microfolk Level 1 of the Dungeon (0, 0, D:1) 25 stones (7, -2, D:1) a cursed -1 club (18, 18, D:1) a stone (19, 17, D:1) a stone (19, 19, D:1) a stone (19, 20, D:1) a stone (22, 26, D:1) a +0 robe (24, 3, D:1) a +0 whip (24, 20, D:1) a +0 short sword (25, 30, D:1) 19 stones (26, 27, D:1) 11 bolts (27, 15, D:1) a +0 robe (30, 8, D:1) 22 arrows (32, 28, D:1) a +0 hand axe (36, -18, D:1) 18 arrows (36, 22, D:1) a +0 leather armour (37, -5, D:1) a +0 club (42, -8, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 8 poisoned needles (5, 8, D:2) a cursed -2 club (8, 41, D:2) a +0 whip (17, -3, D:2) a +0 leather armour a +0 club (23, 26, D:2) a stone (29, 29, D:2) a +0 dagger (38, 33, D:2) a +0 club a +0 whip a +0 ring mail a +0 leather armour 5 tomahawks a +0 hand axe a +0 hand axe (39, 18, D:2) 15 sling bullets (39, 32, D:2) 2 stones (39, 33, D:2) a +0 spear a +0 leather armour a +0 short sword a +0 flail (40, -3, D:2) a +0 club 20 stones (43, 30, D:2) a +0 ring mail (44, -5, D:2) 2 stones (50, 7, D:2) 25 stones (51, 1, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour 4 tomahawks a +0 club a +0 trident (2, 1, D:3) a +0 flail (4, -10, D:3) 20 sling bullets (6, 1, D:3) a tomahawk (8, -17, D:3) 12 poisoned needles a +0 blowgun (10, -17, D:3) a poisoned needle (16, 13, D:3) a +0 dagger (30, -12, D:3) 14 bolts (36, -18, D:3) a +0 leather armour (38, -21, D:3) 12 stones (42, -14, D:3) a +0 club (44, -16, D:3) a +0 club (45, -12, D:3) a +0 robe a +0 dagger (47, -13, D:3) a +0 short sword (50, 3, D:3) a cursed -2 short sword (50, 8, D:3) a +0 mace an orc corpse (skeletalised by now) (51, 1, D:3) a +0 leather armour a cursed -3 club (52, 6, D:3) a +0 ring mail a +0 dagger (56, -33, D:3) a +0 dagger (59, -30, D:3) 12 poisoned needles (61, -28, D:3) a +0 ring mail a +0 dagger Level 4 of the Dungeon [Shop] Gifraonner's General Store a +0 rapier (52 gold) a scroll of remove curse (39 gold) the amulet "Kumusoma" {rElec MR- Regen+ Int-2 Stlth+} (499 gold) [amulet of regeneration] It affects your intelligence (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. a +0 triple sword (130 gold) 8 stones (10 gold) a wand of acid (8) (312 gold) a scroll of teleportation (39 gold) a ration (65 gold) a potion of invisibility (104 gold) a ration (65 gold) a scroll of teleportation (39 gold) 19 bolts (49 gold) a scroll of random uselessness (13 gold) (0, 0, D:4) a +0 mace (7, -32, D:4) 10 gold pieces (16, 5, D:4) a +0 flail an orc corpse (skeletalised by now) (17, 4, D:4) a +0 dagger a +0 robe (18, 4, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -16, D:4) a +0 dagger (28, -16, D:4) 14 stones (41, -13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (14, -6, D:5) a +0 long sword