Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16a (webtiles) character file. Game seed: 2161053103874337415 37 mhoghedin the Sneak (level 3, -1/27 HPs) Began as a Mummy Assassin on May 18, 2019. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (858 turns). mhoghedin the Sneak (Mummy Assassin) Turns: 858, Time: 00:02:01 Health: -1/27 AC: 3 Str: 15 XL: 3 Next: 23% Magic: 3/3 EV: 11 Int: 10 God: Gold: 55 SH: 0 Dex: 13 Spells: 2/2 levels left rFire x . . SeeInvis . a - +2 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 20 poisoned darts e - a curare-tipped dart (quivered) f - a boomerang Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery j - an uncursed ring of protection from fire {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of identify {unknown} h - a scroll of remove curse {unknown} i - a scroll of magic mapping {unknown} k - a scroll of enchant weapon {unknown} Skills: - Level 2.0 Fighting + Level 2.4 Short Blades - Level 1.5 Throwing - Level 0.7 Dodging + Level 3.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a bat You throw a boomerang. The boomerang hits the bat! You kill the bat! Things that are here: 21 stones; a kobold corpse j - a sapphire ring You regained 2 hp, and now have 21/22 hp. You see here a hand axe. Found a stone staircase leading down. Health restored: 22 There is a stone staircase leading down here. You see here 21 stones. You now have 51 gold pieces (gained 10). k - a scroll labeled TIONNIUMAT You see here a ring mail. You see here a hand axe. A rat comes into view. A rat is nearby! A rat is nearby! Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a rat You throw a boomerang. The boomerang hits the rat. You kill the rat! Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Really target yourself? Okay, then. Unknown command. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) You see here a hand axe. There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. There is a stone staircase leading up here. A rat comes into view. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! The helpless rat fails to defend itself. You impale the rat!! You kill the rat! No target in view! You now have 55 gold pieces (gained 4). d - 20 poisoned darts (gained 13) A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a -2 halberd. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! x3 Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a gnoll, wielding a +0 club You throw a boomerang. The boomerang barely misses the gnoll. x2 The boomerang hits the gnoll! The gnoll closely misses you. The gnoll barely misses you. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a gnoll, wielding a +0 club You throw a boomerang. The boomerang hits the gnoll. The gnoll misses you. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You take 1 damage, and have 21/22 hp. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a gnoll, wielding a +0 club (lightly wounded) You throw a boomerang. The boomerang hits the gnoll! The gnoll hits you with a +0 club. You take 6 damage, and have 15/22 hp. MASSIVE DAMAGE!! Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a gnoll, wielding a +0 club (heavily wounded) You throw a boomerang. The boomerang barely misses the gnoll. The boomerang hits the gnoll. The gnoll hits you with a +0 club. You take 3 damage, and have 12/22 hp. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: a gnoll, wielding a +0 club (heavily wounded) You throw a boomerang. The boomerang hits the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/22 hp. MASSIVE DAMAGE!! Throwing (i - inventory. (/) - cycle) f - a boomerang (quivered) Aim: a gnoll, wielding a +0 club (severely wounded) You throw a boomerang. The boomerang barely misses the gnoll. The boomerang closely misses the gnoll. The boomerang hits the gnoll. The gnoll hits you but does no damage. The gnoll misses you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering e - 2 curare-tipped darts for throwing. Throwing (i - inventory. (/) - cycle) e - 2 curare-tipped darts (quivered) Aim: a gnoll, wielding a +0 club (severely wounded) You throw a curare-tipped dart. The curare-tipped dart hits the gnoll. The gnoll is poisoned. The gnoll convulses. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The gnoll hits you from afar with a +0 spear! You die... . #. # #. ### #. #. ..# ###.#####. #.# #......... #.# #.# #...#. #@# ####.# #..... ###(####....###...#. #.g...##.........##. #..g................ #....(........#####. #..g..........# #. #.....##...##.# #. ###.####...##.# #. #.# ######.# #. You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) A bat (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 frilled lizards 2 kobolds (D:1) 5 rats A fungus (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Mummy Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 198 | D:1 | Reached skill level 2 in Short Blades 198 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 848 | D:2 | HP: 4/22 [gnoll/+0 club (8)] 858 | D:2 | Reached XP level 3. HP: 6/27 MP: 3/3 858 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, item_on_display_a D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.4 Fighting | | 2.0 Throwing | | 1.5 Dodging | | 0.7 Stealth | | 3.8 Action || total -------------------------++------- Melee: Dagger || 38 Throw: Dart || 10 Boomerang || 36 Stab: Sleeping || 3 Armor: Robe || 8 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, item_on_display_a D:2: layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 13.4 | 62.5 | 414.5 Dungeon | 100.0 | 100.0 | 3.4 | 13.4 | 62.5 | 414.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------