Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 2429687078771003895 66 mhoghedin the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on May 18, 2019. Slain by an adder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (1589 turns). mhoghedin the Grave Robber (Mummy Necromancer) Turns: 1589, Time: 00:02:15 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 96% Magic: 1/8 EV: 12 Int: 15 God: Gold: 198 SH: 0 Dex: 12 Spells: 9/10 levels left rFire x . . SeeInvis . b - -2 club (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons b - a cursed -2 club (weapon) (You found it on level 1 of the Dungeon) c - a cursed -2 shortbow (You found it on level 2 of the Dungeon) Missiles e - 2 javelins (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.8 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 N/A Vampiric Draining Necr ###....... 7% 3 N/A Animate Dead Necr N/A 24% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You now have 5/8 mp. A frilled lizard comes into view. The frilled lizard hisses angrily. You regained 2 mp, and now have 7/8 mp. A frilled lizard is nearby! Aim: a frilled lizard (chance to defeat MR: 87%) The frilled lizard barely resists. You now have 6/8 mp. Aim: a frilled lizard (chance to defeat MR: 87%) The frilled lizard writhes in agony. You kill the frilled lizard! You now have 5/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. A kobold comes into view. There are monsters nearby! The kobold shouts! Aim: a kobold (chance to defeat MR: 87%) The kobold writhes in agony! You kill the kobold! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a scroll labeled DAH IXAONG You now have 198 gold pieces (gained 12). As you read the scroll labeled DAH IXAONG, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. You start resting. MP restored: 8 Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 war axe. You hear a shout! Aim: a goblin, wielding a +0 club (chance to defeat MR: 87%) The goblin writhes in agony! You kill the goblin! The orc shouts! You now have 7/8 mp. Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (chance to defeat MR: 87%) The orc barely resists. You now have 6/8 mp. Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (chance to defeat MR: 87%) The orc writhes in agony. A goblin comes into view. You now have 5/8 mp. Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (severely wounded, chance to defeat MR: 87%) The orc writhes in agony! You kill the orc! The goblin shouts! The adder hisses angrily. An orc comes into view. It is wielding a +0 mace. You now have 4/8 mp. Aim: a goblin (chance to defeat MR: 87%) The goblin barely resists. You now have 3/8 mp. Aim: a goblin (chance to defeat MR: 87%) The goblin writhes in agony. A goblin comes into view. You now have 2/8 mp. Aim: a goblin (severely wounded, chance to defeat MR: 87%) The goblin writhes in agony. You kill the goblin! You now have 1/8 mp. Aim: an adder (chance to defeat MR: 82%) The adder writhes in agony. An orc comes into view. It is wielding a +0 flail. The adder bites you. You take 1 damage, and have 23/24 hp. You now have 0/8 mp. You don't have enough magic to cast that spell. The adder misses you. There is a stone staircase leading up here. Aim: an adder (moderately wounded, chance to defeat MR: 82%) The adder barely resists. The adder bites you. You take 3 damage, and have 20/24 hp. You now have 0/8 mp. Throwing (i - inventory) e - 4 javelins (quivered) Aim: an adder (moderately wounded) You throw a javelin. The javelin pierces through the adder. The javelin closely misses the orc. The javelin barely misses the goblin. The javelin pierces through the orc. The adder barely misses you. The adder bites you. The orc hits you with a +0 mace. You take 8 damage, and have 12/24 hp. MASSIVE DAMAGE!! Throwing (i - inventory) e - 3 javelins (quivered) Aim: an adder (heavily wounded) You throw a javelin. The javelin closely misses the adder. The javelin closely misses the goblin. The javelin closely misses the orc. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/24 hp. MASSIVE DAMAGE!! The adder bites you. You die... ##.P.P..# ##.#.....##### #.##.......... .. #..#.#.#####. .. #.#.##.# #.###. #.#.##.# #.. . #.#.##.# #.#.# # #...##.####.#.#..#. ###.....@Sg........ #.#######.###..# #.# #<###..### #.# #oo..>.... #.###..### #.# ... #†# # #.# #(# You could see an adder and a goblin. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 orcs (D:3) 2 ball pythons 3 giant cockroaches (D:2) 7 goblins 6 hobgoblins 7 jackals 2 bats 3 frilled lizards 2 kobolds (D:3) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 289 | D:1 | You fall through a shaft! 306 | D:2 | Reached skill level 3 in Spellcasting 486 | D:2 | Reached XP level 2. HP: 19/19 MP: 4/6 704 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/8 1216 | D:3 | Reached skill level 4 in Spellcasting 1586 | D:3 | HP: 4/24 [adder (3)] 1589 | D:3 | Slain by an adder Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_double, infiniplex_forest_lined_4_way, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, hangedman_glass_garden, grunt_decor_arrowhead, columned_hall_lemuel D:2: layout_loops_ring D:3: cheibrodos_old_hovel, layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_clump_medium, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, kennysheep_small_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.8 Action || total -------------------------++------- Melee: Club || 1 Throw: Javelin || 2 Cast: Pain || 77 Use: Scroll || 3 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 92 | 3 | 3.2 | 39 | 1 | 2.5 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 64 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 25 | 3 | 10.7 | 15 | 1 | 6.2 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_double, infiniplex_forest_lined_4_way, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, hangedman_glass_garden, grunt_decor_arrowhead, columned_hall_lemuel D:2: layout_loops_ring D:3: cheibrodos_old_hovel, layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_clump_medium, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, kennysheep_small_spiral Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 26.4 | 59.7 | 515.0 Dungeon | 100.0 | 100.0 | 2.8 | 26.4 | 59.7 | 515.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.7 +-------+-------+-------+-------+-------+----------------------