Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 15474037795681305444 48 mhoghedin the Grave Robber (level 3, -3/24 HPs) Began as a Mummy Necromancer on May 19, 2019. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1205 turns). mhoghedin the Grave Robber (Mummy Necromancer) Turns: 1205, Time: 00:01:57 Health: -3/24 AC: 2 Str: 11 XL: 3 Next: 50% Magic: 0/8 EV: 12 Int: 15 God: Gold: 6 SH: 0 Dex: 12 Spells: 5/10 levels left rFire x . . SeeInvis . d - +0 hand axe (flame) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) d - a +0 hand axe of flaming (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A x - Vampiric Draining Necr ###....... 8% 3 N/A A - Animate Skeleton Necr N/A 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 26% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! Aim: a gnoll, wielding a +0 club (chance to defeat MR: 80%) The gnoll writhes in agony. You hear a shout! You now have 5/6 mp. Aim: a gnoll, wielding a +0 club (lightly wounded, chance to defeat MR: 80%) The gnoll writhes in agony. You now have 4/6 mp. The gnoll hits you with a +0 club! You climb upwards. There is a stone staircase leading down here. You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a +0 club (moderately wounded, chance to defeat MR: 80%) The gnoll barely resists. The gnoll barely misses you. You now have 3/6 mp. Aim: a gnoll, wielding a +0 club (moderately wounded, chance to defeat MR: 80%) The gnoll writhes in agony. The gnoll hits you with a +0 club. You take 6 damage, and have 6/19 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Aim: a gnoll, wielding a +0 club (moderately wounded, chance to defeat MR: 80%) The gnoll writhes in agony. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/19 hp. You now have 1/6 mp. Aim: a gnoll, wielding a +0 club (severely wounded, chance to defeat MR: 80%) The gnoll writhes in agony. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You now have 0/8 mp. You start resting. Health restored: 24; MP restored: 8 Okay, then. Unknown command. Memorise Vampiric Draining, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'x'. Unknown command. A stone staircase leading down. Unknown command. Unknown command. You climb downwards. The gnoll shouts! There is a stone staircase leading up here. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 81%) The gnoll writhes in agony. You now have 7/8 mp. Aim: a gnoll, wielding a +0 halberd (lightly wounded, chance to defeat MR: 81%) The gnoll writhes in agony. The gnoll hits you from afar with a +0 halberd! You take 7 damage, and have 17/24 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to defeat MR: 81%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. You now have 5/8 mp. Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to defeat MR: 81%) The gnoll writhes in agony. The gnoll barely misses you. You now have 4/8 mp. Aim: a gnoll, wielding a +0 halberd (almost dead, chance to defeat MR: 81%) The gnoll writhes in agony. You kill the gnoll! Your Spellcasting skill increases to level 4! You now have 3/8 mp. You start resting. A kobold comes into view. The kobold throws a stone. The stone barely misses you. You see here a stone. Aim: a kobold (chance to defeat MR: 87%) The kobold writhes in agony! You kill the kobold! A gnoll comes into view. It is wielding a +0 whip. You now have 2/8 mp. Aim: a gnoll, wielding a +0 whip (hasn't noticed you, chance to defeat MR: 82%) The gnoll shouts! The gnoll writhes in agony. Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to defeat MR: 82%) The gnoll writhes in agony. You now have 1/8 mp. Aim: a gnoll, wielding a +0 whip (heavily wounded, chance to defeat MR: 82%) The gnoll writhes in agony. You now have 0/8 mp. You don't have enough magic to cast that spell. You closely miss the gnoll. The gnoll hits you with a +0 whip. You take 5 damage, and have 13/24 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. x2 * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/24 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll hits you with a +0 whip! You die... ## .. .###.#### ...(.)g@# ...#.##<# #.# #.# ... ..# ..(# #.## .. You could see a gnoll. Vanquished Creatures 2 gnolls A dart slug (D:1) A leopard gecko (D:1) 2 ball pythons (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 5 kobolds 3 bats (D:1) 4 frilled lizards (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 113 | D:1 | Reached skill level 3 in Spellcasting 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 321 | D:1 | Learned a level 1 spell: Animate Skeleton 955 | D:1 | HP: 4/19 [gnoll/+0 club (2)] 956 | D:1 | Reached XP level 3. HP: 5/24 MP: 0/8 1189 | D:1 | Learned a level 3 spell: Vampiric Draining 1195 | D:2 | Reached skill level 4 in Spellcasting 1204 | D:2 | HP: 5/24 [gnoll/+0 whip (3)] 1205 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_misc_feat_roman, minmay_quantized D:2: layout_loops_cross, overflow_temple_1_default, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Hand axe || 17 Cast: Pain || 56 Armor: Robe || 4 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 63 | 6 | 8.7 | 24 | 4 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 48 | 6 | 11.1 | 22 | 4 | 15.4 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_misc_feat_roman, minmay_quantized D:2: layout_loops_cross, overflow_temple_1_default, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 52.3 | 35.0 | 590.5 Dungeon | 100.0 | 100.0 | 2.0 | 52.3 | 35.0 | 590.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 +-------+-------+-------+-------+-------+----------------------