Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 5753046135885417318 675 mhoghedin the Grave Robber (level 7, -5/52 HPs) Began as a Mummy Necromancer on May 19, 2019. Shot with an arrow by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:27 (3578 turns). mhoghedin the Grave Robber (Mummy Necromancer) Turns: 3578, Time: 00:05:28 Health: -5/52 AC: 2 Str: 11 XL: 7 Next: 33% Magic: 13/13 EV: 13 Int: 17 God: Gold: 207 SH: 0 Dex: 12 Spells: 5/14 levels left rFire . . . SeeInvis . b - +3 hunting sling rCold + + . Gourm . (no shield) rNeg + + + Faith . l - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . i - scarf {rC+ rF+} rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of harm HPRegen 0.17/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons a - a +2 mace of protection (You found it on level 2 of the Dungeon) b - a +3 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles e - 173 stones f - 32 sling bullets (quivered) Armour d - a +2 cloak of magic resistance (You found it on level 4 of the Dungeon) i - a scarf of resistance (worn) (You found it on level 2 of the Dungeon) k - a +1 cloak of invisibility (You took it off Crazy Yiuf on level 2 of the Dungeon) l - a +0 robe (worn) Jewellery g - an amulet of harm (around neck) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of remove curse {unknown} h - 2 scrolls of immolation {unknown} j - 4 scrolls of identify {unknown} Skills: + Level 3.5 Fighting - Level 2.6 Armour + Level 3.5 Dodging - Level 1.5 Stealth - Level 4.4 Spellcasting - Level 5.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A b - Animate Dead Necr N/A 16% 4 N/A x - Vampiric Draining Necr ###....... 4% 3 N/A A - Animate Skeleton Necr N/A 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History d - a glowing cloak No target in view! No target in view! Done exploring. Done exploring. Done exploring. No target in view! You start removing your armour. You continue taking off your scarf of resistance. x4 You finish taking off your scarf of resistance. You feel hot and cold all over. You start putting on your armour. You continue putting on your glowing cloak. x5 You finish putting on your +2 cloak of magic resistance. You feel resistant to hostile enchantments. Unknown command. You start removing your armour. You continue taking off your +2 cloak of magic resistance. x4 You finish taking off your +2 cloak of magic resistance. You feel less resistant to hostile enchantments. You start putting on your armour. You continue putting on your scarf of resistance. x5 You finish putting on your scarf of resistance. You feel resistant to extremes of temperature. Done exploring. Done exploring. Unknown command. Okay, then. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. An ice beast comes into view. There is a stone staircase leading up here. An ice beast is nearby! Firing (i - inventory. (/) - cycle) f - 36 sling bullets (quivered) Aim: an ice beast You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast hits you. The ice beast freezes you. You resist. You take 3 damage, and have 49/52 hp. Firing (i - inventory. (/) - cycle) f - 35 sling bullets (quivered) Aim: an ice beast (moderately wounded) You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast closely misses you. Firing (i - inventory. (/) - cycle) f - 34 sling bullets (quivered) Aim: an ice beast (almost dead) You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast closely misses you. Firing (i - inventory. (/) - cycle) f - 33 sling bullets (quivered) Aim: an ice beast (almost dead) You shoot a sling bullet. The sling bullet hits the ice beast. You kill the ice beast! No target in view! No target in view! f - 36 sling bullets (gained 4) There is a stone staircase leading up here. You now have 189 gold pieces (gained 15). You now have 207 gold pieces (gained 18). Found a stone staircase leading down. Health restored: 52 There is a stone staircase leading down here. h - 2 scrolls labeled RUTIZY WIOTUT (gained 1) A centaur comes into view. A centaur is nearby! Firing (i - inventory. (/) - cycle) f - 36 sling bullets (quivered) Aim: a centaur (resting) You shoot a sling bullet. The sling bullet hits the centaur. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Firing (i - inventory. (/) - cycle) f - 35 sling bullets (quivered) Aim: a centaur, wielding a +0 shortbow (lightly wounded) You shoot a sling bullet. The sling bullet hits the centaur. The centaur shoots an arrow. The arrow misses you. Firing (i - inventory. (/) - cycle) f - 34 sling bullets (quivered) Aim: a centaur, wielding a +0 shortbow (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 29 damage, and have 23/52 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You see here an arrow. You take 22 damage, and have 1/52 hp. MASSIVE DAMAGE!! Firing (i - inventory. (/) - cycle) f - 33 sling bullets (quivered) Aim: a centaur, wielding a +0 shortbow (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. You die... ............. ...########.# #.## ######.# #.####......# #...##.###>.# ###.##.# #..###### # ##...#.# #........ ).( #......# #.#########...c$ .......# #......@(....... #.....## ###########..... #[...######## ... #.#.#........ # #.#.#.####### #.#.#.# #.#.# #.#.#####. #.<.......# You could see a centaur. Vanquished Creatures An ice beast (D:5) An ogre (D:4) A bullfrog (D:4) A scorpion (D:4) Crazy Yiuf (D:2) A centaur skeleton (D:4) 2 orc wizards (D:4) Natasha (D:4) 2 worker ants (D:4) A gnoll (D:3) 6 adders A howler monkey skeleton (D:4) 3 oozes 2 adder skeletons (D:4) 2 worms A dart slug (D:1) 5 leopard geckos 8 orcs 3 ball pythons 2 giant cockroaches 4 hobgoblins 6 jackals (D:4) 3 quokkas 10 bats 9 frilled lizards 10 goblins 7 kobolds A quokka skeleton (D:4) 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 80 | D:1 | Reached skill level 3 in Spellcasting 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 384 | D:1 | Learned a level 1 spell: Animate Skeleton 742 | D:1 | Reached XP level 3. HP: 24/24 MP: 8/8 1009 | D:2 | Reached skill level 4 in Spellcasting 1044 | D:2 | Found a burning altar of Makhleb. 1129 | D:2 | Reached XP level 4. HP: 16/30 MP: 10/10 1348 | D:2 | Found a blossoming altar of Fedhas. 1366 | D:2 | Learned a level 3 spell: Vampiric Draining 1371 | D:2 | Learned a level 4 spell: Animate Dead 1549 | D:2 | Reached skill level 5 in Necromancy 1572 | D:2 | Found a glowing golden altar of the Shining One. 1772 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1772 | D:2 | Found a blossoming altar of Fedhas. 1847 | D:2 | Found a runed translucent door. 1848 | D:2 | Noticed Crazy Yiuf 1853 | D:2 | Killed Crazy Yiuf 2154 | D:3 | Reached XP level 5. HP: 35/35 MP: 11/11 2412 | D:3 | Found an iron altar of Okawaru. 2617 | D:4 | Reached skill level 1 in Fighting 2627 | D:4 | Reached skill level 1 in Armour 2627 | D:4 | Reached skill level 2 in Dodging 2662 | D:4 | Reached XP level 6. HP: 23/44 MP: 3/12 2681 | D:4 | Reached skill level 2 in Fighting 2856 | D:4 | Reached skill level 2 in Armour 2908 | D:4 | Reached skill level 3 in Dodging 3138 | D:4 | Found a deep blue altar of Sif Muna. 3246 | D:4 | Reached skill level 3 in Fighting 3246 | D:4 | Reached XP level 7. HP: 48/52 MP: 13/13 3410 | D:4 | Noticed Natasha 3418 | D:4 | Killed Natasha 3522 | D:5 | Entered Level 5 of the Dungeon 3577 | D:5 | HP: 1/52 [centaur/arrow (22)] 3578 | D:5 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms D:2: layout_loops_ring, lemuel_round_altar, old_standard_altar, gammafunk_temple_overflow_wave, first_ration, fedhas_altar_2, uniq_crazy_yiuf_cottage D:3: layout_basic, marbit_many_paths D:4: layout_rooms, lemuel_crystal_altar, uniq_natasha D:5: layout_loops_ring, yredelemnul_altar_generic, lemuel_temple_firewalk_b, xom_redecorated, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.4 Necromancy | 5 | 5.4 Fighting | 1 3 | 3.5 Armour | 1 2 | 2.6 Dodging | 2 3 | 3.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Mace | | 2 | || 2 Fire: Hunting sling | 62 | 156 | 30 || 248 Cast: Pain | 32 | 2 | || 34 Animate Skeleton | 2 | | || 2 Vampiric Draining | | 8 | || 8 Armor: Robe | 4 | 7 | || 11 Dodge: Dodged | 20 | 44 | 8 || 72 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 874 | 91 | 9.4 | 99 | 3 | 2.9 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 84 | 41 | 32.8 | 25 | 1 | 3.8 D:3 | 54 | 15 | 21.7 | 18 | 1 | 5.3 D:4 | 564 | 35 | 5.8 | 32 | 1 | 3.0 D:5 | 129 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms D:2: layout_loops_ring, lemuel_round_altar, old_standard_altar, gammafunk_temple_overflow_wave, first_ration, fedhas_altar_2, uniq_crazy_yiuf_cottage D:3: layout_basic, marbit_many_paths D:4: layout_rooms, lemuel_crystal_altar, uniq_natasha D:5: layout_loops_ring, yredelemnul_altar_generic, lemuel_temple_firewalk_b, xom_redecorated, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 26.0 | 57.4 | 690.2 Dungeon | 100.0 | 100.0 | 3.5 | 26.0 | 57.4 | 690.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 193.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 193.0 +-------+-------+-------+-------+-------+----------------------