Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 10697653132601508669 25 mhoghedin the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on May 19, 2019. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:06:51 (2114 turns). mhoghedin the Conjurer (Mummy Conjurer) Turns: 2114, Time: 00:06:51 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 86% Magic: 0/6 EV: 12 Int: 14 God: Gold: 71 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x x . SeeInvis . b - +0 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn h - ring of ice {rC+, rF-} MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery h - a ring of ice (left hand) {rC+, rF-} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of random uselessness {unknown} d - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} f - 2 scrolls of remove curse {unknown} g - a scroll of blinking {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A b - Searing Ray Conj ##.... 7% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 28% 3 N/A Iskenderun's Mystic Bla Conj ##...... 41% 4 N/A Force Lance Conj/Tloc #....... 67% 4 N/A Fulminant Prism Conj/Hex #......... 67% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Done exploring. Done exploring. (D) Dungeon Where to? (? - help) You see here 4 boomerangs. There is an open door here. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. The phantom barely misses you. The phantom is too close now for your liking. There is a stone staircase leading up here. The phantom closely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the phantom. The phantom hits you. You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! You hit the phantom. The phantom hits you. The phantom blinks! You take 4 damage, and have 9/19 hp. MASSIVE DAMAGE!! You climb downwards. There is a stone staircase leading up here. You start resting. Health restored: 19 There is a stone staircase leading up here. g - a scroll labeled GIRAUG OQYHAN h - a copper ring You feel more attuned to ice. h - a ring of ice (left hand) A rat comes into view. Okay, then. Unknown command. Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Unknown command. An adder comes into view. An adder is nearby! Found a stone staircase leading down. The adder hisses angrily. You hear an angry hiss. An adder comes into view. MP restored: 6 The adder bites you. You take 2 damage, and have 17/19 hp. Aim: an adder The searing ray hits the adder. (Press . to maintain the ray.) The adder bites you. You take 3 damage, and have 14/19 hp. You now have 4/6 mp. The searing ray hits the adder. The adder bites you but does no damage. You now have 3/6 mp. The searing ray hits the adder. The adder bites you. The adder barely misses you. You take 1 damage, and have 13/19 hp. You now have 2/6 mp. The searing ray misses the adder. You finish channeling your searing ray. The adder closely misses you. The adder bites you. You take 3 damage, and have 10/19 hp. You now have 1/6 mp. The adder barely misses you. The adder bites you. You take 1 damage, and have 9/19 hp. The adder misses you. A frilled lizard comes into view. The adder bites you. You take 3 damage, and have 6/19 hp. The frilled lizard hisses angrily. The adder bites you. You take 1 damage, and have 6/19 hp. The adder barely misses you. The frilled lizard barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/19 hp. Unknown command. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/19 hp. The adder closely misses you. The adder closely misses you. You aren't carrying any items that you can evoke. You don't know that spell. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Aim: an adder (heavily wounded) The searing ray hits the adder. (Press . to maintain the ray.) The adder closely misses you. You now have 1/6 mp. The searing ray hits the adder. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/19 hp. You now have 0/6 mp. Without enough magic to sustain it, your searing ray dissipates. The adder bites you. You die... ##### ####..## #.. ....# ##..## ##... ....# ##..# #..g. ....######### ##.## #.... .......##...## #..#### #.... .............## ##....# #.... ..............# #<...# ####.... ..............####....####.[..... .............lSS@..........##.... .............####.....##......... ........#....#....#.......###.>.. ####....####..........##### #.... ..........###...........#####.... .....####... ...#.##............. ....... .........##........%.W.. ....... ......####..........#.. .....## #..#.## #..........##. You could see 2 adders and a frilled lizard. Vanquished Creatures 6 bats 3 goblins (D:1) 4 hobgoblins (D:1) 8 kobolds (D:1) A frilled lizard (D:1) A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 169 | D:1 | Reached skill level 3 in Spellcasting 272 | D:1 | You fall through a shaft! 275 | D:2 | Reached XP level 2. HP: 19/19 MP: 4/6 298 | D:2 | Learned a level 2 spell: Searing Ray 311 | D:2 | Noticed a phantom 2106 | D:2 | HP: 2/19 [adder (3)] 2113 | D:2 | HP: 1/19 [adder (1)] 2114 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, minmay_tromino_v7 D:2: layout_rooms, first_ration, grunt_ministairs_5 Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.6 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 22 Searing Ray || 11 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 5 | 13.5 | 20 | 3 | 13.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 5 | 15.6 | 17 | 3 | 15.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, minmay_tromino_v7 D:2: layout_rooms, first_ration, grunt_ministairs_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 49.5 | 38.2 | 1031.0 Dungeon | 100.0 | 100.0 | 2.5 | 49.5 | 38.2 | 1031.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------