Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 7122769216001657295 62 michi1438 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Mangled by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1016 turns). michi1438 the Conjurer (Deep Elf Conjurer) Turns: 1016, Time: 00:03:14 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 85% Magic: 10/10 EV: 11 Int: 24 God: Gold: 69 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons g - a +1 short sword of draining Armour a - a +0 robe (worn) c - an orb of wrath h - a +0 helmet (worn) Magical Staves i - a staff of conjuration (weapon) Scrolls e - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions k - a potion of haste {unknown} Baubles f - 3 flux baubles Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 20% 3d12 32% 4 Iskenderun's Mystic Bla Conj/Tloc 40% 2d9 (+2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (84% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll is moderately wounded. You stop channelling your searing ray. The gnoll hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 84% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You stop channelling your searing ray. The gnoll barely misses you. Magic courses through your body. The gnoll hits you with a +0 club! You die... ........# #.# ........# #.# ........# #.# ........# #.# ........####.##### ........#........# ........#........# ........#........# ..... #.......@# ##.## .........)j...... # ###........#)..... #........#.†.... #........# ..... #...†....# ..... ####+####. ...# . ...# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms 2 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas 5 bats 5 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | michi1438 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 296 | D:1 | Reached skill level 5 in Conjurations 698 | D:1 | Learned a level 2 spell: Searing Ray 849 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 890 | D:2 | Found a stormy altar of Qazlal. 1016 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, nrook_uturn D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Staff || 1 Cast: Magic Dart || 59 Searing Ray || 3 Use: Potion || 2 Armour: Robe || 9 Dodge: Dodged || 6