Dungeon Crawl Stone Soup version 0.24-a0-439-g6dd8730de2 (webtiles) character file. Game seed: 7177626149835618474 4 mhoghedin the Conjurer (level 1, 0/10 HPs) Began as a Kobold Conjurer on June 18, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (343 turns). mhoghedin the Conjurer (Kobold Conjurer) Turns: 343, Time: 00:00:59 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 36% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The magic dart hits the goblin. You now have 1/3 mp. Aim: a goblin (moderately wounded) The magic dart hits the goblin. You kill the goblin! You now have 0/3 mp. You don't have enough magic to cast that spell. The jackal misses you. The jackal bites you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! The jackal closely misses you. The jackal misses you. The jackal bites you. You take 1 damage, and have 6/10 hp. Aim: a jackal The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/10 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The jackal closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. Your magical contamination has completely faded away. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. The jackal misses you. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You now have 0/3 mp. You see here a jackal corpse. You butcher the jackal corpse. b - 3 chunks of flesh {@w0} You see here a jackal skeleton. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes great. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. A jackal comes into view. You regained 3 hp, and now have 4/10 hp. MP restored: 3 Unknown command. You start resting. Health restored: 10 Okay, then. b - a scroll labeled NISOCU ISUEMNO The jackal is too close now for your liking. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 2/3 mp. The jackal misses you. MP restored: 3 Aim: a jackal (moderately wounded) The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal completely misses you. You now have 2/3 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal barks! The jackal closely misses you. You now have 1/3 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal closely misses you. The jackal misses you. You now have 0/3 mp. You miss the jackal. The jackal bites you. The jackal bites the bush but does no damage. You take 1 damage, and have 9/10 hp. You hit the jackal. You kill the jackal! You hit the jackal. The jackal misses you. The jackal bites you. You take 1 damage, and have 8/10 hp. You barely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal misses you. You take 2 damage, and have 6/10 hp. You barely miss the jackal. The jackal bites you. You take 2 damage, and have 4/10 hp. You hit the jackal but do no damage. The jackal completely misses you. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal barely misses you. The jackal misses you. You now have 0/3 mp. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .... ##..... ....# ##..?... ..P..## #....... ♣..PPP.###....... ♣....#....... ♣♣♣♣♣♣♣.......... ♣ ♣♣..♣♣P.h.#....... ♣.♣PP.♣..#####...... #.P@h..### ##..... ######## ###### You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 20 | D:1 | HP: 2/10 [jackal (1)] 343 | D:1 | HP: 2/10 [jackal (2)] 343 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 9 Eat: Chunk || 3 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 77.0 | 3.8 | 343.0 Dungeon | 100.0 | 100.0 | 0.0 | 77.0 | 3.8 | 343.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------