Dungeon Crawl Stone Soup version 0.24-a0-434-gd57e52fea8 (webtiles) character file. Game seed: 11507599442138820136 147 mhoghedin the Grave Robber (level 5, -7/38 HPs) Began as a Draconian Necromancer on June 16, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 2 of the Dungeon. The game lasted 00:07:26 (3438 turns). mhoghedin the Grave Robber (Draconian Necromancer) Turns: 3438, Time: 00:07:27 Health: -7/38 AC: 5 Str: 11 XL: 5 Next: 7% Magic: 0/8 EV: 12 Int: 24 God: Gold: 119 SH: 0 Dex: 11 Spells: 3/8 levels left rFire + . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn f - ring of protection from fire {rF+, !d} MPRegen 0.11/turn h - +3 ring of intelligence @: brilliant A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Jewellery c - an uncursed ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) f - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) h - a +3 ring of intelligence (right hand) (You found it on level 2 of the Dungeon) Scrolls a - 2 scrolls of blinking {!r} e - a scroll of amnesia {unknown} g - a scroll of fog {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of identify Potions l - 3 potions of curing Comestibles b - 8 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.2 Spellcasting + Level 6.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None x - Vampiric Draining Necr #####..... 1% 3 ###.... A - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ####...... 1% 3 ###.... Animate Dead Necr N/A 1% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You take 1 damage, and have 32/33 hp. You now have 6/7 mp. Aim: a worm (chance to defeat MR: 89%) The worm writhes in agony! Aim: a worm (heavily wounded, chance to defeat MR: 89%) The worm writhes in agony. You take 2 damage, and have 30/33 hp. You now have 4/7 mp. Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony. You take 1 damage, and have 29/33 hp. You now have 3/7 mp. Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! You have reached level 5! You regained 4 hp, and now have 33/38 hp. You now have 2/8 mp. There is an open door here. There is an open door here. l - 3 black potions (gained 2) Done exploring. Health restored: 38; MP restored: 8 Done exploring. As you read the scroll of identify, it crumbles to dust. l - 3 potions of curing Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. You see here a bat skeleton. There is an open door here. You see here a +0 hand axe. You are feeling very hungry. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You open the door. There is an open door here. An adder comes into view. The adder hisses angrily. An ogre comes into view. It is wielding a +0 giant spiked club. There are monsters nearby! Unknown command. Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony. The ogre shouts! You take 1 damage, and have 37/38 hp. You now have 7/8 mp. Aim: an adder (lightly wounded, chance to defeat MR: 89%) The adder writhes in agony! You take 1 damage, and have 36/38 hp. You now have 6/8 mp. Aim: an adder (almost dead, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You now have 5/8 mp. Aim: an ogre, wielding a +0 giant spiked club (chance to defeat MR: 84%) The ogre writhes in agony. You take 1 damage, and have 35/38 hp. You now have 4/8 mp. Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to defeat MR: 84%) The ogre barely resists. You take 1 damage, and have 34/38 hp. You now have 3/8 mp. Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to defeat MR: 84%) The ogre writhes in agony! You take 1 damage, and have 33/38 hp. You now have 2/8 mp. Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to defeat MR: 84%) The ogre barely resists. The ogre barely misses you. You take 1 damage, and have 32/38 hp. Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to defeat MR: 84%) The ogre writhes in agony. The ogre closely misses you. You now have 1/8 mp. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to defeat MR: 84%) The ogre writhes in agony. You take 1 damage, and have 31/38 hp. You now have 0/8 mp. The ogre barely misses you. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to defeat MR: 84%) The ogre writhes in agony. You take 1 damage, and have 31/38 hp. You now have 0/8 mp. There is a stone staircase leading up here. The ogre barely misses you. You climb upwards. There is a stone staircase leading down here. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to defeat MR: 84%) The ogre barely resists. The ogre closely misses you. You take 1 damage, and have 31/38 hp. You now have 0/8 mp. You aren't carrying any items that you can evoke. It was a potion of brilliance. You feel clever all of a sudden. The ogre hits you with a +0 giant spiked club!! You take 18 damage, and have 14/38 hp. MASSIVE DAMAGE!! Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to defeat MR: 84%) The ogre writhes in agony. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######## #......# ##.####O# #.....#@# #######.....#.# #.............# ########### #.#####.....#.# #.........# #.# #.....#.###.#######.# #.# #.....#.........###.# ####.# ##......###.###.....# # .....# ##.##### #.........## # ###### #.# ####.......### You could see an ogre. Vanquished Creatures 6 adders An ooze (D:2) 4 worms (D:2) A dart slug (D:1) A leopard gecko (D:2) 3 giant cockroaches (D:1) 9 goblins 11 hobgoblins 10 jackals (D:2) 5 kobolds A ball python (D:2) 8 bats 3 frilled lizards 6 rats (D:1) 69 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 5 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Draconian Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 29 | D:1 | Learned a level 1 spell: Animate Skeleton 456 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 651 | D:1 | HP: 1/20 [kobold/+0 dagger (1)] 1178 | D:1 | HP: 5/20 [hobgoblin/+0 club (2)] 1181 | D:1 | Reached XP level 3. HP: 6/26 MP: 3/6 1416 | D:1 | Learned a level 3 spell: Vampiric Draining 1567 | D:1 | Reached skill level 5 in Necromancy 2004 | D:2 | Reached XP level 4. HP: 23/33 MP: 0/7 2656 | D:2 | Reached skill level 6 in Necromancy 2888 | D:2 | HP: 4/33 [worm (11)] 3258 | D:2 | Reached XP level 5. HP: 34/38 MP: 2/8 3394 | D:3 | Noticed an ogre 3438 | D:2 | Mangled by an ogre Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, minmay_circled_x D:2: layout_loops_corners D:3: layout_basic, overflow_temple_1_default, first_ration, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 | 6.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Club | 33 | 27 || 60 Tailslap | 3 | 4 || 7 Cast: Pain | 75 | 72 || 147 Animate Skeleton | 16 | 3 || 19 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Eat: Chunk | 5 | 4 || 9 Armor: Skin | 42 | 11 || 53 Dodge: Dodged | 61 | 34 || 95 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 205 | 5 | 2.4 | 70 | 4 | 5.4 +---------+---------+-------+---------+---------+------- D:1 | 52 | 5 | 8.8 | 34 | 4 | 10.5 D:2 | 140 | 0 | 0.0 | 35 | 0 | 0.0 D:3 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, minmay_circled_x D:2: layout_loops_corners D:3: layout_basic, overflow_temple_1_default, first_ration, uniq_sigmund, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 51.2 | 28.5 | 1120.3 Dungeon | 100.0 | 100.0 | 2.2 | 51.2 | 28.5 | 1120.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 70.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 70.0 +-------+-------+-------+-------+-------+----------------------