Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 12126840458387869086 58 mhoghedin the Grave Robber (level 3, -2/24 HPs) Began as a Mummy Necromancer on May 18, 2019. Slain by an orc priest ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (2074 turns). mhoghedin the Grave Robber (Mummy Necromancer) Turns: 2074, Time: 00:03:52 Health: -2/24 AC: 2 Str: 11 XL: 3 Next: 76% Magic: 0/8 EV: 12 Int: 15 God: Gold: 57 SH: 0 Dex: 12 Spells: 5/10 levels left rFire x . . SeeInvis . b - +1 club rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn h - ring of resist corrosion MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +1 club (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of fog Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A x - Vampiric Draining Necr ###....... 8% 3 N/A A - Animate Skeleton Necr N/A 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 24% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You see here an orc skeleton. You miscast Animate Skeleton. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/8 mp. You attempt to give life to the dead... The dead are walking! You now have 6/8 mp. You see here a stone. Things that are here: a +0 club; a stone; an orc skeleton You see here 3 stones. You see here a stone. Found a snail-covered altar of Cheibriados. MP restored: 8 You see here a bat skeleton. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You attempt to give life to the dead... The dead are flying! You now have 7/8 mp. Your magical contamination has completely faded away. You now have 57 gold pieces (gained 10). An ooze comes into view. MP restored: 8 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ooze quivers. Aim: an ooze (chance to defeat MR: 76%) The ooze barely resists. An orc comes into view. It is wielding a +0 dagger. You now have 7/8 mp. Aim: an ooze (chance to defeat MR: 76%) The ooze writhes in agony! You now have 6/8 mp. Aim: an ooze (heavily wounded, chance to defeat MR: 76%) The ooze writhes in agony. You now have 5/8 mp. Aim: an ooze (severely wounded, chance to defeat MR: 76%) The ooze writhes in agony. You kill the ooze! The orc hits your bat skeleton with a +0 dagger. Your bat skeleton closely misses the orc. You now have 4/8 mp. Your bat skeleton barely misses the orc. Your bat skeleton hits the orc. The orc barely misses your bat skeleton. Your bat skeleton misses the orc. Your bat skeleton hits the orc. Your bat skeleton closely misses the orc. The orc completely misses your orc skeleton. Your orc skeleton hits the orc. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your bat skeleton hits the orc. x2 Your bat skeleton barely misses the orc. The orc hits your bat skeleton with a +0 dagger. Your bat skeleton is destroyed! Your orc skeleton hits the orc. The orc dies! An orc priest comes into view. It is wielding a +0 hand axe. Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (chance to defeat MR: 76%) The orc priest barely resists. You now have 4/8 mp. Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (chance to defeat MR: 76%) The orc priest barely resists. The orc priest hits you with a +0 hand axe. The orc priest hits your orc skeleton with a +0 hand axe. Your orc skeleton misses the orc priest. You take 1 damage, and have 23/24 hp. You now have 3/8 mp. Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (chance to defeat MR: 76%) The orc priest barely resists. The orc priest hits you with a +0 hand axe. The orc priest hits your orc skeleton with a +0 hand axe. Your orc skeleton barely misses the orc priest. You take 4 damage, and have 19/24 hp. You now have 2/8 mp. Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (chance to defeat MR: 76%) The orc priest barely resists. The orc priest hits you with a +0 hand axe. The orc priest hits your orc skeleton with a +0 hand axe. Your orc skeleton is destroyed! You take 5 damage, and have 14/24 hp. MASSIVE DAMAGE!! You now have 1/8 mp. Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (chance to defeat MR: 76%) The orc priest writhes in agony. The orc priest hits you with a +0 hand axe! You take 6 damage, and have 8/24 hp. MASSIVE DAMAGE!! You now have 0/8 mp. You closely miss the orc priest. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/24 hp. MASSIVE DAMAGE!! Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (heavily wounded, chance to defeat MR: 76%) The orc priest writhes in agony! The orc priest barely misses you. You now have 0/8 mp. You hit the orc priest but do no damage. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest hits you with a +0 hand axe. You die... ########...####### ... .......#.........# .... .......#.........####(... .......##..............# .......##..............## .......##...............# ......................... ###...................#.. (.)(...........o@#....... ...#.(.......)..[#....... ...#.........###......... ...#.........# #......... #########..o.# #......##. .......##....... #..)....#####..... #........# .... #......_.. You could see an orc priest. Vanquished Creatures An adder (D:3) An ooze (D:3) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 3 orcs A ball python (D:2) 3 bats 2 giant cockroaches 4 goblins 5 hobgoblins 6 kobolds 4 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 134 | D:1 | Reached skill level 3 in Spellcasting 456 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/6 1501 | D:2 | Learned a level 1 spell: Animate Skeleton 1536 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/8 1541 | D:2 | Learned a level 3 spell: Vampiric Draining 1580 | D:2 | Noticed an orc warrior 1776 | D:3 | Reached skill level 4 in Spellcasting 1794 | D:3 | HP: 5/24 [goblin/stone (3)] 2040 | D:3 | Found a snail-covered altar of Cheibriados. 2071 | D:3 | HP: 3/24 [orc priest/+0 hand axe (5)] 2074 | D:3 | Slain by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic D:2: layout_basic, first_ration, minmay_misc_feat_tower D:3: layout_basic, cheibriados_altar_1 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 2 Club || 3 Cast: Pain || 86 Animate Skeleton || 2 Use: Scroll || 7 Armor: Robe || 10 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 84 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 32 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic D:2: layout_basic, first_ration, minmay_misc_feat_tower D:3: layout_basic, cheibriados_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 37.8 | 40.4 | 682.7 Dungeon | 100.0 | 100.0 | 1.3 | 37.8 | 40.4 | 682.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 28.0 +-------+-------+-------+-------+-------+----------------------