0 robe a +2 war axe a +0 plate armour (34, -12, Orc:2) a +0 halberd 7 tomahawks a +0 plate armour (34, -11, Orc:2) a cursed -2 halberd a +0 plate armour (38, -29, Orc:2) a +0 dire flail a +0 chain mail (39, -29, Orc:2) a +0 hand axe a +0 scale mail (40, -2, Orc:2) a +0 plate armour a +0 halberd (41, -6, Orc:2) a cursed -1 hand axe (42, -10, Orc:2) a +0 mace a +0 leather armour a +0 short sword (42, -8, Orc:2) a +0 ring mail a +0 trident (43, -10, Orc:2) a +0 plate armour a +0 battleaxe of freezing (45, -10, Orc:2) a +0 leather armour a +0 short sword (45, -7, Orc:2) a +0 chain mail a +0 trident (46, -10, Orc:2) a +0 leather armour a +2 dagger of venom (46, -9, Orc:2) a +0 chain mail 4 exploding tomahawks a +0 broad axe a +0 hand axe (46, -8, Orc:2) a +0 chain mail a +0 long sword (47, -12, Orc:2) a tomahawk (47, -9, Orc:2) a +0 short sword (47, -7, Orc:2) a +0 hand axe (48, -14, Orc:2) a tomahawk (48, -9, Orc:2) a cursed -2 morningstar (49, -11, Orc:2) a +2 trident of freezing a +0 hand axe (49, -9, Orc:2) a +0 plate armour a +0 hand axe a +0 leather armour a +0 short sword (50, -11, Orc:2) a +0 chain mail a +0 flail (50, -10, Orc:2) 5 tomahawks (51, -11, Orc:2) a +0 plate armour a +0 battleaxe (51, -10, Orc:2) a +0 chain mail a +0 war axe (52, -33, Orc:2) a +0 flail a +0 scale mail a +0 dagger a cursed +0 robe (52, -18, Orc:2) a +0 short sword (52, -15, Orc:2) a +0 chain mail a +0 war axe (52, -13, Orc:2) a cursed -2 leather armour a +0 flail a +0 ring mail a +0 morningstar (52, -12, Orc:2) a +0 short sword (52, -10, Orc:2) a +0 leather armour (53, -35, Orc:2) a +0 flail a +0 scale mail (53, -33, Orc:2) a +0 whip of draining a +0 ring mail (53, -13, Orc:2) a +0 trident (53, -5, Orc:2) a +0 flail (53, 0, Orc:2) a +0 dagger a +0 robe (53, 1, Orc:2) a +0 dire flail a +0 plate armour (55, -35, Orc:2) a +0 short sword a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 mace a +0 mace a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 sling bullets (5, 30, Lair:1) a -1 dire flail an uncursed ring of loudness (23, -1, Lair:1) 27 arrows (34, 29, Lair:1) 7 steel javelins (37, -1, Lair:1) 2 javelins (55, 5, Lair:1) a +0 ring mail (59, 12, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (7, 30, Lair:2) 28 stones (10, 40, Lair:2) a +0 long sword (14, 39, Lair:2) 10 arrows (22, 46, Lair:2) a +1 robe of cold resistance (36, 16, Lair:2) a +0 scimitar (48, 26, Lair:2) a +0 trident (50, 22, Lair:2) 22 stones (53, -1, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (1, 0, Lair:3) a scroll of blinking (12, -2, Lair:3) a +0 halberd (15, 14, Lair:3) a +0 whip (16, -9, Lair:3) a +0 trident a +0 robe (19, 14, Lair:3) a scroll of remove curse (37, 6, Lair:3) a +0 trident (47, -21, Lair:3) a +1 dagger of venom a +0 robe (49, -14, Lair:3) a +0 spear (49, 3, Lair:3) a +0 robe (49, 25, Lair:3) a +0 large shield Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -1 flail (9, 27, Lair:4) a +0 robe (17, -10, Lair:4) 3 potions of degeneration (20, 44, Lair:4) a +0 trident (38, -3, Lair:4) a +0 scale mail (39, 16, Lair:4) the +4 ring mail of Peineg {Str+6} It affects your strength (+6). (55, -2, Lair:4) a +0 trident (58, 34, Lair:4) a +0 cloak (59, 38, Lair:4) a +0 scale mail (64, 30, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 arrows (8, -5, Lair:5) a +2 dire flail of draining a +1 flail of crushing a +1 flail of draining (9, -6, Lair:5) a +0 mace a +0 hunting sling 319 stones 113 sling bullets (12, -34, Lair:5) a +0 plate armour (26, -4, Lair:5) 12 arrows (29, -16, Lair:5) a cursed -1 dagger (43, -8, Lair:5) a +0 flail (48, -25, Lair:5) 24 gold pieces (52, -23, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 stones (8, 32, Lair:6) a +0 morningstar a +0 cloak a wand of random effects (71) (12, 0, Lair:6) a +3 leather armour of magic resistance (13, 1, Lair:6) 23 poisoned needles (14, 1, Lair:6) 20 sling bullets (14, 2, Lair:6) a +3 shortbow of flaming (15, 2, Lair:6) 5 needles of confusion (28, 34, Lair:6) a scroll of identify (29, 1, Lair:6) 12 stones (38, 9, Lair:6) a +0 whip (46, 26, Lair:6) a scroll of amnesia (50, 6, Lair:6) the +6 dagger "Voduh" {elec, *Noise +Fly Str-4 Dex+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your dexterity (+9). It lets you fly. It may make noises in combat. (52, 1, Lair:6) a +0 falchion (54, 9, Lair:6) 7 tomahawks