Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 10092726876928791806 28 mhoghedin the Conjurer (level 3, -6/24 HPs) Began as a Mummy Conjurer on May 19, 2019. Killed from afar by Sigmund (15 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:44 (1363 turns). mhoghedin the Conjurer (Mummy Conjurer) Turns: 1363, Time: 00:02:45 Health: -6/24 AC: 3 Str: 11 XL: 3 Next: 0% Magic: 3/8 EV: 12 Int: 15 God: Gold: 122 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . SeeInvis . d - +1 hand axe (vamp) {!w} rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . b - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +1 vampiric hand axe (weapon) {!w} (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of remove curse Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A b - Searing Ray Conj ##.... 6% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 26% 3 N/A Iskenderun's Mystic Bla Conj ##...... 38% 4 N/A Force Lance Conj/Tloc #....... 65% 4 N/A Fulminant Prism Conj/Hex #......... 65% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The kobold throws a stone. The stone closely misses you. Aim: a kobold (severely wounded) The magic dart hits the kobold but does no damage. Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 6 Okay, then. Unknown command. You see here a stone. You now have 105 gold pieces (gained 9). c - 3 scrolls labeled JIOWNUC ESED (gained 1) You open the door. There is an open door here. You now have 122 gold pieces (gained 17). You see here a dagger. You open the door. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! Aim: a hobgoblin, wielding a +0 club (resting) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You now have 5/6 mp. Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. You now have 4/6 mp. Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. A hobgoblin comes into view. You now have 3/6 mp. Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! You now have 2/6 mp. Aim: a hobgoblin The magic dart hits the hobgoblin. You now have 1/6 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 24 You now have 0/8 mp. You start resting. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You aren't carrying any items that you can evoke. You start resting. Sigmund is too close now for your liking. You aren't carrying any items that you can evoke. You can't drink. As you read the scroll labeled JIOWNUC ESED, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. As you read the scroll labeled FOJOR BEUNA, it crumbles to dust. It is a scroll of amnesia. Okay, then. Unknown command. Unknown command. As you read the scroll labeled NAUBOPYUNO, it crumbles to dust. It is a scroll of enchant weapon. Your +0 vampiric hand axe {!w} glows red for a moment. A magic dart appears from out of thin air! The magic dart hits you. You take 5 damage, and have 19/24 hp. MASSIVE DAMAGE!! You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. You take 6 damage, and have 13/24 hp. MASSIVE DAMAGE!! Something hits you. You take 4 damage, and have 9/24 hp. Terence the Incautious comes into view. He is wielding a +0 hand axe. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... ###..###.@.. ##.)###.... #.......... ##........@ #.####.... ####.#.##... #..{........ #......###.. #.....@# #......# #......# #.!....# ######.# #.. #.## #.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 4 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins 7 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 163 | D:1 | Reached skill level 3 in Spellcasting 274 | D:1 | Reached XP level 2. HP: 9/19 MP: 4/6 677 | D:1 | Learned a level 2 spell: Searing Ray 1341 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/8 1342 | D:2 | Noticed Sigmund 1362 | D:2 | Noticed Terence 1363 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_unequal D:2: layout_basic, old_standard_altar, lemuel_doored_altar, chequers_ecumenical_altar_island, minmay_pentomino_u4, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.6 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Hand axe || 23 Cast: Magic Dart || 51 Use: Scroll || 3 Armor: Robe || 14 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 3 | 7.3 | 21 | 2 | 8.7 +---------+---------+-------+---------+---------+------- D:1 | 34 | 3 | 8.1 | 19 | 2 | 9.5 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_unequal D:2: layout_basic, old_standard_altar, lemuel_doored_altar, chequers_ecumenical_altar_island, minmay_pentomino_u4, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 33.8 | 53.5 | 672.5 Dungeon | 100.0 | 100.0 | 1.3 | 33.8 | 53.5 | 672.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------