mhoghedin Level 1 of the Dungeon (0, 0, D:1) 13 stones (7, 17, D:1) a +0 leather armour (9, -2, D:1) a +0 club (15, 8, D:1) 10 bolts (17, -7, D:1) 13 stones (20, 16, D:1) a +0 short sword (25, 15, D:1) a +0 club (28, -15, D:1) a +0 club (35, 0, D:1) a stone (36, -1, D:1) a stone (37, 1, D:1) a +0 dagger (40, 2, D:1) a +0 hand axe (43, 4, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (10, 4, D:2) a +0 short sword 2 stones (10, 31, D:2) 8 stones (11, 2, D:2) a stone (14, 18, D:2) 18 arrows (16, 17, D:2) a +0 dagger (16, 18, D:2) a cursed -2 dagger a +0 robe (17, 17, D:2) 15 stones (18, 18, D:2) a +0 dagger a +0 robe (19, 20, D:2) 12 bolts (19, 27, D:2) 24 stones (20, 52, D:2) 12 stones (24, 22, D:2) a +0 dagger (27, 42, D:2) a +0 vampiric short sword (28, 33, D:2) 29 arrows (29, 42, D:2) 23 bolts (35, 25, D:2) a +0 hunting sling (36, 20, D:2) a +0 dagger (36, 21, D:2) 25 arrows (40, 19, D:2) a +0 club (40, 20, D:2) 11 bolts (45, 40, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 24 stones (11, 9, D:3) 9 poisoned darts (16, -12, D:3) a +0 flail (18, 9, D:3) a +0 flail (18, 10, D:3) a +0 robe a +0 dagger a +0 short sword (19, 0, D:3) a +0 club (19, 9, D:3) 22 arrows (22, -22, D:3) 24 stones (22, -16, D:3) a +0 club a +0 club (22, -15, D:3) a +0 halberd (22, -14, D:3) a +0 halberd (23, -27, D:3) a +0 club (36, 9, D:3) 11 stones (37, 1, D:3) a +0 plate armour a cursed +0 club (44, -9, D:3) a +0 mace (46, -11, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 16 arrows (43, 16, D:4) a +0 dagger a +0 robe (48, 14, D:4) a +0 short sword a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -37, D:5) a +0 spear (4, -53, D:5) 10 stones (38, -12, D:5) 14 gold pieces (39, -13, D:5) a +0 robe (40, -14, D:5) 13 gold pieces (62, 1, D:5) 6 javelins Level 6 of the Dungeon [Shop] Irghaek's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of amnesia (45 gold) a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of holy word (97 gold) a scroll of acquirement (676 gold) (39, -43, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Zuenip's Antique Armour Shop a +2 chain mail of cold resistance (602 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) a cursed +0 leather armour (2 gold) a +0 plate armour (644 gold) the quicksilver dragon scales "Ushirhoq" {MR+ Str+3} (2052 gold) It affects your strength (+3). It affects your resistance to hostile enchantments. a +2 leather armour of poison resistance (448 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) the +7 plate armour of Moleireot {Regen+ Int+6 Dex+2} (2290 gold) It affects your intelligence (+6). It affects your dexterity (+2). It increases your rate of regeneration. [Shop] Hoat's Book Shop a book of Power (540 gold) a book of Party Tricks (600 gold) a book of Necromancy (360 gold) a book of Beasts (660 gold) a book of Maledictions (300 gold) a book of the Tempests (840 gold) a book of Air (420 gold) the Grimoire of Summoning and Curses (624 gold) Spells Type Level a - Call Imp Summoning 2 b - Dazzling Spray Conjuration/Hexes 3 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 e - Silence Hexes/Air 5 a book of Fire (780 gold) a book of Changes (300 gold) [Shop] Fuerr's Antique Armour Boutique a +0 scale mail (88 gold) a +0 helmet (99 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 plate armour (506 gold) a +0 buckler (99 gold) a +1 leather armour of magic resistance (308 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 scale mail (88 gold) (0, 0, D:7) a +0 ring mail (12, -38, D:7) a +0 hand axe a +0 animal skin (14, -49, D:7) 21 arrows (16, -25, D:7) a +0 mace (20, -36, D:7) a +0 dagger (52, 11, D:7) a +2 dagger of speed a +0 robe a +0 dagger a +0 robe (54, 11, D:7) a +0 club 4 boomerangs a cursed +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 short sword a stone (10, 12, D:8) a +0 flail (26, 38, D:8) 21 arrows Level 9 of the Dungeon (4, -3, D:9) 19 stones (11, 20, D:9) 21 bolts (19, -30, D:9) 25 stones (41, 0, D:9) a +0 dagger a +0 dagger a +0 whip 4 stones (41, 1, D:9) a stone (42, 0, D:9) a +0 short sword (42, 1, D:9) a +0 club (47, -7, D:9) a +0 ring mail (52, 17, D:9) 18 arrows (62, -31, D:9) a +0 pair of boots Level 10 of the Dungeon [Shop] Kirgh's Antique Armour Shoppe a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) Level 11 of the Dungeon [Shop] Firunwiv's Antique Armour Emporium a +0 ring mail (140 gold) a cursed -1 scale mail (3 gold) a +0 leather armour (70 gold) a +0 troll leather armour (525 gold) a +0 leather armour (70 gold) a +0 cloak (157 gold) a +0 ring mail (140 gold) a +0 pair of gloves (157 gold) a +0 scale mail (140 gold) (16, -5, D:11) a +0 short sword 3 stones a +0 whip (16, -4, D:11) a +0 short sword 8 poisoned darts (16, -3, D:11) a +0 whip a stone (29, -1, D:11) 23 bolts (40, 37, D:11) the +1 robe of Boredom {*Slow +Inv rCorr Int+5} It affects your intelligence (+5). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. (65, 30, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (1, 46, D:12) a +0 hand axe (5, 40, D:12) a +0 dagger a +0 leather armour (14, 23, D:12) 16 arrows (14, 27, D:12) 5 poisoned darts (14, 30, D:12) a +0 flail (14, 31, D:12) a +0 dagger a cursed -1 whip a +0 leather armour (15, 26, D:12) a +0 giant club (31, 50, D:12) a +0 spear Level 13 of the Dungeon (18, -7, D:13) the +2 leather armour of Quhir {rPois SInv} It protects you from poison. It lets you see invisible. a cursed +2 morningstar (19, -5, D:13) 2 arrows a +0 plate armour a +0 battleaxe a cursed +0 chain mail a +1 great mace a +0 plate armour a +0 battleaxe (19, -4, D:13) a +0 robe a cursed +0 hand axe a +0 robe a +0 falchion a +0 robe a +0 war axe a +0 chain mail a +1 great mace (36, 33, D:13) 12 stones (39, -13, D:13) 14 gold pieces Level 14 of the Dungeon (12, 49, D:14) a +0 mace (14, 42, D:14) a +4 giant spiked club (14, 43, D:14) a +0 shortbow of velocity (15, 42, D:14) a +6 long sword of venom (23, -1, D:14) 28 stones (26, 5, D:14) a +1 scimitar of flaming (43, 12, D:14) an arrow (43, 16, D:14) a +0 shortbow 4 arrows (49, 9, D:14) 7 arrows a +0 shortbow (49, 10, D:14) 23 arrows a +0 shortbow (49, 11, D:14) 30 arrows a +0 shortbow (50, 11, D:14) 13 arrows a +0 shortbow (51, 10, D:14) 3 arrows (53, 10, D:14) an arrow (55, 23, D:14) a +0 robe a +1 war axe (55, 24, D:14) a cursed +5 short sword a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +1 shield of protection a +1 hat (0, 7, D:15) the +2 plate armour of Restlessness {rF+} It protects you from fire. (32, -5, D:15) a +0 chain mail (34, 47, D:15) a +0 long sword (35, 31, D:15) an arrow (55, 9, D:15) a +0 great mace a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club an ogre corpse (0, 1, Orc:1) a +0 giant spiked club (2, 5, Orc:1) a +0 shortbow (unseen) Level 2 of the Orcish Mines [Shop] Wothrugg's Armour Shoppe (Shop contents are unknown) (0, 0, Orc:2) 14 gold pieces (1, -2, Orc:2) 20 gold pieces (5, -5, Orc:2) a bolt a cursed -3 flail an orc corpse (5, -4, Orc:2) a +0 halberd (still there?) 20 gold pieces (still there?) (6, -6, Orc:2) a +0 morningstar (unseen) (6, -5, Orc:2) a +0 mace (still there?) a +0 leather armour (still there?) (6, -4, Orc:2) a +0 dire flail of holy wrath a +0 chain mail an orc corpse (6, -2, Orc:2) 3 bolts (7, -13, Orc:2) a +0 giant club (unseen) (8, -14, Orc:2) a +0 trident (8, -13, Orc:2) 5 boomerangs (9, -12, Orc:2) a +0 hand axe a +0 leather armour of cold resistance (10, -12, Orc:2) a +0 giant club (unseen) (18, 23, Orc:2) a bolt (still there?) 2 arrows (still there?) (22, 21, Orc:2) 6 bolts 4 arrows (22, 22, Orc:2) a +0 shortbow (unseen) (23, 19, Orc:2) a +0 battleaxe (still there?) a +0 arbalest (still there?) (23, 20, Orc:2) a cursed -1 arbalest a +0 hand axe a +0 arbalest a +0 glaive a +0 broad axe a +0 arbalest 51 bolts a +0 shortbow 10 arrows an orc corpse (23, 21, Orc:2) a +0 arbalest (unseen) (24, 19, Orc:2) 4 arrows (24, 21, Orc:2) an arrow (25, 19, Orc:2) 2 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 trident of the Wheel {pierce, rC+ Str+3 Int-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-4). It protects you from cold. It makes you more stealthy. Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (22, 20, Lair:6) a +0 robe (60, 21, Lair:6) an uncursed amulet of magic regeneration the +6 morningstar of Righteous Anger {freeze, *Noise Int+2 Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+3). It lets you see invisible. It may make noises in combat. the +2 morningstar "Mihec" {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). the +2 falchion "Feread" {vamp, *Drain rC+ MP+9 Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. Level 2 of the Pits of Slime Level 5 of the Pits of Slime (2, 3, Slime:5) the amulet "Qytwir" {Harm *Drain rC+ MR+} [amulet of harm] It increases damage dealt and taken. It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 robe