Dungeon Crawl Stone Soup version 0.24-a0-439-g6dd8730de2 (webtiles) character file. Game seed: 4595808994131600208 1 mhoghedin the Conjurer (level 1, -1/10 HPs) Began as a Tengu Conjurer on June 18, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (106 turns). mhoghedin the Conjurer (Tengu Conjurer) Turns: 106, Time: 00:00:25 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} d - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 2.2 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, mhoghedin the Tengu Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found four items. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a +0 dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The frilled lizard hisses angrily. Aim: a kobold, wielding a +0 dagger The magic dart hits the kobold. You kill the kobold! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a frilled lizard The magic dart hits the frilled lizard. You now have 2/4 mp. Aim: a frilled lizard (heavily wounded) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 1/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 4 There is a staircase leading out of the dungeon here. b - a scroll labeled QAER YCZADA d - a scroll labeled BIYDYE TEMOKLU You now have 16 gold pieces. e - a short sword No target in view! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 short sword (weapon) You now have 33 gold pieces (gained 17). A leopard gecko comes into view. The leopard gecko hisses menacingly. The leopard gecko moves out of view. The leopard gecko is too close now for your liking. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko but does no damage. The leopard gecko barely misses you. You now have 3/4 mp. Aim: a leopard gecko (clinging) You miscast Magic Dart. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. The leopard gecko bites you. You take 2 damage, and have 8/10 hp. You now have 2/4 mp. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko but does no damage. The leopard gecko barely misses you. You now have 1/4 mp. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko but does no damage. The leopard gecko bites you. The leopard gecko barely misses you. You take 4 damage, and have 4/10 hp. MASSIVE DAMAGE!! You now have 0/4 mp. You don't have enough magic to cast that spell. You barely miss the leopard gecko. You claw the leopard gecko, but do no damage. Your peck misses the leopard gecko. The leopard gecko barely misses you. The leopard gecko closely misses you. The leopard gecko misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko bites you but does no damage. You now have 0/4 mp. The leopard gecko bites you. You die... #......#..........# ####...............## #...#.#.#.#.#.#.#.#. ##.#.####### ####..#.####### #......#......# #.#####.#####.# # #.# #l# #.# #@## #.# #...## #.###.....# #........... #####......## ##..$#.. ...##..# #### $.# You could see a leopard gecko. Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 99 | D:1 | HP: 2/10 [leopard gecko (3)] 106 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring Action || total -------------------------++------- Melee: Short sword || 1 Kick || 1 Cast: Magic Dart || 7 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 26.4 | 41.5 | 106.0 Dungeon | 100.0 | 100.0 | 0.0 | 26.4 | 41.5 | 106.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------