Dungeon Crawl Stone Soup version 0.24-a0-342-gad4687c37d (webtiles) character file. Game seed: 12945684901470277180 31 mhoghedin the Skirmisher (level 3, -1/29 HPs) Began as a Mummy Wanderer on May 21, 2019. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1257 turns). mhoghedin the Skirmisher (Mummy Wanderer) Turns: 1257, Time: 00:01:30 Health: -1/29 AC: 2 Str: 15 XL: 3 Next: 7% Magic: 7/7 EV: 11 Int: 13 God: Gold: 45 SH: 0 Dex: 10 Spells: 6/7 levels left rFire x . . SeeInvis . c - -1 dagger (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +2 spear b - a +0 falchion c - a cursed -1 dagger (weapon) (You found it on level 1 of the Dungeon) e - a +0 dagger h - a +0 mace of draining (You found it on level 1 of the Dungeon) Armour d - a +0 robe (worn) j - a +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls f - 2 scrolls of enchant armour g - a scroll of identify i - a scroll of blinking {unknown} k - a scroll of teleportation {unknown} Skills: - Level 3.0 Fighting + Level 1.4 Polearms - Level 1.0 Dodging - Level 1.5 Stealth Level 1.0 Shields + Level 2.8 Spellcasting Level 1.5 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 24% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 56% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You feel agile. You regained 4 hp, and now have 24/29 hp. MP restored: 7 You hit the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. Things that are here: a +0 club; a leopard gecko corpse; a goblin corpse Found a stone staircase leading down. You see here a club. A rat comes into view. You regained 2 hp, and now have 28/29 hp. Health restored: 29 The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A rat comes into view. A rat is nearby! You hit the rat but do no damage. The rat closely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. The rat bites you. You take 3 damage, and have 26/29 hp. You closely miss the rat. The rat bites you. You take 1 damage, and have 25/29 hp. You closely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat completely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you. You take 2 damage, and have 23/29 hp. You hit the rat but do no damage. The rat closely misses you. You hit the rat. The rat bites you but does no damage. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! You see here a rat corpse. There is a stone staircase leading down here. Done exploring. Health restored: 29 Done exploring. No target in view! Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. A leopard gecko and an adder come into view. Found a ration. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! A quokka comes into view. The leopard gecko hisses angrily. The adder hisses angrily. You hit the adder but do no damage. The adder bites you. The leopard gecko bites you but does no damage. You take 5 damage, and have 24/29 hp. You hit the adder but do no damage. The adder bites you. The leopard gecko bites you. The adder barely misses you. You take 4 damage, and have 20/29 hp. You hit the adder but do no damage. The leopard gecko bites you. The adder bites you. You take 6 damage, and have 14/29 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the adder. The leopard gecko closely misses you. The adder misses you. You closely miss the adder. The leopard gecko completely misses you. The adder bites you. The leopard gecko bites you but does no damage. You take 1 damage, and have 13/29 hp. You closely miss the adder. The adder bites you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The leopard gecko misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. You hit the adder. The adder bites you. You die... ######.. . #...... .### #.....##... #.....#..### #####.......<... #.............>. #.......rl...# #......<@S# #............... #............... #.........##.... ##........# ##. #......... #.......... #..%.....### You could see an adder, a leopard gecko and a quokka. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Wanderer began the quest for the Orb. 0 | D:1 | mhoghedin set off with the following items: a +2 spear, a | +0 falchion, a +0 robe, a +0 dagger; and the following | spell memorised: Sting; and the following spells available | to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 129 | D:1 | Reached skill level 2 in Spellcasting 178 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 204 | D:1 | Reached skill level 1 in Polearms 723 | D:1 | HP: 3/24 [hobgoblin/+0 club (6)] 1096 | D:1 | Reached XP level 3. HP: 24/29 MP: 7/7 1254 | D:2 | HP: 6/29 [leopard gecko (3)] 1255 | D:2 | HP: 1/29 [adder (3)] 1257 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Polearms | 1 | 1.4 Fighting | | 3.0 Dodging | | 1.0 Stealth | | 1.5 Shields | | 1.0 Summonings | | 1.5 Action || total -------------------------++------- Melee: Dagger || 152 Spear || 9 Cast: Sting || 1 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 26 Dodge: Dodged || 100 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring D:2: layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 45.0 | 33.2 | 621.0 Dungeon | 100.0 | 100.0 | 1.2 | 45.0 | 33.2 | 621.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------