Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 14754214999235072267 47 mhoghedin the Grave Robber (level 3, -6/24 HPs) Began as a Mummy Necromancer on May 19, 2019. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1653 turns). mhoghedin the Grave Robber (Mummy Necromancer) Turns: 1653, Time: 00:03:34 Health: -6/24 AC: 2 Str: 11 XL: 3 Next: 48% Magic: 1/8 EV: 12 Int: 15 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/9 levels left rFire x . . SeeInvis . b - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.8 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A x - Vampiric Draining Necr ###....... 8% 3 N/A A - Animate Skeleton Necr N/A 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 26% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm writhes in agony. You now have 2/8 mp. Aim: a worm (moderately wounded, chance to defeat MR: 82%) The worm writhes in agony! You now have 1/8 mp. Aim: a worm (heavily wounded, chance to defeat MR: 82%) The worm barely resists. You now have 0/8 mp. Your magical contamination has completely faded away. You start resting. Health restored: 24; MP restored: 8 Found a white marble altar of Elyvilon. The worm is too close now for your liking. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a worm (chance to defeat MR: 82%) The worm writhes in agony. You now have 7/8 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm writhes in agony. You now have 6/8 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm writhes in agony. You now have 5/8 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm writhes in agony. You now have 4/8 mp. Aim: a worm (moderately wounded, chance to defeat MR: 82%) The worm barely resists. You now have 3/8 mp. Aim: a worm (moderately wounded, chance to defeat MR: 82%) The worm barely resists. The worm bites you. You take 2 damage, and have 22/24 hp. You now have 2/8 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm barely resists. The worm barely misses you. You now have 1/8 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm barely resists. You now have 0/8 mp. Health restored: 24 You start resting. The worm is too close now for your liking. You regained 2 mp, and now have 6/8 mp. Aim: a worm (chance to defeat MR: 82%) The worm barely resists. You now have 5/8 mp. Aim: a worm (chance to defeat MR: 82%) The worm writhes in agony. You now have 4/8 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm writhes in agony. You now have 3/8 mp. Aim: a worm (moderately wounded, chance to defeat MR: 82%) The worm writhes in agony! You now have 2/8 mp. Aim: a worm (severely wounded, chance to defeat MR: 82%) The worm barely resists. You now have 1/8 mp. Aim: a worm (severely wounded, chance to defeat MR: 82%) The worm writhes in agony. Aim: a worm (severely wounded, chance to defeat MR: 82%) The worm writhes in agony! You kill the worm! You now have 0/8 mp. You start resting. MP restored: 8 Unknown command. You see here a worm corpse. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund shouts! Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to defeat MR: 82%) Sigmund writhes in agony. Sigmund hits you from afar with a +0 scythe. You take 4 damage, and have 20/24 hp. You now have 7/8 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, chance to defeat MR: 82%) Sigmund writhes in agony! You now have 6/8 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, chance to defeat MR: 82%) Sigmund barely resists. Sigmund barely misses you. You now have 5/8 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, chance to defeat MR: 82%) Sigmund writhes in agony. Sigmund hits you from afar with a +0 scythe. You take 4 damage, and have 16/24 hp. You now have 4/8 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, chance to defeat MR: 82%) Sigmund barely resists. You now have 3/8 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, chance to defeat MR: 82%) Sigmund writhes in agony! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 4/24 hp. MASSIVE DAMAGE!! You now have 2/8 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, chance to defeat MR: 82%) Sigmund writhes in agony. Sigmund hits you from afar with a +0 scythe! You die... .w## ##.##...###. ...###.....P....._. ....#....#...###... #.....#..##### #.# #.........# #.# ......##..# ##^## w#..####..### #@..# ....####....# #.P.# .........##.####@..# ...#######.....##.## ...# #.###....# ...### #.# ###### .....# #.# .....# #.# .....#####.# ...........# .......##### You could see Sigmund. Vanquished Creatures An adder (D:2) 2 worms (D:2) 2 dart slugs (D:1) 5 bats A giant cockroach (D:2) 3 goblins 3 hobgoblins (D:1) 9 kobolds A frilled lizard (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 29 | D:1 | Reached skill level 3 in Spellcasting 268 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/6 641 | D:1 | Learned a level 1 spell: Animate Skeleton 1034 | D:1 | You fall through a shaft! 1037 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/8 1066 | D:2 | Learned a level 3 spell: Vampiric Draining 1474 | D:2 | Found a white marble altar of Elyvilon. 1643 | D:2 | Noticed Sigmund 1652 | D:2 | HP: 4/24 [Sigmund/+0 scythe (12)] 1653 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring D:2: layout_loops_cross, elyvilon_altar_1, nrook_mini_vaults, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.8 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Club || 8 Cast: Pain || 85 Animate Skeleton || 5 Armor: Robe || 15 Dodge: Dodged || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 32 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring D:2: layout_loops_cross, elyvilon_altar_1, nrook_mini_vaults, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 50.0 | 30.4 | 826.5 Dungeon | 100.0 | 100.0 | 0.0 | 50.0 | 30.4 | 826.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------